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I just realized that the arrows change the type of crafting table. xD
I was looking for it in the crafting section that comes with the vanilla game.
I've only been able to get the wood logs, so I can't build the items the mod adds.
https://steamcommunity.com/sharedfiles/filedetails/?id=3398360783
https://steamcommunity.com/sharedfiles/filedetails/?id=3398360783
If you want to post your mod list in the bug report thread above then maybe we can try to help you out, but your post is both dramatic and I have proof it's 100% wrong, so step up and show some respect for modders who put a lot of time and work into creating these mods.
Hello, I have been working closely with this mod and I feel like you are mistaken about the no cost camp bed (fabrics). Interactive world does change the name of the vanilla sleeping bag, but it should not change the sleeping bag requirement. It does provide a no cost leaf bed sleeping option but that has only a 150% heal rate. No, if you have 500 mods I think one of them is providing your no cost sleeping bag.
https://steamcommunity.com/sharedfiles/filedetails/?id=3403104980
This does not account for the new FASTR trees which are only a small fragment of the toal types. "Oh well, you're going to have to find something else to chop on." It does also not account for any other resources if they are having issues.
Brute force, but in my testing trees that were not working before are now. Please let me know any issues and I will work to tidy it up.
Put it after FASTR and run with it!
Check out my branch of IW, IWK+, it's a cleaned up more vanilla version of IW.
https://steamcommunity.com/sharedfiles/filedetails/?id=3398360783
cheers!
However if yo are sticking with OG interactive world I will try to come up with a solution for you in the next few days, ok?
But if you like IW check this out :)
https://steamcommunity.com/sharedfiles/filedetails/?id=3398360783
https://steamcommunity.com/sharedfiles/filedetails/?id=3399130029
Yes! I have seen your mods, great work! and if needed intend to make patches to bring at least some of them into IWK+ especially the rope mod. Some of them likely work fine as is but for vanillaization purposes we are pulling out everything to do with firearms but hope to add them back in with an optional patch.
https://steamcommunity.com/workshop/filedetails/?id=2796290944
I don't think they are all fully compatible with the Synergy Patch though, but you can give it a try and if they don't work togheter then maybe you can re-use some ideas for your mod. ;)
Interactive World : Kenshi +
Please try it out and let me know what you think!
https://steamcommunity.com/sharedfiles/filedetails/?id=3398360783
Yes Lara, I am working on many things for this mod. Please let me know what kind of ideas you have and we will build on this great work Stupendous Man has done!
I have also uploaded an unfinished Interactive World mod with some new ideas and a cannibal tech tree, perhaps you can find some usefull stuff there. If you need help just ask.
This mod makes it so that the immersive group, solo, and bonfire type campfires in the most excellent mod "Camping life addons" by Muggins are built using wood and stick resources from the also excellent mod "Interactive World" by Stupendous Man.
https://steamcommunity.com/sharedfiles/filedetails/?id=3395614001
In general you seem to be open to letting others utilize your work as long as they ask and give credit, so I am humbly asking if I may take this mod and pieces of this mod, and work with them to respectfully integrate Interactive World into Kenshi in a balanced way.
I would love to get feedback and work with the community on this (Tonechild! are you listening?)
If anyone has a mod they would like to integrate with IW hit me up and I will see what I can do. Thanks, Mandalf
I dont know if it is compatible with UWE.
You should ask the UWE mod creator. He knows best. Sorry
No problem. I am always happy when the mod gets expanded.
If I get the time I will try your maksimum kenshi mod.
Then, using Survival Books (buy it in some shops like Mechanical or Travel, etc), research in "Survival" branch.
There, look and will see the path to vanilla techs.