Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Anyways, yea. Scary games have always held my interest, but i feel like the genre of indie horror is becoming flooded over now. If I were to make a horror game, id want to make sure mine is original in its idea, and stays away from a lot of the common tropes and cliches that are so common.
Just saying tho, if i can get a job in game design or create a real game on my own i can guarantee that i will be making story based games, probably scary and/or emotional ones
Us users enter the game, and get as far as we can.
I'll now move on to what happens to me.
I go through it as usual as I can.
I make it to the vent.
Then, my movents start to break.
D is nothing
W is nothing
S is right
A is nothing.
Then after half a minute or so, the game crashes.
My advice is to tell him what computer you are using, and or make a video.
My computer is a Mac Pro, Early 2008.
Even if i just stand there in the first room.