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Raportează o problemă de traducere
The lighting which seems very complex, is just a light with a custom light setting of z0000, the next 0z0000, etc... To make it nicer, I added a fading effect: ez0000, next 0ez000 etc...
A button changes all lights's effect and reverse the custom light setting.
The custom dropper is a matter of a spawn object in a shaft, and some doors below it.
The hinting is a matter an object that gives the hint. text displaying is also an object, and some hammer logic with gates and stuff to tie it all together.
The circle around the arrow is a matter of using the right texture, and it works automatically.
Even me I don't know how to do that stuff.
So, great map.
The map has been updated yet again with most likely the last update. The hints system is now fully working. I do notice a significant slow-down in the map, but I have a feeling its my pc acting up. If you also notice that it goes really slow in the tunnel, please report here so I know I have issues to fix. Of course if such exists, there'll be another update once I fix the problem. :)