Left 4 Dead 2

Left 4 Dead 2

Mister Torgue Tank (Sound Only)
67 Comments
stoney Jul 22, 2022 @ 1:06pm 
update plz
CBNH Oct 10, 2020 @ 6:14am 
I want textures Mr.Torgue for Tank :D
MOTHERCOCONUTS Jun 11, 2020 @ 5:48am 
Goliaths wouldve been so much better! half the lines are beeps xD I still love you Torgue!
TheLoveMummy Nov 21, 2019 @ 5:41pm 
Words can hurt!
Hunkules Oct 13, 2019 @ 12:27pm 
Do unmasked goliath voicelines for the tank next
xurubino Oct 2, 2019 @ 3:39pm 
EXPLOOSIIIIIOOOOOOOOONNNNNNNNNNNNNNNNSSSSSSSSSSS THE BEST MOD,I LOVE YOU
Better call Hellbomb May 31, 2019 @ 4:04am 
I have 1 question. Only 1 Question for you!

EXPLOSIONS?
萍卡美娜pinkie派 Dec 13, 2018 @ 10:13pm 
omg
dale Jan 8, 2018 @ 5:54am 
WILL THE VAULT HUNTER'S EXPERIENCE BE ENOUGH TO DEFEAT FLYBOY'S YOUTHFUL ARROGANCE? ALMOST CERTAINLY, BUT I'LL ACT OTHERWISE FOR DRAMATIC EFFECT!
Mr. M Jan 2, 2018 @ 5:34pm 
I HAVE NO IDEA WAT IS GOING ON
PimpPastry Sep 15, 2017 @ 5:51pm 
BLOW JOBS
Talon Apr 8, 2017 @ 12:04pm 
Will remain one of my favorite sound mods as Mr. Torgue is hilariously awesome. Plus, him cursing, and it being censored, when the Tank gets harmed is fucking funny.
Yum Yumz Mar 27, 2017 @ 10:18pm 
Dude this is so funny when you're in danger with your buddies, all you hear is yelling! LOL XDDD Great sound mod (^~^)b
BEKINI Nov 19, 2015 @ 5:44am 
I love this mode, thank you to make this mode!! thank you! really!
BaseKillerWolf  [author] Jul 16, 2015 @ 7:12am 
@Dave
Ah. The video was running the first version of the mod where the audio was kinda odd. I've tweaked it so that you really shouldn't hear static, but its kinda unavoidable because of the way the Source engine handles audio in VPK files. It has to decompress the files in the VPK whenever it uses them, and the more files that play at the same time will tax the audio engine, causing the static that you hear.
BaseKillerWolf  [author] Jul 16, 2015 @ 7:05am 
@Dave
You're talking about the static noises if he catches on fire?
Obsessed Dahaka Jun 22, 2015 @ 11:18am 
Recommended, even tho its sound only, its really fun.
Yurilicious Dec 24, 2014 @ 7:49pm 
make a torgue skin for the tank now
=^.^= Pumpshotgun Kitty Overbeck Dec 22, 2014 @ 8:49am 
EXPLOSIONS!!!! I LOVE THIS FOR PETE SAKE!!! BLOWJOBS!
TJ Sasquatch Dec 13, 2014 @ 4:45pm 
it was very quiet then all i hear is someone yelling BLOW JOBS!!!!!
Zearro Nov 19, 2014 @ 11:17am 
I feel that this mod would be a lot better if you toned down torgue's sware beeps, because as soon as a tank is on fire or being shot at all I hear is "[Beep] [Beep] [Beep] THIS [Beep]". Other then that this mod is great.
Kimbrly Nov 10, 2014 @ 3:31pm 
EXPLOSION NOISE! *I only heard that line from a song*
Scryphus Oct 5, 2014 @ 1:41pm 
This one gave me a couple good laughs. Nice one!
Gig-Ass Jul 1, 2014 @ 12:14pm 
ok i get it now
BaseKillerWolf  [author] Jul 1, 2014 @ 4:23am 
@trigger happy
Mister Torgue was first featured in Mister Torgue's Campaign of Carnage DLC. He's also in most (if not all) of the DLC that was released after that one.
Gig-Ass Jun 30, 2014 @ 7:19pm 
was he in a sidequest or a dlc kuz i dont remember him in the main game
Shagussy May 7, 2014 @ 5:30am 
@sektor adrianus exterminatus: Me too.
sektor adrianus exterminatus Apr 14, 2014 @ 6:32am 
XD Hilarious! i lost my shit when i heard him shout BLOWJOBS!
Perfectly Valid School of Magic Feb 14, 2014 @ 2:25pm 
This is freaking hillarious when you have this mod and light like 5 tanks on fire at the same time.
Snibby The 3rd Feb 9, 2014 @ 12:04pm 
So I was wondering around in swamp fever and right before the crashed plane I hear BETTER GET SOME AMMO... and yeah go figure what happened next...
Starstrike16 Jan 27, 2014 @ 2:41pm 
how do you spawn something in your console
Belyth Jan 6, 2014 @ 2:24am 
I missed »EXPLOSIONS!« also, could someone try to mod the tank into the actual Mr Torgue? :D
CoreBear Jan 6, 2014 @ 1:19am 
PLOT TWIST
Paginated58 Dec 19, 2013 @ 10:25pm 
torgue's model is now seen in the Ravenous Hunger of the Wattle Gobbler DLC :P :borderlands2:
Kamui Oct 15, 2013 @ 4:03pm 
why just the voice?
🎀 Buxom Bimbo Milf 🎀 Aug 12, 2013 @ 1:00am 
BLOWJOBS!!!!1
video james Jul 14, 2013 @ 10:04am 
This mod is awesome. I only wish the 3D model could be put to the Boomer as well. Seems to fit him better, what with the exploding and everything.
Mer-mersu 1000 000 Jul 10, 2013 @ 9:54am 
Great idea, but not well done.
gosh! Jun 30, 2013 @ 1:31pm 
CONGRATULATIONS! YOU ARE NO LONGER A PU**Y!
OldKosha Jun 28, 2013 @ 11:44am 
YES YAY
Aus224 Jun 26, 2013 @ 8:15pm 
So far nothing has gone wrong with the audio files and it is playing very well, even when the Tank is on fire and getting shot. Have to say, having a Tank swear its head off while chasing us is very fuuny and cool. Thanks for the upload!
How about another joke? Jun 15, 2013 @ 10:02pm 
"DID YOU KNOW THAT NINETY-SEVEN PERCENT OF ALL LIVING THINGS ON PANDORA AREN'T EXPLODING RIGHT NOW? THAT'S BULLSH*T, BUY TORGUE!" NIPPLE SALADS!!
Jaden Yubel Branwen Jun 15, 2013 @ 2:47pm 
u should make a krieg charger
BaseKillerWolf  [author] Jun 14, 2013 @ 12:10pm 
@Barbas I think the static is coming from the fact that the Source engine is trying to play multiple sound files over the course of a short period of time. If you set Torgue on fire and proceed to shoot him, the game has to play both the 'tank burning' files and the 'tank pain' files. The result of this causes bursts of static after every sound you hear.

As for extending the sound files, I have appended a 0.100 second length of silence to all audio files except the "tank_climbing" and "tank_attack/tank_throw" files in a 'beta' version of the mod, located here: https://www.dropbox.com/sh/v9o7zqmyn52qbsp/1u8cI_II2z

If you wish to play around with the length of the files (in case 0.100 is not enough) the source sounds have also been included with that link.
Pane Caldo Jun 14, 2013 @ 11:03am 
Using snd_rebuildaudiocache does not appear to have fixed the issue. The burst of static always occurs at the very end of a sound file, whether just at the end of his sentence or some distance beyond. Sometimes it is the tiniest fraction of a *pop*, at other times the static burst appears to be fractionally longer.

I have noticed the issue in all the voice lines, whether Torgue be running, attacking, on fire or taking damage.

I have heard it said that increasing the length of the sound file marginally can resolve the issue (an evil born forth into our world during the 'Sacrifice' update), but I fear I am a mere speculator in this field, having no real sound modding experience to speak of. I hope you can restore to Torgue the badassery that is his birthright.
BaseKillerWolf  [author] Jun 14, 2013 @ 10:18am 
@Barbas Try the snd_rebuildaudiocache command and see if that fixes the problem. Out of curiosity, what lines are experiencing static bursts? (when he's on fire, taking damage, combat yells, idle faraway growls, etc.)
Pane Caldo Jun 14, 2013 @ 10:15am 
Is there any command we can type in to fix the static burst at the end of some of his voice lines? Does snd_rebuildaudiocache fix this? It's all I've been trained for!
SadieSorceress Jun 14, 2013 @ 9:48am 
Oh well take you're time then :borderlands2:
BaseKillerWolf  [author] Jun 14, 2013 @ 9:05am 
@Gaige The Mechromancer I'm not that great with 3d modeling, so creating a model from scratch would probably take longer than to wait for a model to be ported to the Source engine
SadieSorceress Jun 14, 2013 @ 8:01am 
why cant you make the model now & realease it when the DLC is realeased :borderlands2: