Surviving Mars

Surviving Mars

Expanded Cheat Menu
1.129 kommentarer
SoftwareSimian 9. sep. kl. 13:42 
@Beiai or just click the header to toggle hide/show the menu.
IkeFanboy64 9. sep. kl. 12:07 
I sent you a DM on discord regarding my logs
Beiai 8. sep. kl. 0:56 
OK,thanks:steamhappy:
ChoGGi  [ophavsmand] 7. sep. kl. 21:01 
Ah, ctrl+f2 to toggle it.
Beiai 7. sep. kl. 20:12 
As shown in the picture, there is a cheat menu under each building menu
https://steamcommunity.com/sharedfiles/filedetails/?id=3564369603
ChoGGi  [ophavsmand] 6. sep. kl. 19:35 
Not that I know of, mind sending me your logs?

https://steamcommunity.com/sharedfiles/filedetails/?id=2391106222
IkeFanboy64 6. sep. kl. 18:48 
This mod is great, but one problem I have with this mod is that it sometimes causes crashes while saving or loading. Is there something I'm doing wrong with this mod?
ChoGGi  [ophavsmand] 2. sep. kl. 15:26 
Screenshot?
Beiai 2. sep. kl. 1:53 
How can I hide the missing text menu under each building?:steambored:
Black Jesus 31. aug. kl. 11:48 
ahh ok, excellent. thx bud,:steamhappy:
ChoGGi  [ophavsmand] 30. aug. kl. 0:02 
It's already there, but it's on the default value. It won't show up in examine unless it's been changed (or use the All checkbox to see all values)
Black Jesus 28. aug. kl. 23:58 
i examined the mega mall and there is no such variable editable, only one thats available is the current amount of stuff in the building.
Black Jesus 28. aug. kl. 23:57 
hey ChoGGi, just a quick one, how would i attatch the 'consumption_max_storage' function that you have for diners food capacity to other buildings such as the mega mall? coming back to the game after a few years i got rusty lol
theoffy 31. juli kl. 10:13 
Okay. Thanks mate. Keep up the excellent work you do.
ChoGGi  [ophavsmand] 30. juli kl. 18:59 
Found out what I did wrong, it's fixed now.
theoffy 30. juli kl. 18:37 
I have sorted the Issue by resetting the ECM settings from the help menu. Thanks
theoffy 30. juli kl. 18:10 
The console show the request as true
ChoGGi  [ophavsmand] 28. juli kl. 17:02 
If you open the console (tilde or enter) and paste in:

ChoGGi.UserSettings.DroneResourceCarryAmountFix

Does it show up as true or false?
theoffy 28. juli kl. 14:00 
A big thanks before I raise an issue for all the content you have done for this game. I love this mod and the associated library mod which allows me to play the game a way I want. However been away from the game for a couple of months and now my basic concrete, metals etc only produce 1 item which is not collected. I have removed all mods, including these, and the game works normally. Fresh install and only these two mods and the 1 item mined returns. Any help please and again thanks'
dirkblazejewicz 21. juli kl. 18:08 
thank you !
ChoGGi  [ophavsmand] 21. juli kl. 15:38 
Thanks guys, fixed.
Bad Company 21. juli kl. 11:22 
Just adding my 2 cents here, the "Fill" command is broken has the last few people have said. But that only applies to depots/storage/rockets/space elevator. Factories/miners/production buildings still work with the "fill" command. Empty command still works, got the following Stack overflow error when testing


Error calling Lua function "KeyboardEvent" from C: PackedMods/1504386374/Code/CommonFunctions.lua:558: stack overflow
Maug 21. juli kl. 9:12 
Something in the 7/20 update broke the Fill Depot command.
Creaky the Pirate 21. juli kl. 6:05 
I am having the same issue as dirkblazejewicz, I can't fill any of my depots.
dirkblazejewicz 21. juli kl. 5:55 
hi , the fill command on every depot doesnt work anymore
ChoGGi  [ophavsmand] 18. juni kl. 14:07 
You can clone existing ones with this mod (shift-q), but see the one SS linked to instead.
SoftwareSimian 18. juni kl. 11:54 
You should look at ChoGGi's "Build Menu Deposits" mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3300718649
Machiniste 18. juni kl. 5:16 
hiya, is creating a resource node with this mod possible ? if it is can i know where please ^^"
(been searching for a long time TwT) thx :3
Romanulus 18. juni kl. 3:51 
Of course,and i know what? After a wrote mod instantly start working
Thx for all dlc
ChoGGi  [ophavsmand] 17. juni kl. 16:19 
Do you have my library mod installed?
ChoGGi  [ophavsmand] 17. juni kl. 16:18 
Could you post a link to the full error stack? Or the log would be better

https://pastebin.com/
Romanulus 17. juni kl. 13:22 
dont work (
error loading file AppData/Mods/_color 135 212 155_Expanded Cheat Menu__color_/Code/Menus/ShuttleMenu.lua: ...5_Expanded Cheat Menu__color_/Code/Menus/ShuttleMenu.lua:3: attempt to index a nil value (global 'ChoGGi')
ChoGGi  [ophavsmand] 6. apr. kl. 10:27 
If you mean the weird light show to the left of the construction site, then you can use

Fix Stuck Mirror Sphere Devices
中は空っぽ 6. apr. kl. 2:03 
Good day, please tell me where I can fix this bug in the menu. I tried everything but couldn't fix it. I would be extremely grateful for an explanation.
I am attaching a link to the screenshot
https://images.steamusercontent.com/ugc/20936216340729805/4856F2F38EB41096B533BE771172013FA391EC13/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
ChoGGi  [ophavsmand] 16. jan. kl. 17:17 
I don't mean 5 from that list, I mean in custom value: try putting in 2000 for custom
FlareFluffsune 16. jan. kl. 16:45 
That can't be right, I've previously had drones and rovers set to 5 and sometimes they look like they're drifting when turning they go so fast. Initially I was just trying to speed them up by a small amount so was trying to set them to 2 instead of the default 1.
ChoGGi  [ophavsmand] 16. jan. kl. 16:39 
Ah, it's not mentioned anywhere, but the speed numbers you see in the list are 5 * 1000 (and so on), if you set it to just 5, it'll be real slow.
ChoGGi  [ophavsmand] 14. jan. kl. 15:26 
Thanks, I'll take a look.
FlareFluffsune 14. jan. kl. 12:11 
I seem to be having a problem with the Speed settings of Rovers and Drones. When I enter a custom value, then select it in the list as instructed and hit Okay, it causes every single rover/drone to freeze in place and while I can order them around they will not move.
ChoGGi  [ophavsmand] 9. dec. 2024 kl. 16:14 
No, just a bunch of bug fixes (I update the change notes above for anyone interested).
Hitachi 9. dec. 2024 kl. 9:08 
@ChoGGi Hi there, i notice there is a update, is edit stored resources possible yet?
ChoGGi  [ophavsmand] 23. nov. 2024 kl. 16:33 
See that link I posted below
Sappho of Lesbos 23. nov. 2024 kl. 15:51 
Is it possible to spawn a vista?
ChoGGi  [ophavsmand] 22. okt. 2024 kl. 6:05 
np, I'll see about stored resources one of these days.
Hitachi 21. okt. 2024 kl. 22:41 
@ChoGGi thanks, cheers mate
Hitachi 21. okt. 2024 kl. 6:05 
@ChoGGi like place a new material deposit on empty place
ChoGGi  [ophavsmand] 21. okt. 2024 kl. 5:44 
> also is it possible to add new resource deposit?
Like a new type?
> and is it possible to edit max stored resource in dome serivces building like art store and electronice store?
Nope
Hitachi 21. okt. 2024 kl. 0:04 
@ChoGGi yeah, resupply menu, also is it possible to add new resource deposit? and is it possible to edit max stored resource in dome serivces building like art store and electronice store? i found this mod can edit store resource for diner but i cant found where to edit for other buildings
ChoGGi  [ophavsmand] 20. okt. 2024 kl. 14:24 
In the resupply menu? That shows the default rocket for the sponsor. I can look into changing it.