The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Ilnari
120 Comments
Úlfar_07 Dec 18, 2015 @ 7:49am 
Thank you :)
Jackie'TheDevourer'Roebot  [author] Dec 18, 2015 @ 7:42am 
There is no Key. The cabin is locked when in either Solstheim or Skyrim, you must be in "The Open Ocean" for the cabin to be unlocked.

To quote my mod description "The travel system to leave dock and set out to sea is mounted on the center of the steering wheel, while location destinations (which are only useable from the ocean, much like the interior) are found on their respective maps in the form of a small circle."
Úlfar_07 Dec 18, 2015 @ 6:55am 
Good morning , it takes me the key , where can I find ?
Awaiting reply best regards :)
Jackie'TheDevourer'Roebot  [author] Apr 20, 2015 @ 1:04pm 
Nope, just serves as a transition cell.
Mysticpoptarts Apr 20, 2015 @ 12:41pm 
Any events in the Sea of Ghosts
Jackie'TheDevourer'Roebot  [author] Feb 25, 2015 @ 1:26am 
Thanks.
max Feb 24, 2015 @ 2:21pm 
Cool work bro.
Jackie'TheDevourer'Roebot  [author] Aug 6, 2014 @ 12:08pm 
@TheSkyrimBoy, It occurs to me that you complained about this mod not having a feature that I never stated it to have. Your ability to be consistently annoying is something of a gift, go to YouTube, your kind are most numerous in the comments section on that site.
Jackie'TheDevourer'Roebot  [author] Aug 6, 2014 @ 12:04pm 
@TheSkyrimBoy, Obvious Troll comment, it has been removed.

Reasons:
Every letter is a capital.
Use of multiple exclamation marks, 1 exclamation mark is plenty.
The entire sentence made no sense, especially the word, and I quote 'FUNKIN'.
bigolebutt Jul 18, 2014 @ 6:22pm 
I will remember that for your other mods!
Jackie'TheDevourer'Roebot  [author] Jul 18, 2014 @ 3:44pm 
I make it a thing to stick any requirements at the top of the description, so that A. They are the first thing you read. and B. They appear on the tooltip.
bigolebutt Jul 18, 2014 @ 3:33pm 
oh... sorry about that...
Jackie'TheDevourer'Roebot  [author] Jul 18, 2014 @ 10:53am 
First line of the description says this "REQUIRES 'DragonBorn' DLC.".
Jackie'TheDevourer'Roebot  [author] May 5, 2014 @ 9:37am 
It works exactly as intended, if you actually read the description, nowhere is the word "drive" mentioned once. Also, go take an English lesson, your grammar is horrible.

I assume you meant to say "Well, the mod does not work then.". As a bonus, I will tell you why one error was corrected.
The random capitalisation of "work" in the middle of your comment implies "work" is the name of something.
Den anden Cano May 5, 2014 @ 8:19am 
wel the mod does not Work then
Jackie'TheDevourer'Roebot  [author] May 4, 2014 @ 5:52am 
"No, it is a multiple object thing, therefore, cannot be placed via console. Console is for dumping items and actors, not static objects." That explains why not.
Den anden Cano May 4, 2014 @ 1:05am 
can we drive it?
Jackie'TheDevourer'Roebot  [author] Apr 22, 2014 @ 9:22pm 
No, it is a multiple object thing, therefore, cannot be placed via console. Console is for dumping items and actors, not static objects.
Imperator Vegetarius Apr 22, 2014 @ 5:18pm 
Can these ships be placed via console commands?
Procyon Dei Mar 23, 2014 @ 11:40am 
though I feel this would crash with the Grytewake
Procyon Dei Mar 23, 2014 @ 11:39am 
still awsome though
Procyon Dei Mar 23, 2014 @ 11:39am 
ah
Jackie'TheDevourer'Roebot  [author] Mar 23, 2014 @ 6:05am 
It moves as much as any other ship in skyrim, so not at all. Much like the other boat to skyrim, it's merely a boat with an instance in both Skyrim and Solstheim, except the Ilnari also has a Open ocean instance which allows access to the interior.
Procyon Dei Mar 22, 2014 @ 6:30pm 
does it actually move, or just fast travel?
Jackie'TheDevourer'Roebot  [author] Mar 15, 2014 @ 10:47am 
Hmm
cbhicks1 Mar 15, 2014 @ 10:33am 
no it comes to you
Jackie'TheDevourer'Roebot  [author] Mar 15, 2014 @ 10:32am 
Isn't that one static with a teleport to spell?
cbhicks1 Mar 15, 2014 @ 9:06am 
the flying house is called (the field lab)
Jackie'TheDevourer'Roebot  [author] Mar 15, 2014 @ 4:23am 
I have not heard of the summonable home, but the flying ship I believe is The Asteria, which seemed a bit too cluttered for my likings.

I know of a camping mod which allows you spawn and despawn tents and the like from stock code, however, a tent is very small, a ship, even a small one, is not.
cbhicks1 Mar 14, 2014 @ 6:01pm 
some guy built a house you can summon and another guy built a flying ship mod is why i asked guess i was hoping to find a modder that could combine the 2 ideas and build a real home
Jackie'TheDevourer'Roebot  [author] Mar 14, 2014 @ 3:24pm 
Not even sure if it's within skyrims capabilities (without SKSE).
cbhicks1 Mar 14, 2014 @ 11:54am 
sorry to here it
Jackie'TheDevourer'Roebot  [author] Mar 10, 2014 @ 11:33am 
Hmm, it's currently beyond me.
cbhicks1 Mar 10, 2014 @ 10:04am 
i dont know how to make it i was just asking if you could or would i think it would be a kool mod having it land and take off would be nice to
Jackie'TheDevourer'Roebot  [author] Mar 9, 2014 @ 9:47am 
Driveable would require the object to be single mesh, and probably SKSE.
cbhicks1 Mar 8, 2014 @ 7:39pm 
is it possiable to make a driveable flying ship
Jackie'TheDevourer'Roebot  [author] Feb 1, 2014 @ 6:05am 
I've gone with 2 before and everything worked fine.
Pavey Jones Jan 31, 2014 @ 8:55pm 
neither can i, but thats all i could think of to interfere. maybe having seven followers when you get out to sea is a bad idea
Jackie'TheDevourer'Roebot  [author] Jan 31, 2014 @ 5:20pm 
Can't see how a follower mod would cause that to happen.
Pavey Jones Jan 31, 2014 @ 7:25am 
i had to reload the game for it to show up. first time i have had that problem. i think it may have been the extra followers mod i had.
Jackie'TheDevourer'Roebot  [author] Jan 31, 2014 @ 4:43am 
It is? I never had issues with it.
Pavey Jones Jan 30, 2014 @ 11:38pm 
the way back to skyrim is broken
Jackie'TheDevourer'Roebot  [author] Jan 29, 2014 @ 3:37pm 
It's done, name, Hand Of Azura
Mushu Jan 29, 2014 @ 1:04pm 
Really appreciated :)
Jackie'TheDevourer'Roebot  [author] Jan 29, 2014 @ 12:41pm 
I have started work on it.
Mushu Jan 29, 2014 @ 12:38pm 
True dat
Jackie'TheDevourer'Roebot  [author] Jan 29, 2014 @ 12:11pm 
Dawnstar would probably be better, seeing as Windhelm isn't very friendly to non-nords.
Mushu Jan 29, 2014 @ 12:10pm 
Windhelm maybe Dawnstar?
Jackie'TheDevourer'Roebot  [author] Jan 29, 2014 @ 12:01pm 
Raven rock is it's solstheim dock, not sure where it will dock in skyrim.
Mushu Jan 29, 2014 @ 11:35am 
Yeah Raven Rock is perfect for me :)