Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Modpack
33 Comments
HarriZone Apr 11, 2020 @ 9:09pm 
No funca en 2.7
MunchyG  [author] Sep 21, 2018 @ 1:32am 
have you checked that you have deleted the local file in your game files. there is also a menu in game where you can enable and disable your subscribed mods
1chiiba Sep 20, 2018 @ 9:35am 
Even after unsubbing, I still can't get rid of some of the effects of this mod. God powers and population still crazy.
MunchyG  [author] Sep 2, 2018 @ 5:25am 
don't think so they do get a bit slow with massive pop but other wise no they attack me
P1557R0OP3R Sep 2, 2018 @ 3:36am 
Does this make the AI in random maps uselss and not attack like in every other no POP cap mod
Soprano Sep 1, 2018 @ 4:37pm 
have to disable Corpses don't decay?
MunchyG  [author] Sep 1, 2018 @ 8:25am 
yep that is part of the modpack
1chiiba Sep 1, 2018 @ 8:24am 
my walls have 700,000 hp lol
MunchyG  [author] Aug 31, 2018 @ 8:05pm 
i am making a Modpack 2 maybe try that one it is less op
Тихон в прайме Aug 31, 2018 @ 10:32am 
Too cheater relics, so boring to play:DaughterAngry:
MunchyG  [author] Aug 31, 2018 @ 1:26am 
i have taken a look at some others but the campain file is kinda packaged and i can't open it correctly
kooky112 Aug 30, 2018 @ 11:35am 
I've never worked on the code for AoM myself, but I've done this with another game called Don't Starve Together so this tip may help you.

Try subbing to another mod that already deals slightly with what you're gonna do, then go through their code to see how it's done. I and another coder made the Chester Family mod. As I began adding more chesters I found that finding other mods that did similar stuff with other items helped point me in the right direction. Is it time consuming? Yes, very time consuming, but well worth it in the end. You get an almost flawless mod, with thousands of people using it who all love it just as much as you.
MunchyG  [author] Aug 30, 2018 @ 3:30am 
The mods will not be added to the campain for some time as the campain format is very different to the mod itself. If you know how to edit the campain files please reply
admiralbaka Aug 29, 2018 @ 11:21am 
Thank you for looking into the campaign!
kooky112 Aug 24, 2018 @ 11:15pm 
Thanks :)
MunchyG  [author] Aug 24, 2018 @ 9:05pm 
Should work again now
MunchyG  [author] Aug 24, 2018 @ 7:34pm 
yer i was trying something sorry i will reupload it in a bit
kooky112 Aug 24, 2018 @ 6:40pm 
So less relics are spawning on maps in multiplayer if at all. Not sure if this is a bug due to the recent update.
MunchyG  [author] Aug 24, 2018 @ 5:31pm 
i will take a look into the campain and see what i can do
Locomotor79 Aug 24, 2018 @ 8:12am 
becausse there arent really good trainers for this game and i have bin playing it since this game came out i love it has a mods button finnaly.
i have trouble playing the dlc campaign chinese1.

i whould have enough on no unit limi/Building more recources.
strongerwalls are cool and the connectors are straight away guard tower whould also be cool
op relics+on map & OP Gpowers.
these couple off mods is enough not to make to much overpowered
MunchyG  [author] Aug 24, 2018 @ 8:01am 
Locomotor campaign is harder to do but if i get the time i might add it
MunchyG  [author] Aug 24, 2018 @ 8:00am 
Armilus not really but if you want a something i just make them for fun so i can make it for you if you want
Locomotor79 Aug 24, 2018 @ 6:32am 
could make this for campaign aswhell
Armilus Aug 24, 2018 @ 4:04am 
Do you take modpack requests?
MunchyG  [author] Aug 23, 2018 @ 5:02pm 
Ok thanks
kooky112 Aug 23, 2018 @ 10:02am 
We will give it a test tonight after I'm done with work and let you know what happens. My comp is always the host since it's the only one in the house that can handle hosting and stuff. If anything we will make as many troops and the titans as possible before we attack each other to give it a real full on test.
MunchyG  [author] Aug 23, 2018 @ 3:09am 
i have had that issue but i have now halfed most of the movement and LOS relics so shouldn't be as bad now
kooky112 Aug 22, 2018 @ 10:28pm 
For us we found the movement speed was one of the main issues. The game itself was actually making some of the units get stuck inside of buildings.
MunchyG  [author] Aug 22, 2018 @ 7:25pm 
I have reduced some of the ones that i think would make lag but i am not having any problems with lag until i have populations in the 1000's
kooky112 Aug 22, 2018 @ 4:05pm 
Cut whatever values you have on the relics now in half. It will really cut down on the game lag and keep the game from having a seizure.
MunchyG  [author] Aug 22, 2018 @ 2:59am 
at the moment i will say no to your help but any suggestions will be appreciated, i know it needs alot of progress i only started to make the pack a few days ago. if you have any ideas about new values for the relics let me know
kooky112 Aug 21, 2018 @ 11:36am 
I like the mod, my roommate and I used it, but it does need lots of work. Some of the relics are over powered to the point of where the game isn't able to render things properly. There is overpowered, and then there is literal game breaking in the sense of the game doesnt wanna play right (and I do have a really powerful rig).

The offer still stands, if you need help I am willing to help you. I will need a littler guidance, over voice chat is the best way to work on code like this. My roommate can even help put in some input and this woulwd make for a mod that would blow others out of proportion. This mod, and I say this with the utmost respect, has achieved some stuff that others havent. I wanna see it succeed.
kooky112 Aug 21, 2018 @ 7:40am 
Need help lemme know how I can help. This is a modpack I can get behind because it's everything my friends and I want. We love making massive armies and going at it, but with the limits being hard coded, it's nice to see a mod pack just eliminate that in a way the game can't say no to.