Surviving Mars

Surviving Mars

RC Garage
94 Comments
ChoGGi  [author] Mar 18, 2023 @ 3:13pm 
If the log has an error then I can fix it :)
seabazian Mar 18, 2023 @ 2:31pm 
well i mean i clicked on the garage but the gui didnt pop up nor did it let me force a rover into the garage
ChoGGi  [author] Mar 18, 2023 @ 11:49am 
@seabazian I'll take a log of you starting the game, trying to do anything with garage, then quitting.

https://steamcommunity.com/sharedfiles/filedetails/?id=2391106222
lolic_lol Mar 17, 2023 @ 4:48pm 
Used it yesterday, everything works.
seabazian Mar 17, 2023 @ 11:54am 
the garages dont work
ChoGGi  [author] May 24, 2022 @ 7:09pm 
Yeah, I'd get them out of the garage before doing that.
lolic_lol May 24, 2022 @ 7:36am 
Unfortunately, rovers still become glitchy when asteroid shuttle took them directly from garage.
ChoGGi  [author] Oct 23, 2021 @ 6:36am 
Possible yes, balanceable... got me
Neorro Oct 23, 2021 @ 12:18am 
Would it be balancable to have an upgrade that increse RC explorers passive research when stored in some way? Unlocked with Explorer AI research so wont need expand research tree.
ChoGGi  [author] Sep 20, 2021 @ 5:39pm 
Got a save with some rovers around?
Droll Sep 20, 2021 @ 5:12pm 
When auto-collect idle is on, all safari rovers will also return, even if they had an assigned route.
Droll Sep 20, 2021 @ 2:22pm 
Slight correction, they can be sent into the garage using the "collect idle rovers" functionality but cannot be manually ordered to enter the garage
Droll Sep 20, 2021 @ 2:21pm 
Captured Esocorp combat rovers cannot be sent into a garage
tily_lass Nov 22, 2020 @ 11:47am 
yay, thank you!
ChoGGi  [author] Nov 22, 2020 @ 10:45am 
There is now
tily_lass Nov 21, 2020 @ 9:24pm 
any way to make idle rovers automatically go to the garage?
Sollux May 9, 2020 @ 6:04am 
tyvm
ChoGGi  [author] May 9, 2020 @ 5:35am 
No, just in and out, or use my martian carwash mod if you want something to clean them with that you can connect water to.
Sollux May 9, 2020 @ 5:33am 
so they just need to sit inside for a few minutes then im guessing ?
ChoGGi  [author] May 9, 2020 @ 5:32am 
You don't need to connect water.
Sollux May 8, 2020 @ 10:05pm 
Fantastic Mod , i have been able to get every aspect of it to work but one.
The wash part , I see no where to connect water , which I assume would be needed. probally missing something simple. any suggestions ?
ChoGGi  [author] May 4, 2020 @ 4:38am 
The garage has a button that shows a list of stored RCs.
Pharaoh Jan 18, 2020 @ 4:41pm 
Ah okay. Well it's fine.
ChoGGi  [author] Jan 18, 2020 @ 4:38pm 
It lines up like the tunnel lines up (which is the in-game model it uses).
Pharaoh Jan 18, 2020 @ 3:07pm 
Pharaoh Jan 18, 2020 @ 3:01pm 
So with this it does not line up to the hexes with everything else in the game, where it should be perpendicular to the same directional position as everything else, no matter which rotational placement is used. By design, or err of some sort?
ChoGGi  [author] Jan 18, 2020 @ 1:18pm 
> But man, is there anything you haven't thought of?

> Requested by Valkyrie115.

Probably ;)
Pharaoh Jan 18, 2020 @ 12:49pm 
This is great! I was looking for just general parking so that when Rovers and Dozers are done they go and park in the same spot. But man, is there anything you haven't thought of? Great work.
ChoGGi  [author] Oct 27, 2019 @ 8:26am 
Whoops, I fixed it last week, but I completely forgot about uploading it :)
ChoGGi  [author] Oct 1, 2019 @ 12:58pm 
if it isn't too big than pastebin.com or email me it (zip it first) Olaf@choggi.org
Varlus Oct 1, 2019 @ 9:26am 
ok, I have a log, how should I send it to you?
Varlus Oct 1, 2019 @ 8:42am 
Can you tell me how to create such a log?
ChoGGi  [author] Oct 1, 2019 @ 8:02am 
Do you have a log from when this happens?
Varlus Oct 1, 2019 @ 12:18am 
"What window?"
The UI for the Garage.
"What warning?"
No, it just says <UI Warning> and above that, there is always the notification, that the Building has malfunctioned.
ChoGGi  [author] Sep 30, 2019 @ 5:37pm 
"I does not close the window, when I click on a free surface."
What window?
"Also it gives me a UI Warning."
What warning?


<< Not a mind reader
Varlus Sep 30, 2019 @ 1:41pm 
I have a few issues with the mod. I does not close the window, when I click on a free surface. I have to click another object and then click on a free surface. Also it gives me a UI Warning. Any Idea how I can solve this issue?
vizthex Jun 27, 2019 @ 8:35pm 
Oh.....ok
ChoGGi  [author] Jun 27, 2019 @ 5:28pm 
That was sarcasm, why would I update the mod to an old update, instead of the latest?
vizthex Jun 27, 2019 @ 5:20pm 
Aww....will you update the mod soon then?
ChoGGi  [author] Jun 27, 2019 @ 4:22pm 
Nope, the update in June wasn't for Armstrong, but for Opportunity update.
ChoGGi  [author] Jun 27, 2019 @ 4:22pm 
Nope, the update in June wasn't for Armstrong, but for Opportunity update.
vizthex Jun 27, 2019 @ 3:55pm 
Does this work with the newest game version?
vizthex Jun 27, 2019 @ 3:55pm 
Does this work with the newest game version?
ChoGGi  [author] May 25, 2019 @ 1:24pm 
I take it eject all didn't work? Mind posting a log?
Astronaught May 25, 2019 @ 12:19pm 
My RC Constructor got stuck in the Garage!
ChoGGi  [author] May 20, 2019 @ 3:23pm 
If you guys with the missing buttons all want to post a log of you loading a save with the mod enabled that may help me figure it out.

%AppData%\Surviving Mars\logs
C:\Users\USERNAME\AppData\Roaming\Surviving Mars\logs (AppData is a hidden folder)
MrBrick May 20, 2019 @ 6:06am 
Also suffering from the issue mentioned by PaganoCristo. Thanks for the hard work on all your mods, though. Really enjoying using many of your efforts!