The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Undead Legion
60 Comments
Lordawesome Sep 3, 2019 @ 8:27am 
if you make a mob hostile they will stay hostile when resummond
Skeleton May 6, 2019 @ 5:02pm 
prepare for S K E L E T O N W A R !
L4C_Fantome Mar 1, 2019 @ 3:31pm 
tutorial? picture?
Skyrim Mod Developer M7 (Ret.)  [author] Mar 1, 2019 @ 1:52pm 
I would need to change the script to accommodate the request. Or make a separate spell.
M7. :)
L4C_Fantome Mar 1, 2019 @ 12:11pm 
yes, but.... we can have more tha 5?
L4C_Fantome Mar 1, 2019 @ 12:09pm 
;(
Skyrim Mod Developer M7 (Ret.)  [author] Mar 1, 2019 @ 11:55am 
the numbers are set separately - 5 of each per part of the spell.
M7.
L4C_Fantome Mar 1, 2019 @ 11:49am 
we can choose the nomber of partner? or create fonction for that.. ty ^^
Skyrim Mod Developer M7 (Ret.)  [author] Feb 28, 2019 @ 3:07pm 
well the trapdoor is in the first room of that dungeon. If any other mods interfere with the exact location of the trapdoor then I can see why.
M7.
Malon Feb 28, 2019 @ 10:22am 
There is a bug with this mod that more than likely comes from having other mods as well. And the bug is that the game will crash instantly upon entering the Bleak Falls Sanctum. Still a good mod though.
Skyrim Mod Developer M7 (Ret.)  [author] Feb 26, 2019 @ 2:51pm 
uses trapdoor in the dungeon.
M7.
Vaporeon Feb 26, 2019 @ 2:16pm 
Not so hidden, is it?
L4C_Fantome Feb 24, 2019 @ 5:15am 
french version? :D
Skyrim Mod Developer M7 (Ret.)  [author] Feb 22, 2019 @ 11:33am 
L4C_Fantome Feb 22, 2019 @ 3:49am 
we can download this mod with nexus? please
TravisRenegade Feb 15, 2019 @ 9:00am 
You couldn't possibly throw some draugr in there could ya doesn't matter what kind standard will be fine awesome job by the way
Ace Feb 9, 2019 @ 5:39am 
.11111111111
Skyrim Mod Developer M7 (Ret.)  [author] Feb 3, 2019 @ 5:14pm 
what edition of Skyrim are you using? I only use original / vanilla Skyrim for my mods.
M7. I know Legendary may have issues with mods that use original Skyrim - such as missing parts. now since over 4000 people have subscribed to this mod, it does work. just not on your end it seems?
hfarrell79 Feb 3, 2019 @ 4:42pm 
yes its loaded and shows up when you start the program an check data etc
Skyrim Mod Developer M7 (Ret.)  [author] Feb 1, 2019 @ 11:42am 
is it properly loaded? because it is in there. check the mod under Data folder.
hfarrell79 Feb 1, 2019 @ 3:03am 
and this image above shows it on the right side when you enter the same side of the bandit chest/camp in the first room, but after searching the whole room there is like i said no trap door to be found
hfarrell79 Feb 1, 2019 @ 3:02am 
installed and uninstalled this many times and there is no trap door anywhere and none of this can be found under console HELP commands either
76561198058222751 Jan 31, 2019 @ 4:01pm 
miguelrd.rod41

En la entrada de el mismo lugar que la garra de oro. Escusas por mi mal español
miguelrd.rod41 Jan 31, 2019 @ 1:44pm 
DONDE ESTA LA TUMBA
SilverHawk Jan 22, 2019 @ 8:12pm 
Is it possible to have this give conjuration xp every time I enter battle?
General Teddy Jan 21, 2019 @ 1:26pm 
great idea for a mod ;)
Alaril Jan 21, 2019 @ 7:39am 
It's a good mod for my future roleplays
Agent Doughnut Jan 13, 2019 @ 3:13pm 
@Rorus GENERAL KENOBI
lunkov.maks Jan 12, 2019 @ 6:16am 
nice)))
Captain Spunknugget McGandal Jan 11, 2019 @ 7:23am 
it will be fine adittion to my future collection of mods for destroying Skyrim
BombenLeger Jan 9, 2019 @ 11:40am 
very nice
Potion Chef Jan 5, 2019 @ 8:46pm 
and here i was wanting dark souls stuff
WrathChild Jan 3, 2019 @ 7:32pm 
Now only if Lilith made a Magic Staff..
WrathChild Jan 3, 2019 @ 7:28pm 
Gonna give it a shot, looks good. Thank You for your Work. This might actually cause me to roll a Mage sooner than later :cozyjunimogreen::cozyskyrimvr::steamhappy:
Fire Destroyer Dec 30, 2018 @ 1:13pm 
Nice mod fellow! Liked it!

And people, the trapdoor is in the entrance cave of Bleakfalls Barrow, on the left...
hfarrell79 Dec 16, 2018 @ 9:43am 
@Looneylevi where did you find the trap door?
Mouse Lover Dec 13, 2018 @ 11:14pm 
Is there a way to make this mod work with Ordinator Perks of Skyrim mod?

Cause the only thing that works are the skeleton melee and the spirit tanks (also for some reason the skeleton melee become skeleton mages).

Sadly the skeleton archers are not working with this mod, they just stand around doing nothing.

Hope there can be a way to fix this problem. I really love your mod.

[ Is there a chance you will add in the future the option to also summon skeleton mages? That would be nice / fun. <3 ]
Looneylevi Dec 8, 2018 @ 9:18pm 
I use it just fine, and yes he does start attacking you.
hfarrell79 Dec 5, 2018 @ 7:07am 
agreed theres no trap door anywhere to be seen, ive even tried uninstalling/reinstalling as well just incase and theres nothing
Bierkules Nov 30, 2018 @ 4:59am 
Sorry but where is the trap door? :D i searched for it but couldnt find it
Beast of Stone Nov 30, 2018 @ 2:58am 
2 silly question, does this mod function with the 3 DLCs active? (dawnguard, dragonborn etc)
and is this mod just one spell that summons an entire undead army or seperate spells?
Skyrim Mod Developer M7 (Ret.)  [author] Nov 29, 2018 @ 10:54am 
Enter in Bleak Falls Barrow --- trapdoor.
M7.
novenointento Nov 28, 2018 @ 7:38am 
how i enter?
:steamsad:
Skyrim Mod Developer M7 (Ret.)  [author] Nov 27, 2018 @ 2:29pm 
Spirit Tanks are marked "essential" not "protected" so it doesnt die. and marked "Ally" as are most followers in most mods, so hitting it a few times wont force it to attack the Player. also marked to "help allies" must include other spirit tanks besides Player. skeletons are marked protected so can die which is why I have the "resurrect skeletons" part of spell.
M7.
Looneylevi Nov 27, 2018 @ 8:56am 
To add to my comment below, soul drain enchanted items are great for farming levels, the spirit tank always resists the effect and for some reason doesn't drain the enchantment charges. I'm training two handed weapons, heavy armor, parrying, and resto magic all in a cycle.
Looneylevi Nov 27, 2018 @ 8:52am 
Found an interesting bug/glitch.... feature? Endless sparring partner spirit tank. If you whack one long enough it will fight back, (don't know how reliable this part is did it on first try) but then one of the other spirit tanks will run to fight it and if you run at least a few feet away it will de-aggro off of you and aggro onto the other spirit tank. Whack away to your hearts content until the spirit tank dies...... but wait it doesn't die.... it just goes into this weird regen phase? Gets back up and starts attacking you again letting you repeat the process. Free all around combat levels to your hearts content with this mod.
Haru Urara!!! Nov 23, 2018 @ 2:21am 
Love the mod, but in my humble opinion they're a bit to powerful at this moment. Running a necromancer RP build so this works great, but normal bandits at lvl 2 dont pose any threat to 5 daedric archers or those skelly bois. I dont know anything about modding or if its able to scale them to player level. But if it is possible id reccomend it. Also include a cap of how many there can spawn. But besides that i have no problems with the mod, and love it.
<3
HolyCrusader34 Nov 22, 2018 @ 1:43am 
Legit thought this was Abyss Watchers
Skyrim Mod Developer M7 (Ret.)  [author] Nov 21, 2018 @ 8:42pm 
ah.