Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
lorekeeper
fated
commander
that were added on June 1, 2022
I'm a fan of Ironsworn that I play solo. I wanted to try with the tabltop simulator... but when I load the Ironsworn Workshop (after subscribing), the download stops at 47%...
Does anyone have the same problem...and the solution?
Either way, thanks so much for making this! I use it every day!
I have made it possible to create custom assets theme/domain cards. I plan to make an oracle system at some point.
The nice thing is that if I am missing anything you need or don't like something in particular, you can always remove or add tools as you need them.
@TheGoat I'm excited to see what you make :)
now i do have a question, can we create our own assets, theme/domain cards and oracles and have them in the game?
you see i bought this simulator a year ago, but didn't used it because i decided not to go foward with dnd and prefered ironsworn/other games instead(wich i played in roll 20), so i don't know much of how to use it, so i wonder, is it possible to do what i described?
thank you for any answers, and bless your heart for making this, you made me very happy :,)
Happy can finally play your work again. :)
Have a good one.
By all means go for it. I put together a file containing a unity project containing the manual in it's finished state. This includes the models, textures, materials and sounds that I used to make the manual. I also included a couple template images that I made for your ease of use. Tabletop simulator currently supports unity version 2019.1.0f2.
Dropbox Link [www.dropbox.com]
Custom Asset Creation Tool:
-Potential fix for UI incorrectly displaying for some users
-Added right click contextual menu item to force the UI to remain open if users have issues with the UI disappearing.
pyrobow -
As for the decks displaying incorrectly for some users I have no solution as of yet
lehammondinferno -
The rulebook is a relatively complicated procedure. I made the models and used Unity to build the asset bundle for it. It's really a combination of multiple objects that is attached to a script provided by the TTS modding tools. That script allows the assetbundle to be used in tabletop simulator to change between those objects. I then scripted the rulebook with a UI to cycle through those objects.
Fixed the Truths Workbook not saving the custom text entries.
pyrobow - I've had no luck reproducing any issues that you mentioned, I'll keep a lookout but I don't know if it's something unique to your computer
pyrobow - Are you able to elaborate on what the custom asset thing is doing incorrectly for you?
Keep in mind I'm always up to improve it if you can suggest anything you feel is missing. Albeit work is quite busy for me at the moment, but who knows.
Custom Assets:
You can now make your own custom assets in-game.
Simply drag a custom asset card onto the custom asset creation scroll to begin designing.
Use Decals to place your own icon on your custom asset.
New Variety of Map Markers:
Added a collection of map markers to use.
To use these new markers, edit the markers name and choose 'Update Label' from within the right-click menu.
A label should appear above the marker using the name you assigned to it.
-Updated asset card backs to the latest official version. Modified the Delve Domain and Theme cards to use this style as well.
-Fixed issue with rulebook showing page 128 instead of 129.