Stellaris

Stellaris

Movable Space Fortress
151 Comments
SMmania123 Aug 21, 2022 @ 11:57pm 
@Eta and @Everyone Updated version for 3.4.x https://steamcommunity.com/sharedfiles/filedetails/?id=2852400563
Eta May 15, 2022 @ 12:59am 
I love your mod! When is the update to version 3.4 coming?
Wilmfe23 Jan 2, 2022 @ 11:38pm 
Maybe make a movable defense platform? They would be inactive when on the move but it makes them useful for a more offensive empire since they don't immediately become useless as soon as the borders change.
Vincenator Dec 11, 2021 @ 12:10pm 
great mod!
blitzcat  [author] Apr 19, 2021 @ 6:46pm 
@xXdolceXx It works at 2.8 version
xXdolceXx Apr 19, 2021 @ 5:43pm 
anny 2.8 stellaris verion ?
华夏城主 Apr 16, 2021 @ 6:41pm 
update please
下界合金 Apr 6, 2021 @ 5:20am 
Where can I build it
Karoar Dec 18, 2020 @ 9:49am 
The galaxy icon bug is because it's technically a shipyard, it's just a stellaris thing atm
Vincenator Nov 24, 2020 @ 2:28pm 
this is amazing thank you good man
BurningRaptor Sep 23, 2020 @ 3:54am 
Yeah, that's very annoying. Can't quickly find where it is.
SeGAD Jul 17, 2020 @ 1:01am 
No base icon on the galaxy map.
SeGAD Jul 2, 2020 @ 9:14am 
Thanks =) Спасибо =)
blitzcat  [author] Jul 2, 2020 @ 9:12am 
Yes. Sure
blitzcat  [author] Jul 2, 2020 @ 8:40am 
@ SeGAD [39 RUS] I update now.
SeGAD Jul 2, 2020 @ 1:56am 
I will do =)
blitzcat  [author] Jul 2, 2020 @ 1:40am 
@SeGAD [39 RUS} Sure. You can translate this mod. If the translation is complete, please leave a link.
SeGAD Jul 1, 2020 @ 12:52pm 
Могу перевести мод. Надо?
blitzcat  [author] Mar 28, 2020 @ 9:00am 
@Mosin-Lee I know that problem. I'm find solution. I fix ASAP
Mosin-Lee Mar 24, 2020 @ 6:24pm 
Why can't I see the icon at the galaxy interface?There are no small icons(This is machine translation,sorry)
Vincenator Mar 23, 2020 @ 1:22pm 
Thanks for the update. This mod is wonderful.
Crazy Old Texan Mar 21, 2020 @ 8:58pm 
This is even better than the original. Thank you.
Vincenator Mar 18, 2020 @ 7:18pm 
Has this been updated to 2.6.1? And also good job on the mod!
blitzcat  [author] Mar 17, 2020 @ 6:46pm 
@starfirejordan Yes. I'm checking shipyard ability. This mod adds juggernauts ship build ability.
starfirejordan Mar 17, 2020 @ 5:07pm 
it would be funny and cool, if it was possible to even give it its own defence stations it can build
starfirejordan Mar 17, 2020 @ 5:06pm 
will you be using the new feture to make it so you can have one that can build ships on the go?
Zenith Dec 31, 2019 @ 10:12am 
I finally got them up and running and all I can say is:
You have done your part admiral, I hereby take command of this engagement. We shall give that Blackstone Fortress an opponent worthy of it's size.
Vincenator Dec 27, 2019 @ 7:33am 
Thank you good sir, this is very kool
daniellee3013 Nov 15, 2019 @ 5:05pm 
cant build item missing on the components
Calciumo Nov 8, 2019 @ 7:12pm 
can i load up a save and have this become part of it
blitzcat  [author] Nov 3, 2019 @ 1:42am 
@Sentinelus You can play it. I just add Apocaoypse DLC because of Colossus. If you don't care about using Colossus function, you can use it.
Zenith Nov 3, 2019 @ 1:09am 
I know how picky and stupid this question sounds, but would it be possible to make a version of this mod that doesn't need the Apocalypse DLC?
blitzcat  [author] Oct 24, 2019 @ 7:34pm 
2.5 compatible
blitzcat  [author] Oct 19, 2019 @ 2:00am 
This mod Now updated for 2.4
onit Oct 10, 2019 @ 3:06pm 
ok thx
blitzcat  [author] Oct 9, 2019 @ 9:08pm 
@onit Please wait a update. New laucher is too bad and it has many problems.
onit Oct 9, 2019 @ 7:15pm 
please update for 2.4 thx
Rurikovich44 Sep 18, 2019 @ 3:16am 
any idea what the tech id is for the fortress? doing a 40k playthrough and kinda want to have a phalanx type fortress from the beginning
McKinnal Aug 25, 2019 @ 9:07am 
ok the red computer thing is what i was missing, but why dont i have it? is there a special research i need or something?
McKinnal Aug 24, 2019 @ 8:23am 
is there any reason why i wouldnt beable to build the fortress? i have the tech, i can design one, but it wont let me save it nor can i physicly build one.
edey5000 Aug 5, 2019 @ 7:20pm 
Actually, now that I think about it, it would be nice if these things could be movable between systems. Because then you could just have an outpost but its got lots of moving fortresses in it, like an adaptive foreign policy.
edey5000 Aug 5, 2019 @ 7:19pm 
Ignore him, he's being a dumb dumb
blitzcat  [author] Aug 1, 2019 @ 6:31pm 
@Imagine Wagons Sorry but what are you say 'natural'. Could you tell me unnatural situation? If it is a bug, I fix it
Imagine_Wagons Aug 1, 2019 @ 12:57pm 
fortresses should be allowed to make an ftl jump it's only natural
AJ Jul 13, 2019 @ 7:41am 
Thanks! And thanks for replying so quickly
blitzcat  [author] Jul 13, 2019 @ 7:39am 
@AJ I know that problem and test to fix it. Don't worry about that. I will fix it asap
AJ Jul 13, 2019 @ 7:29am 
Hi! This mod looks awesome! I humbly request that you add compatibility for Star Wars: Legacy Era Empire Ships (NSC Version)

It does work, but the fortress looks weird, I'll sub to your mod anyway and use it with a different ship set
Crazy Old Texan Jul 10, 2019 @ 3:02am 
Thanks! Now I can use it with ACOT tech.
Extinction Jul 9, 2019 @ 4:21am 
@blitzcat it work now. Thank you very much!
blitzcat  [author] Jul 8, 2019 @ 6:02pm 
Okay I fix this bug and add new reactor