Garry's Mod

Garry's Mod

Serious Sam 3 BFE SNPCs
285 Comments
Art Jul 25 @ 3:12am 
до 2025 года было норм теперь всё плохо снаряды не летят а в воздухе биомеханоид запускает 1000 снарядов и игра крашится вообщем раньше было лучше
city17survivor Jul 17 @ 4:28am 
please make serious sam 4 serious sam siberian mayhem npcs
Hornet & Lace Jul 15 @ 4:25am 
ЕУ ЕУ ЕУ БРО БРАТАН БРАЗЕРС ИЗБРАЗЕПС БРАТАНИЩЕ КЕНТЯРА БРО БРООО У ТЯ МОД НЕ РОБОТАТЕ НАПОЛОВИНУ НПС ХУЙНЮ ТВОРЯТ ПОЛНУЮ ЧИНИ МОД ОБНОВЛЯЙ МОД БРО!!!!!!!!:TheSeriousBomb::samstone:
Hornet & Lace Jul 10 @ 9:55am 
чето мод поломан у некоторых нпс снаярды не летят или в воздухе просто торчат
DoomQuake95 Jun 20 @ 11:00pm 
More and more I consider rolling back my GMod updates to older versions because of how many mods are broken and not updated.
city17survivor Jun 11 @ 11:10am 
please make serious sam 2 npcs
Serial Designation N Jun 8 @ 7:01pm 
I agree with the guy below me
Tenalik Jun 7 @ 11:12am 
brooo fix ur mod plsss
Serial Designation N Jun 4 @ 11:02pm 
Wish this updated
TheOnyxGuy Jun 4 @ 6:59am 
Yeah, lack of updates is really kind of ruining the whole addon, since more of ranged attacks are now broken, and some just have wrong projectiles. Harpies are now shooting RPG rockets for some reason
Spacer Hooves Jun 2 @ 12:20pm 
please make serious sam nd the first encounter and serious sam nd the second encounter snpcs
ISandomerI May 29 @ 10:27am 
some npcs are broken
Tenalik May 22 @ 7:39am 
hey u fixed ur mod??? its damn good pleasee fix if not
city17survivor May 17 @ 9:26am 
please make serious sam 4 snpcs
Umu ciri May 13 @ 11:34am 
Thank god i am not the only one with broken range attacks i miss khnums attack
Karımı Kumarda Kaybettim May 4 @ 5:19am 
New VJ Base update broke this mod, especially the npcs with range attacks.
Jackee4 Apr 27 @ 10:58am 
damn, the painkiller npcs also got destroyed by the update. that sux
HaCkErMaN Apr 21 @ 9:07am 
In short, anything involving projectiles has been broken by the latest VJ Base update. Witch-Harpys also now shoot rockets, funnily enough.
HaCkErMaN Apr 21 @ 9:04am 
Serious Sam 3 BFE SNPCs] lua/entities/npc_ss3_reptiloid/init.lua:211: attempt to call method 'RangeAttackCode_OverrideProjectilePos' (a nil value)
1. CustomOnAcceptInput - lua/entities/npc_ss3_reptiloid/init.lua:211
2. funcCustom - lua/entities/npc_vj_creature_base/init.lua:1162
3. unknown - lua/vj_base/ai/core.lua:1459
HaCkErMaN Apr 21 @ 9:03am 
[Serious Sam 3 BFE SNPCs] lua/entities/npc_ss3_kleer/init.lua:372: attempt to call method 'RangeAttackCode_OverrideProjectilePos' (a nil value)
1. CustomOnAcceptInput - lua/entities/npc_ss3_kleer/init.lua:372
2. funcCustom - lua/entities/npc_vj_creature_base/init.lua:1162
3. unknown - lua/vj_base/ai/core.lua:1459 (x6)
HaCkErMaN Apr 21 @ 9:02am 
Error! Variable "$envmaptint" is multiply defined in material "models/ss3/arachnoid/minigun"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "models/ss3/arachnoid/minigun"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/arachnoid/minigun"!
HaCkErMaN Apr 21 @ 9:01am 
Failed to load sound "vj_base\weapons\ssg08\ssg08_single_dist3.wav", file probably missing from disk/repository
Failed to load sound "vj_base\weapons\rpg\rpg1_single_dist.wav", file probably missing from disk/repository
Failed to load sound "vj_base\weapons\ssg08\ssg08_single_dist2.wav", file probably missing from disk/repository
Model missing: models/vj_weapons/w_grenade.mdl
HaCkErMaN Apr 21 @ 8:59am 
[Serious Sam 3 BFE SNPCs] lua/entities/obj_ss3_spider_egg/init.lua:108: Tried to use a NULL CTakeDamageInfo!
1. GetDamageForce - [C]:-1
2. CreateGibEntity - lua/entities/obj_ss3_spider_egg/init.lua:108
3. DoDeath - lua/entities/obj_ss3_spider_egg/init.lua:155
4. unknown - lua/entities/obj_ss3_spider_egg/init.lua:52 (x43)
HaCkErMaN Apr 21 @ 8:57am 
[Serious Sam 3 BFE SNPCs] lua/entities/npc_ss3_scrapjack/scrapjack_events.lua:69: bad argument #2 to '__mul' (number expected, got nil)
1. __mul - [C]:-1
2. LeftShot - lua/entities/npc_ss3_scrapjack/scrapjack_events.lua:69
3. CustomOnAcceptInput - lua/entities/npc_ss3_scrapjack/scrapjack_events.lua:32
4. funcCustom - lua/entities/npc_vj_creature_base/init.lua:1162
5. unknown - lua/vj_base/ai/core.lua:1459

Model missing: models/vj_weapons/w_grenade.mdl
LUA ERROR WITH LATEST VJ BASE UPDATE.
Nesigmohka1 Mar 31 @ 6:02am 
Камикадзе и остальные НПС у меня просто не работают не убивают меня вообще
Славик5101976 Feb 28 @ 4:12am 
автор где технополип , пущяной кит , 4 угзан и корабль класса алькор ?:serioussam:
Tenalik Feb 27 @ 6:05am 
PLS npc from serious sam 2 PLSSS
Аутизм Мэм-Beluga Feb 16 @ 1:57am 
зделай нпс из 1.2.4 сириус сэма пж :csgogun:
icup Feb 15 @ 2:22pm 
still think this addon is peak and love it
hope we'll get Serious Sam 2 npcs soon as well, they would match the silliness of gmod perfectly and get a lot of attention
humanized human Feb 4 @ 4:24pm 
still waiting for SSHD and SS4 snpcs to this day
Gustavo Nov 26, 2024 @ 1:08pm 
can you also make NPC's for serious sam 2?
Tenalik Sep 6, 2024 @ 9:05am 
пж хочу из 2 части нпс
kzsq.kz 7292 Aug 27, 2024 @ 3:18am 
добавьте вертолет!
bautyztalave Aug 16, 2024 @ 5:13pm 
a
HaCkErMaN Jul 21, 2024 @ 10:20am 
This mod is incompatible with Life Mod: Advanced Graphic Settings. Using these mods together will make the particle effects checkered boxes.
Jaden The Gundragon Jul 10, 2024 @ 2:19pm 
AAAAAAAAAAAAAAAA yourself.
*hears more screaming headless kamikaze*
uh oh.
Spectra May 14, 2024 @ 10:09am 
bro best npc mod but we need Serious Sam 2 npc :NAUTILUS::steamthumbsup:
itsonforthe95 May 14, 2024 @ 4:55am 
Its look like from real game:steamhappy:
lops Feb 11, 2024 @ 10:04am 
Make ragdolls please
𝔞𝔣𝔢𝔵 Jul 11, 2023 @ 12:10pm 
REPTILOID ON A FLATGRASS THIS MOD IS A W
Hirjo Jun 8, 2023 @ 1:14pm 
PREP OK
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/arachnoid/arachnoid"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/rocketman/rocketman"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/kam/eye"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/kam/kamikaze"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/scrapjack/body"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/scrapjack/rocketlauncher"!
Error! Variable "$phongfresnelranges" is multiply defined in material "models/ss3/biomechanoid/smallbiomech"!
Error! Variable "$envmaptint" is multiply defined in material "models/ss3/biomechanoid/smallbiomech"!
Error! Flag "$normalmapalphaenvmapmask" is multiply defined in material "models/ss3/biomechanoid/smallbiomech"!
N4h Mar 27, 2023 @ 11:00pm 
if anyone's having problems with the npcs standing or doing nothing try disabling chromium
Nephalem Vanguard #SV_PureIsBad Mar 22, 2023 @ 2:15pm 
It would be a cool idea to not only do some Serious Sam Public Evaluation Build SNPCs, but other do SNPC enemies and bosses from various Serious Sam games, especially The Second Encounter. I would love to battle Kukulkan the Wind God in Gmod. 😁
2011marleyhannah Mar 13, 2023 @ 12:47pm 
pls add the weird monke and weird other stuff like rhino
TheOnyxGuy Mar 10, 2023 @ 11:56pm 
Yeah, the addon is very good, but darn, the HL2's vanilla nods wrecks em hard. They mostly stumble on one place, which looks especially strange with kamikazes, and the bulls "not" charging onto you, but just following you and leaving you no free space to dodge. No matter some NPCs use nextbot AI, I think it would help this addon a lot more. But form what I can see, the addon overall is discontinued, so we can only hope.
Sokira Dec 10, 2022 @ 2:27am 
Я так понял тошто аддон забросили
Windows_TAHK Dec 2, 2022 @ 8:43pm 
Ну и я рекомендую сделать отдельную настройку NPC, где им можно сделать разную сложность (Будет влиять на их урон и здоровье)
Windows_TAHK Dec 2, 2022 @ 10:33am 
Ну и на мод походу забили, последнее сообщение авторов было год назад.
Sokira Dec 2, 2022 @ 8:46am 
НУУУУУУУУУУУУУУ розраб про это незнал наверно
Windows_TAHK Oct 25, 2022 @ 3:22am 
У Боссов здоровья столько же, сколько и у обычных версий противников. В оригинальном BFE здоровья у них было в 2 раза больше.

Отсутствует босс ведьмы.

Отсутствует эффект взрыва шара рептилойда, и он не может отскакивать от стен а сразу испаряется об них.


У Биомеханойда большого и утиля-ракетчика одинаковый звук взрыва ракеты, и не правильный. Этот звук принадлежит взрыву ядра из BFE. Хотя, тут ещё понять можно, ибо придаёт эпичности

Отсутствует возможность расчленить труп противника