Stellaris

Stellaris

[2.1.*] Reduced Ship Upkeeps
24 Comments
J6 Oct 2, 2020 @ 8:24pm 
Would love to see a mod that removes upkeep for the latest version of the game
Jones Jul 25, 2019 @ 7:56pm 
Me too.
[1st.M.I.] Warrant Jan 12, 2019 @ 6:53pm 
I'd love to see a 2.2+ version, if you are inclined. Just commenting my support.
(Mt.Militia)_EmperorOfTyranis  [author] Dec 9, 2018 @ 7:38pm 
@LGWhiteWolf - Precisely. I certainly am not a fan of the current state of things, especially since it literally makes Rogue Servitors unplayable. I'll most likely keep this version around, and make a 2.2 version for those who don't revert back until the changes are fixed up
LGWhiteWolf Dec 9, 2018 @ 8:21am 
It's true some people don't seem to like the changes 2.2 brings.
(Mt.Militia)_EmperorOfTyranis  [author] Dec 8, 2018 @ 5:03pm 
@LGWhiteWolf - Yes. I may just make another mod version though in case people are still playing 2.1
LGWhiteWolf Dec 8, 2018 @ 12:26pm 
Are you considering updating this mod to 2.2 ?
(Mt.Militia)_EmperorOfTyranis  [author] Sep 8, 2018 @ 7:42am 
Is it working for anyone else regardless of the outdated warning? I know some mods still work even tho they are technically outdated, like Armed Transport Ships (or at least it worked last time I used it)
AmDafok? Sep 8, 2018 @ 7:35am 
actually i dont think you have to do anything. or you already did?
because it seems to work just fine for me.
it gives an ouddated warning but it works! :steamhappy:
(Mt.Militia)_EmperorOfTyranis  [author] Sep 7, 2018 @ 7:16am 
Also like, rip this mod when the big rework comes out. I'll have to make one just for that version I guess if upkeeps are still gonna be awful
(Mt.Militia)_EmperorOfTyranis  [author] Sep 7, 2018 @ 7:15am 
I will update this once I get home from work later. Or try to, we'll see if I can get it to update again :/ Picky thing.
Mutaco Sep 7, 2018 @ 6:55am 
V2.1.3????
(Mt.Militia)_EmperorOfTyranis  [author] Sep 6, 2018 @ 12:24pm 
@AmDafok? - Awww shhheeeiiiitt, here we go again
AmDafok? Sep 6, 2018 @ 8:33am 
it didnt update for v2.1.3
cant play now pls fix :steamsad:
(Mt.Militia)_EmperorOfTyranis  [author] Aug 9, 2018 @ 6:23am 
That it actually works for somebody is good news for me.
LGWhiteWolf Aug 9, 2018 @ 1:59am 
Nevermind, it was a problem on my side. No warning, but still appear as [2.1.1] instead of [2.1.*]
LGWhiteWolf Aug 9, 2018 @ 1:51am 
Still appear as "2.1.1" with the outdated warning for me.
(Mt.Militia)_EmperorOfTyranis  [author] Aug 8, 2018 @ 7:43am 
Someone let me know immediately if this sucker didn't update for you all again.
(Mt.Militia)_EmperorOfTyranis  [author] Jul 12, 2018 @ 11:59am 
@knightluyang - Yes, yes it does. You can count on the AI fielding significantly larger fleets even into the late game. Especially if you play with mods like The Belt that significantly increase the amount of mineral deposits in the galaxy (or at least in asteroid-abundant systems), which can be scary if the wrong kind of empire gets their hands on more than a couple (Devouring Swarms for instance)
knightluyang Jul 12, 2018 @ 9:24am 
Does this mod affect AI as well?
TheOnlyTrueCommie Jul 10, 2018 @ 4:13am 
Thanks as a newer player getting my bearings in the game is a little hard when all i can focus at first on is an increase in mineerals and energy
Siatru Jul 9, 2018 @ 9:46pm 
@Insaadomkro ouhhh
(Mt.Militia)_EmperorOfTyranis  [author] Jul 9, 2018 @ 4:40pm 
@ Siatru that's actually the Reptilian shipset. Titans are vastly improved in NSC to account for the increased ship types that would outclass Vanilla Titans
Siatru Jul 9, 2018 @ 2:34pm 
What shipset mod is that in the pictures?