Portal 2

Portal 2

No 50: 2 times 25 puzzles! :))))
45 kommentarer
daloboy  [ophavsmand] 21. jan. 2019 kl. 21:32 
Thanks. Happy you enjoyed!
jandlml 21. jan. 2019 kl. 18:40 
great map! you really come up with some interesting concepts
daloboy  [ophavsmand] 3. sep. 2017 kl. 13:16 
Super jjgm!
Gilles1946 3. sep. 2017 kl. 11:04 
Pas toujours facile de voir comment il faut faire les choses au bon moment, mais bon très bon 50ième. Magnifie le système d'arrivé des sphères, cubes et réflecteurs. Je continue.
daloboy  [ophavsmand] 6. mar. 2014 kl. 10:31 
Ok, it did the same for me after the pedestal even after re-publishing! I will have to work on that! Thanks Aardvark64!
daloboy  [ophavsmand] 6. mar. 2014 kl. 9:24 
Let me try and come back to you! Thanks.
Aardvark00 6. mar. 2014 kl. 8:26 
@ Daloboy : Checked again, this only happens after the pedestal button in 50 room has been pressed. Is this intended? I just need to know please before I continue :)
Aardvark00 6. mar. 2014 kl. 7:49 
Bonjour Daloboy: Je n'ai pas encore terminé cette chambre intéressante, en partie parce que j'ai trouvé que si j'utilise F6 quand je suis dans le "50 sortie" chambre à sauvegarder ma progression, quelque chose semble aller mal quand j'utilise F7 pour reprendre le jeu .
Le panneau de porte en angle entre la salle de départ et de 50 chambres se ferme immédiatement de sorte que je ne peux plus le portail entre eux. J'ai sauvé après avoir quitté les portails des deux côtés et a constaté que toutes les portes verrouillées auparavant ouvert ont maintenant fermé sauf les portes en verre. Est-ce voulu ou un échec de portail pour maintenir les verrous de laser?
daloboy  [ophavsmand] 30. dec. 2013 kl. 15:59 
Merci pour ta visite!
Stuntmanmyke 30. dec. 2013 kl. 10:46 
Très bon 50ème test !!! Je n'ai pas compris tout les mécanismes mais je me suis amusé :-)
stormsend 16. aug. 2013 kl. 14:50 
Hey daloboy, do you feel up to making me another video of Childish Things?
daloboy  [ophavsmand] 11. aug. 2013 kl. 20:08 
Sorry for that Donderbus! It's fixed now. Thank you.
Donderbus 11. aug. 2013 kl. 15:38 
there is one thing I forgot to mention about this test: I was stupid enough to jump in the elevator and then I was trapped :p
daloboy  [ophavsmand] 11. aug. 2013 kl. 15:08 
Thank you very much for those kind words, Zoraya! I'll go back to your workshop with pleasure. Thank you.
Zoraya 11. aug. 2013 kl. 14:34 
Wow, what an awesome and unique map!
Brilliant how you combined all these elements and linked them together in different ways.
I was so clueless in the first room that I thought "Ok, do some senseless things and try".
How crazy to fizzle all these cubes , but it was a lot of fun and after solving all parts,I still don´t understand why it worked so smoothly while looking so complex.. Very special and well thought out, thanks!
If you find the time, I invite you to visit my workshop and check out my new maps.
Donderbus 7. aug. 2013 kl. 13:46 
nice chamber! good job!
Had to noclip for a second after loading because the panels where closed but all lasers were still on??
daloboy  [ophavsmand] 4. aug. 2013 kl. 17:45 
You made it BUG!
BUG 4. aug. 2013 kl. 16:01 
WOW! That was not easy,but it was fun.Thanks.
daloboy  [ophavsmand] 23. juli 2013 kl. 13:07 
Thank you PointsOfData! Glad you had fun! Don't be shy to continu your exploration of my workshop!
PointsOfData 23. juli 2013 kl. 12:43 
Hi Daloboy, this is a fantastic level really clever! Thanks again for your feedback on my level.
daloboy  [ophavsmand] 6. juli 2013 kl. 20:00 
Thank you DTKinetic! I really had fun testing this one. And of course, up to item limit!
I'm going to yours right now.
DTKinetic 6. juli 2013 kl. 19:05 
Fantastic mechanism, really well thought-out. I also liked the idea in the beginning of rejecting the cube/sphere if we didn't initially need it . I had fun!
Please check out one of my latest: http://steamcommunity.com/sharedfiles/filedetails/?id=144615071
daloboy  [ophavsmand] 11. juni 2013 kl. 15:24 
Thank you for playing stormsend!
stormsend 4. juni 2013 kl. 16:10 
Well done. My compliments. I had a slow start and then I was amused. Then I got to the final chamber and I quit being amused. And that pesky turret liked to have made me crazy. Very nice puzzle.
daloboy  [ophavsmand] 30. maj 2013 kl. 9:07 
Bravo BM!
Big Moustache 30. maj 2013 kl. 6:26 
Ca devrait stimuler. D'ailleurs, je suis stimulé !!!
daloboy  [ophavsmand] 28. maj 2013 kl. 17:22 
Petit ajustement afin de favoriser les neurones!
A small update to stimulate the brain!
daloboy  [ophavsmand] 28. maj 2013 kl. 14:02 
Super BM. Merci. Peut-être élever les fizzlers, pour éviter cela...Je vais y penser.
Big Moustache 28. maj 2013 kl. 9:19 
De rien DB. Un coup de bol car en fouinant, la sphere s'est elle-même desintegrée sur le fizzler. Mais gageons qu'il ne m'aurait pas fallu longtemps car on ne peut rien faire avec la sphere au début et 2 fizzler contre un mur c'est louche. A mon avis, ne change rien !
daloboy  [ophavsmand] 28. maj 2013 kl. 8:30 
Mitch McWiggins: Did it took you a long time before using the fizzler in the first room? Is that to ovious,or not?
daloboy  [ophavsmand] 28. maj 2013 kl. 8:28 
Merci BM. Combien de temps as-tu mis avant de désintégrer la première sphère? Est-ce trop évident?
daloboy  [ophavsmand] 28. maj 2013 kl. 8:26 
Thank you Mitch! The white tile on the "0" side is normal. It's to let you out of the little pits in the floor. And I was on item limit to had a flip. But with the change I made yesterday, I think I could had this one. I'll look into that.
Big Moustache 28. maj 2013 kl. 7:04 
Superbe. toujours aussi imaginatif Daloboy. Beau mecanisme d'horlogerie, ingénieux.
Bref que du grand. Niveau pas trop difficile mais trés fun. De quoi fêter dignement ce 50ème événement. Pouce en l'air bien sur :)))
Pour cet occasion, je t"ai ramené un petit cadeau .
Fais nous encore tout plein de bonnes cartes
Mitch McWiggins 27. maj 2013 kl. 19:51 
(Also, I remember seeing a panel that was flipped before the pedestal button gets pressed, check on that?)
Mitch McWiggins 27. maj 2013 kl. 19:50 
Fun map! Really enjoyed the complex system and then being required to infiltrate it, great. Thanks.
daloboy  [ophavsmand] 27. maj 2013 kl. 18:46 
Done! More readable, I think.
daloboy  [ophavsmand] 27. maj 2013 kl. 18:08 
Thank you very much mood3rd. I'll try to "trim" the "5" to make it clearer!
mood3rd 27. maj 2013 kl. 8:24 
daloboy
congratulations on your 50th map.
thumbs up of course, again.
good map.
a bit confusing due to lack of signage in the upper area.
I saw a couple of lasers going into a relay & did not know what activated them.
but another great consept map.
when I pressed the pedestal button, I 1st thought it said SO.
that seemed appropriate, as I was stuck for a while.
(only having 1 cube & not realizing I could go to higher area)
later I saw 50 & realised you had not changed it,
but that my subconcious was playing tricks on me.
as being a special occasion (50th map).
I took some photo's to remember this historical event:
http://steamcommunity.com/sharedfiles/filedetails/?id=148287256
http://steamcommunity.com/sharedfiles/filedetails/?id=148287360
http://steamcommunity.com/sharedfiles/filedetails/?id=148287450
http://steamcommunity.com/sharedfiles/filedetails/?id=148287502
http://steamcommunity.com/sharedfiles/filedetails/?id=148287640
keep the ideas / maps coming :)
daloboy  [ophavsmand] 26. maj 2013 kl. 17:31 
Thank you very much Jade BGE! I'm overwhelmed! I'll go back to your workshop with pleasure.
Jade BGE 26. maj 2013 kl. 9:08 
How do you do it? Fantastic! What a cool puzzle. Kinda felt like a baby bird going to mother for more food. And after gathering everything for the last room - the solution was right in front of me but I went looking for another cube - duh! Loved it. Such special work you do...Thank you daloboy. Perhaps you'll breeze through my latest. Don't blink or you'll miss it.
daloboy  [ophavsmand] 24. maj 2013 kl. 16:11 
There you go Mitch, if you still got some time...Thanks again!
daloboy  [ophavsmand] 24. maj 2013 kl. 15:56 
HAHAHA! Very good observation Mitch! I had the exit over the piston and then changed idea and hadded the light bridge! I'll do an update! Thanks.
Mitch McWiggins 24. maj 2013 kl. 11:50 
Once I got into the "50" room, I was able to use the laser cube to activate the square catcher that opens the exit, and then I portaled to just above the uppear part of the five, and dropped down to exit. So, I think I may have skipped some stuff, with the fizzler & piston, for example.
daloboy  [ophavsmand] 23. maj 2013 kl. 12:34 
Good for you! Happy you figured it out so fast!
Mitch McWiggins 23. maj 2013 kl. 12:00 
Got to the 50! Lunch break ended, must finish later. Cool concept. Thanks!