Kenshi
New Weapons Dissemination Mod
710 Comments
gaudin.celine Jun 23 @ 6:50am 
oh thank you ifound it, btw is it possible to recruit the npcs in oni castle i capture them but i dont have the option even tho i have recruit prisoner mod
ikahurula  [author] Jun 22 @ 2:49pm 
@gaudin.celine There is a tower in Skinner's Roam to the southeast. The tower is in ruins and scattered with weapons of the lowest quality, but it will be restored and become a base for weapons collectors when conditions are met.
gaudin.celine Jun 22 @ 7:37am 
what is the loocation of the weapon collector i can't find him after traveling on all my map
JediKnightSky Jun 3 @ 10:27am 
I mean, obviously I will. My hope was to help you improve the mod by altering what I consider its one flaw.

One of the aspects of Cross aka Meitou weapons is that they are meant to be unique one of a kinds. As far as I can tell you kept to that design principal when making others with 1 exception. The 3 leaders of the HN all carry the same sidearm of Cross manufacture. This is an outlier and one that after encountering it enough times finally clicked as what had always been bothering me about using the mod.

I am simply daring to suggest you consider changing the sidearms on the leaders of Stack and Okran's Shield to be different. If you dont want to use from other peoples mods and go through the hassle of asking permission I understand. Some Luxury grade weapons representing trophies taken from U.C. nobles such as those mentioned in chatter that were burned out in Bast could be a great lore friendly option to.
ikahurula  [author] Jun 3 @ 4:35am 
@JediKnightSky My mods are free to modify and upload as you wish.
Please keep doing what you find interesting.
JediKnightSky Jun 2 @ 10:29pm 
Love this mod, been using it for years now it seems, and cant imagine the game without it. However something did finally strike me, that had been a little itch bothering me. The side arms of the leaders of the HN are all the same, and having repeats of Cross forged weapons feels weird.

I wanted to dare suggest you looking at a Mod called Weapon Expansion Ronin Blades. It has 2 swords the Ronin Saber and Ronin Blade which do not have Cross made versions in the mod that adds them, and is one of the other weapon mods I consider as essential as this one.

If you might reach out and ask permission to add them to your mod, and use those blades to help diversify the game just a wee bit more, that would be amazing.
Horibline Jun 1 @ 5:29am 
Can you make a version that removes the Meitou weapon swaps or all the Meitou versions? The Dust king or Sand Ninja Oni as an eraly game boss should not posess any Meitou it ruins the balance and progression of the game.
ghostensoap May 31 @ 6:46am 
sorry just saw the mod that removes Luxury Weapons
ghostensoap May 31 @ 6:35am 
can you make a version without Luxury Weapons
Fear May 26 @ 4:27pm 
Does this mod remove the katana style weapons or change them? I really like the kunai knife, but I seem to have a much harder time finding katana weapons. Is there a specific area to find them in?
ikahurula  [author] May 11 @ 8:59am 
@Zatthyma I basically allow the diversion of data from my mods, etc., so that happens. I am unable to keep track of which mods have my data.
I think they will basically work fine when installed together, but if the mods that my weapons are implemented with change the performance of my weapons, the performance of the one that is placed lower in the mod order will take precedence.
This is not the case if you are using only visual data.
Zatthyma May 10 @ 2:45pm 
Mod looks amazing, I was going to test it, but now I noticed that many of your weapons are already in my game and I don't have any specific mod that adds new weapons, is your mod integrated with any other mod? Kaizo, Reactive World and Lost in the Sshlands are the ones I have that make the biggest changes, now I'm wondering how it would behave with whatever mod already added some of these weapons.
karnolyth May 6 @ 7:52pm 
Where are the Ookunai and falling star Meitous?
ikahurula  [author] May 5 @ 8:11am 
@Maximas14 (Erect Banana) I think it can be used with Kaizo mod.
If you are concerned, please use the “NWDM light” mod (a version with almost no conflicts).
Maximas14 (Missalot) May 4 @ 4:57pm 
Can I use this mod with Kaizo?
Einherjar Apr 15 @ 3:58pm 
Luxury weapons 2.. The text mentions that a guy in heng has it.. Do I need to do something to trigger it.? I got the first book easily, but now I miss the next..
ikahurula  [author] Apr 1 @ 6:38pm 
@Ivanik Armor and other items in the weapon shop are called artifacts.
There is a specification that when items are added to an artifact, the placement will randomly move to another store or ruin.
There is no workaround for this because the addition of artifacts inevitably happens when the weapons of this mod are made to be found in the armory, etc. Sorry.
Ivanik Apr 1 @ 11:36am 
love this mod, only thing i dislike is that it removes the masterwork samurai armor from the mongrel weapons shop, which is a real shame because that armor is a must have on any playthrough i do
godsunshained Mar 28 @ 1:59am 
@ikahurula Thanks a lot!
ikahurula  [author] Mar 28 @ 1:44am 
@godsunshained If it is a mod I have made, there is no problem.
godsunshained Mar 27 @ 2:39pm 
Greetings! I am the lead developer of the REBORN localization collective. We work with a collection of mods that we integrate and sequentially localize into Russian. As part of this process, we also make adjustments to the mods themselves.

We would like to request your permission to use some of your mods in our project.

Our localization is distributed on a paid basis and is entirely exclusive, meaning it is not available anywhere else.

We focus on the Russian-speaking gaming community, ensuring the highest quality and most well-adapted localization for them. Additionally, some of these mods are part of the Genesis project, with whose developer we have already reached an agreement.

If you have any other proposals, I would be happy to discuss them in private messages.
Nuclear Prophet Jan 7 @ 9:21am 
great. i wanted some more weapons, now half the wild life is ''triangle bandits'' wtf is this? all over the g0dd4mn map. their population dwarves the one of ants.......
Saxon Dec 19, 2024 @ 1:50am 
DON'T INSTALL THIS VERSION OF THE MOD! The weapons are amazing. But the Triangle Bandits faction which it also adds is bugged. They don't spawn in the Dust King Tower, so you will get the "Thanks from Triangle First" raids forever with no way to stop it.

There is a link to a version of this mod without the Triange Bandits in the description. I wish I had picked that one instead.
maks052 Dec 17, 2024 @ 7:35am 
Hello. Your mod is great! I used it in my maksimum kenshi mod set, I hope you won't mind. I will definitely indicate your mod in the list of used mods. Thank you in advance.
Kensaibur Dec 2, 2024 @ 1:03am 
how may i aquire leviathanslayer
JulisAlexis Oct 7, 2024 @ 3:35pm 
oni do not spawn when the world is created, at the spawn site there is an ancient scientific laboratory and a castle, they are on top of each other
ikahurula  [author] Sep 2, 2024 @ 4:02am 
@MarciXeN My mod basically allows modification and diversion of data, so maybe you are using data from this mod.
MarciXeN Aug 31, 2024 @ 5:06pm 
okay I'm actually totally clueless, why do I have the things from this mod in my world even though I DON'T have this mod???
Nemús Jul 7, 2024 @ 8:29pm 
Why the triangle first doesnt take the tower of the dust king? I defeated the king
Redcloud Jun 24, 2024 @ 12:14am 
"Mori" near Longen has ancient samurai armor when, clearly, he is suppose to be a traders guild samurai with regular samurai armor.
lobsterpoptart May 10, 2024 @ 5:32pm 
can you recruit the oni with the recruit able prisoners?
Damon Mar 29, 2024 @ 3:29pm 
To avoid the Luxury models, you probably need to uninstall this mod and use the links posted here to install each weapon only. Not too much of hassle really.
David Hogins Feb 27, 2024 @ 7:15pm 
Is it possible to disable Luxury weapons all together? They are a nerf to mods that allow to craft Meitou tier, which is the only reason to craft weapons in the first place
Cataphractal Feb 17, 2024 @ 5:31am 
Can we get blue prints?
Robfus Jan 19, 2024 @ 8:52am 
does this mod conflict with the combat animation mod?
violated chicken Jan 15, 2024 @ 9:53am 
Great mod! I have a question though. Is there a way for me to remove a few weapons from this pack without downloading them individually?
oajhg6u Jan 8, 2024 @ 9:11am 
trojan
oajhg6u Jan 8, 2024 @ 9:11am 
rat
Dagda Dec 21, 2023 @ 9:54am 
Could you create a google spreadsheet listing every weapons' stats in one page? I'm trying to create a list, but I don't want to deal with crafting them all.
lehaz Dec 12, 2023 @ 12:37am 
how to see weapon length?
TenDream Nov 30, 2023 @ 3:23am 
@ikahurula Okay I think I get it now, thanks!
ikahurula  [author] Nov 29, 2023 @ 3:53am 
@TenDream To import, press the import button on the title screen and a list of save data will appear. Select the save data you want to import (after selecting the elements you want to keep and the elements you want to update), and then import the data. You can update the world while keeping your characters, bases, and belongings the same. By doing so, new NPCs and buildings added by MOD will appear in the world even if they are not new save data.
However, if you import with settings that allow new NPCs to appear, the NPCs that were captured in cages and the NPCs that were protecting your base will disappear, and the unique NPCs that you killed will be revived, so be careful.
Please rest assured that the save data has not been rewritten yet at the time of import. You need to save after importing.

I'm using a translation site and haven't played Kenshi for a while, so there may be some mistakes.
TenDream Nov 28, 2023 @ 10:02pm 
Kinda new on this game, for 'recommend import' does that mean I have to create a new game for the mod to be applied correctly?
leyshi Nov 10, 2023 @ 1:09pm 
hey, is there meito version of Khakkhara (Disguised Katanas)?
bondrewd Nov 5, 2023 @ 11:47am 
there is a problem, i have Ouroboros empire mod and it kinda breaks Triangle bandits, because they do not capture hideouts and OE just claims it. But they still come to me and saying that they now in charge and thats annoying
P2020-Killer Oct 8, 2023 @ 2:24am 
I can't imagine playing Kenshi without this mod anymore.. I really love to idea of the Cross Polearm however the head of the weapon is just too big.. it clips straight through greenlander legs.. only way to make it not clip through leg is to make your character a hunchback. Can you reduce the size of the weapon head so that it doesn't clip through?
manngetunisake Sep 24, 2023 @ 5:59am 
@ikahurula そうでしたか。少々勿体ないですがバンディット除外MOD追加で仮解決って形でどうにかしてみます。回答ありがとうございました。
ikahurula  [author] Sep 23, 2023 @ 10:00pm 
@manngetunisake それに関しては自分もよくわかっていないので申し訳ありませんが対応できません。ごめんなさい。
Quelle Indignité Sep 23, 2023 @ 10:39am 
Solid mod. I wasn't even aware that the Triangle Bandits are added by it, they fit into the game perfectly and make for a nice challenge
manngetunisake Sep 22, 2023 @ 10:45am 
各勢力が様々な武器を持ち歩いたり、自分でも振り回せたりで非常に見ていて飽きない素晴らしいMODです。ただ、どういう訳か追加されるトライアングルバンディット達が勢力の牢屋から解放されません。ただのモブバンディットや名無し賞金首の拘留期間が「解放待ち」になっていても警察署のNPC達が行動してくれず、満杯になって新しい賞金首の受け渡しも出来なくなりました。