Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm joking. It won't destroy your computer. At least I'm 99.9% sure it won't, and you'll rarely get better odds than that in life.
Tarlonniel, I would also love an option with skulduggery removed, but I understand that it is not your responsibility to do this. I'm glad I at least have this option because my Templar is kind of just as picky as Aloth is, but not exactly in the same ways.
Aloth's dispositions aren't bugged (any more). What's in game is what the writers wanted. A year ago there were some long fan discussions on the official forums about whether he *should* have more positive dispositions, and if so, which ones. Based on those arguments, I made this mod. My goal was to change things... but not too much. Picky, grumpy Aloth has a purpose that I didn't want to take away from him. And I think the dispositions I picked fit him pretty well whether he's pro- or anti- Leaden Key.
We can discuss this further in an actual discussion thread if you like, but right now I'm not inclined to make any changes. Especially since I don't even have the game installed anymore. Check out "Agreeable Aloth" over on Nexus - it uses different dispositions and might be more to your liking.
This results in an Aloth with another 9 dispositions (as I hope the game swaps out +Autonomy and -Traditionalist for +Stewardship and -Progressive), 5 positive (Pro Leaden Key, Traditionalist, Stewardship, Duty and Skulduggery) and 4 negative dispositions (Anti Leaden Key, Progressive, Irresponsible and Pride).
Still no easier to get to disposition level 2, but now he is going to adore you for pulling the wool on all kith...
To me, this makes more sense for Aloth, given his position in the game's universe in either world-state: he is either in The Deadfire to end The Leaden Key or to strengthen The Leaden Key, and his disposition set should reflect this.
Regarding Aloth's personal quest, I'll have to take your word on he reacts differently, as I have only completed the game with an anti LK Aloth. That aside...
What I'm asking, is: I would like this to be two mods, as Aloth's dispositions have been bugged and summarily cut without new additions - see the pic of his ver. 5 dispositions I've uploaded for quick reference.
The first version should be an Anti LK Aloth: adding positive disposition with "Anti Leaden Key", "Progressive" and "Resourcefullness", also adding negative disposition with "Pro Leaden Key".
This results in an Aloth with 9 dispositions, 5 positive (Autonomy, Anti Leaden Key, Progressive, Duty and Resourcefullness) to 4 negative (Pro Leaden Key, Traditional, Irresponsible, Pride).
He's still going to be hard to get to disposition level 2, but not as hard as is (and he is still going to hate Teheku from the bottom of his heart...).
There was a bug at launch where he was assigned both sets of dispositions (and that's when I took the above screenshot), but it has since been fixed.
If that wasn't what you were asking... I'm not sure what you're asking?
Game long since updated, so I can't load a save to check... :(
It sorta means you need two Aloth disposition sets: one where he is pro Leaden Key (imported as head of the order) and an anti Leaden Key (imported as dismantleling the order).
Sadly, it trickles down into his personal quest too, and that might be why is has been removed/changed...
Could I maybe inspire you to make two such disposition profiles for Aloth, since this is waaaaaaaaaaaaay above my minute modding skills. (maybe including tweaks in his personal quest... (see "FG's Woedican Aloth" Mod for inspiration to the pro LK Aloth))
There is another disposition mod on the Nexus, which hasn't been updated. My version there is the same as the one here, though (it's under my Aloth Romance Extension mod).
There's a Nexus mod which adds a different set of dispostions to Aloth, if mine seem too wonky. It hadn't been updated for some time but I believe it still works.
Not sure about giving him the positive attitude toward skullduggery, since he doesn't seem to particularly respect it more than any other tactic and expresses some regret at using it as much as he does, just sees it as another useful tool to accomplish what must be done. But overall, this goes a long way toward balancing him out. Thanks for sharing!