Warhammer: Vermintide 2

Warhammer: Vermintide 2

Loadout Manager
571 Comments
Monster Hunter Sylds Nov 26, 2024 @ 2:44pm 
For anyone wondering how many loadouts you get with the new UI (as in without the mod) it has a current max of 6 loadouts. Still substantially less than the amount the mod provides, but if you only need 6 per class, then you're likely better off not using the mod anymore at this point.
Darkimp Nov 26, 2024 @ 1:46am 
The priest does not change the weapon placed in the 2nd slot, and constantly spams errors in the chat https://imgur.com/vDRtWEX
Cpt-Qc Jul 3, 2024 @ 9:44pm 
I just wish we could disable the default fatshark override because it doesn't make a distinction between Campaign and CW bots, which should have vastly different builds.
Tamren Jun 15, 2024 @ 10:21am 
It configures talents for bots in CW, but any accessories you add are removed and changing the weapon only affects the type that bots use and not the stats.
Unknown Traveller Jun 13, 2024 @ 2:51am 
I didn’t even know that this mod added regular equipment for bots in the Chaos Wastes. I didn't use this mod, and played with "naked" bots this whole time.:steamsad:
Xasthur Jun 10, 2024 @ 9:04am 
@Railgun, for some reason, after patch 5.5 "Bot Override" doesn't work properly. This option only affects career priority and equipment, but talents are loaded from the new Fatshark's "Personal Loadouts". And it has its own override option which is enabled by default.

So, you need to switch to the new UI and make a separate build for each bot. Otherwise your bots will use your currently chosed talents. After this, you can safely switch back to the original UI.

(!?) Also, to avoid possible problems in the future, it would probably be a good idea to completely disable bot overriding of this mod.
Railgun Jun 7, 2024 @ 8:31am 
seems like my bots not overriding the talents,only equipments. idk if its broken or just me
BanefulBroccoli May 30, 2024 @ 11:30am 
🫡
Suxev May 30, 2024 @ 6:22am 
Still far more superior!
Vincent Winchester May 26, 2024 @ 7:10am 
It’s a shame that he doesn’t save cosmetics (hats, suits, portrait frames), or not always and not everything. I would be glad to use the official method, but there are only three sets (although in the same 40k they have five sets)
Vanir May 26, 2024 @ 2:24am 
I recently started to play again after a long while and read about the "integration" of this awesome mod.

Upon loading in to my horror loadout manager appeared to have forgotten my saved profiles. I tried the new UI and integrated profiles and really did not enjoy both of them. Three profiles at max is just not enough.

Luckily after exiting and reloading, loadout manager now showed my old profiles again and I can pretend my experience with the new UI and severely limited profiles was nothing but a bad dream.

Thank you for creating this mod. Without it, I would likely have stopped playing long ago or scrawled build information on the walls of my room like a madman and wasted a lot of time.
Winters May 24, 2024 @ 6:03pm 
Thank you!
ham king May 24, 2024 @ 12:54am 
thank you for your service o7
Obamin-Sen May 23, 2024 @ 4:51pm 
I was going to come here to thank you for what you've done for the game over my years playing, but as I started transferring builds from the mod to their new system I learned that you can only have 3 saved builds per class.

Seems I'll be enjoying your mod and the old UI a while longer.

This is to say, thanks! Your mod is and has been phenomenal.
Wissle May 23, 2024 @ 1:07pm 
Is there a way to migrate the loadouts from this mod into the new loadout that comes with the game?
Tony May 23, 2024 @ 11:19am 
F
Deviant May 23, 2024 @ 8:06am 
F
Deviant May 23, 2024 @ 8:06am 
Press F to pay respects
Potentt May 23, 2024 @ 4:13am 
Update 5.5.0 has added this mod into the game. Thank you for creating this workshop item :steamthumbsup:
Hoxatron May 23, 2024 @ 3:02am 
You've done your service :sealdeal:
DiggityDuck May 15, 2024 @ 10:46am 
Anytime I restart the game my saved loadouts forget my cosmetics and only show skulls where my cool drip should be, I have to remake the whole loadout and it only sticks around until I turn off the game. Great mod btw, love swapping builds but I guess I'll have to manually change my look every time for now.
Fox May 14, 2024 @ 3:37pm 
does it work with new ui?
shuds 😩 Apr 19, 2024 @ 5:04am 
A modder did this, the developers should easily be able to do it. It is such a simple feature, present in all build-making games where you can switch weapons and talents. It is a must have for this game. Fatshark have really got to get off their asses and add this feature asap.
Xasthur Apr 7, 2024 @ 9:56am 
There is some possibility that with the official addition of partial functionality of this mod to the game, everyone will be forced to use the clunky Console UI.

And this mod will also lose its approved status with the full release of Versus mode.

But I sincerely hope that I am wrong.
The Lord Of Lmao Mar 31, 2024 @ 6:28pm 
I hope the devs incorporate something like this into the game lol.
Johnny_Tough Mar 12, 2024 @ 8:13am 
They say Numeric UI is fixed, but it's prolly cause mod dev fixed it.
Iniquity Mar 11, 2024 @ 8:43pm 
@rasputin Thanks for the heads up
rasputin Mar 11, 2024 @ 10:11am 
Copy from Fatshark:
"Mods temporarily de-sanctioned
As of this hotfix, we've also temporarily de-sanctioned the following mods:
Numeric UI
UI Tweaks
Loadout Manager
These mods were disabled because they were causing crashes and some exploits, but these are only temporary measures while we indeed work on fixing the issues and work with the modders to fix the mods. They'll be back as soon as possible"
Aether Rite Mar 11, 2024 @ 12:04am 
if only fatshark would just add this addon's feature into the base game.
Chickenhunt Mar 10, 2024 @ 8:01am 
I love for this to be working again. It is essential for my game play.

I know as a modder myself it is hard to come back after some time to fix things, but I hope you can find the time to look at it.

It can also be because the mod is unsanctioned now, but I am not sure if that information is accurate.
Iniquity Mar 9, 2024 @ 8:15pm 
Honestly can't be bothered to play this game without my loadouts. Tell me when this works again.
Johnny_Tough Mar 9, 2024 @ 2:35pm 
Playing with bots is pain without loadout manager fr
But Chuddha... Mar 9, 2024 @ 3:21am 
Someone please, fix this mod....
Johnny_Tough Mar 8, 2024 @ 6:45pm 
I hope creator makes it work again
Voytech Mar 8, 2024 @ 12:56pm 
Someone pls bring this mods back I beg you
Sir Yes Sir Mar 8, 2024 @ 12:15pm 
doesn't work since today :( kms
Max Mar 8, 2024 @ 11:42am 
they must have removed this from the whitelist because it allowed you to equip orange items in versus, which is the absolute worst way to fix the "issue"
Mαεstro Mar 8, 2024 @ 11:12am 
not working im gonna kms
Nemek Mar 8, 2024 @ 9:10am 
I swear it worked earlier today. Now it doesn't. I might have downloaded some small hotfix between the sessions. Pls fix I beg of you manually changing stuff is pain.
Cormag Mar 8, 2024 @ 8:43am 
Seems like the new Versus update finally broke this or maybe its just me. Does it still work for anyone else?
Mantis Toboggan, M.D. Feb 25, 2024 @ 2:48am 
@mattsand125 It only works with the old (Legacy) UI. To enable the Legacy UI, go to Options → Gameplay → Interface → Old Menu Layout → On.
mattsand125 Feb 23, 2024 @ 3:21pm 
how do i open this menu i cant figure it out
Mantis Toboggan, M.D. Jan 12, 2024 @ 10:58pm 
@Ing. Ithiridiel Workaround is to manually load your preferred weapon in the 2nd slot. The 2nd slot can't be saved/loaded, even with the bot loadout.
Ing. Ithiridiel Jan 8, 2024 @ 3:29am 
Is there any sort of workaround for the WP bug, or should i just limit him to 1 weapon in his primary slot ?
Rain Dec 8, 2023 @ 4:04pm 
Apparently there's a bug that causes bot override loadouts to be used in Chaos Wastes - like legitimate saved builds for Campaign, used in Chaos Wastes. This will probably be fixed I think. But, it's interesting that you can now have bots with accessories now.

The difference is that you'd have to make the builds inside the keep's basement area, the one you start the waste expeditions in. All pretty interesting.
Monster Hunter Sylds Dec 3, 2023 @ 8:48pm 
@Lappland
Are you able to test in game to see if that works?
Lappland Dec 3, 2023 @ 6:51pm 
I looked at the code Mr. Mantis Toboggan, M.D. linked (https://github.com/Squatting-Bear/vermintide-mods/tree/master/loadout_manager_vt2) .
for me it looks like in order to fix Warrior Priest the only change should be here.
file: vermintide-mods/loadout_manager_vt2/scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua
rows: 441-443
the code contained:

if career_name == "dr_slayer" and expected_slot_type == ItemType.RANGED then
expected_slot_type = ItemType.MELEE
end

should just add other careers: "wh_priest" and "es_questingknight":

if (career_name == "dr_slayer" or career_name == "wh_priest" or career_name == "es_questingknight") and expected_slot_type == ItemType.RANGED then
expected_slot_type = ItemType.MELEE
end

I hope this is all what should be changed to fix that error, however I'm not an expert and cannot know for sure.
Nimble Dog In The Mountains Oct 21, 2023 @ 10:40pm 
这MOD用不了了。。进去响的跟放下面的粉红色嗡嗡嗡一样,荒原BOT全白装好难打啊现在
shuds 😩 Sep 2, 2023 @ 7:18am 
dont take it down fix cosmetics instead
Harikusa Aug 16, 2023 @ 3:21am 
Just take this mod down.