Scrap Mechanic

Scrap Mechanic

WASD Converter
205 Comments
xowarii Apr 9 @ 9:38am 
useful but, the delay reaction is kinda annoying :RT_rabbit:
Kachow Jun 21, 2024 @ 6:21pm 
verry useful
bowfuz May 5, 2024 @ 2:59pm 
possibility of a whole catalog of letter key gates?
TechnologicNick  [author] May 4, 2024 @ 8:13am 
Connect the converters to a Driver's Seat. Use the logic output of the converters to control your plane.
Fredrik Apr 30, 2024 @ 4:12am 
how do i use this to make like a plane?
TechnologicNick  [author] Oct 11, 2023 @ 10:46am 
I might redo the mod a bit and add proper survival mode support, but rn I don't really have motivation to do so.
dangerzonegaming2020 Oct 10, 2023 @ 4:54pm 
i can't even find it in the block menu i am trying to make a bus :(
Coda Oct 9, 2023 @ 7:38pm 
Wait, you are a part of the Moddatabase mod, and you don't have Survival crafting recipes for this mod?

There's not a single mod out for just WASD converters to make it easier on people who aren't ready to try and DIY their own solution. You'd be a real hero for my friends who are trying to make planes with the Wings mod and a number of other things by giving this mod some survival recipes, perhaps a sensor and logic gate like what exists in Raft Mechanic, and just make mention in your description to say you don't need it.
VENGER7 Oct 8, 2023 @ 8:54am 
@almostanormalperson try connecting it to a controller, and have the controller connect to the bearing, and make it turn 27 degrees(the default steering angle) thats what i do
TechnologicNick  [author] Jul 28, 2023 @ 5:35pm 
Why wouldn't you just use the seat directly for that?
Almost a normal person Jul 28, 2023 @ 3:23pm 
are you ever gona make it so that it can conect to bearings to do the same effect as d and a with a seat

explenation of what i mean

when seats connects to bearings they can turn and then go back to original form im looking for a mod hat dose that and so far i havent been able to find one
TechnologicNick  [author] Feb 4, 2023 @ 7:48pm 
No. You can add it as a dependency so that the game will automatically download it when your mod is active, but you do not have permission to redistribute it yourself.
Ashfon124 Feb 4, 2023 @ 5:36pm 
Can I use this in my versatile mod? i'll give credit :)
TechnologicNick  [author] Jan 11, 2023 @ 10:51am 
You can find some videos on youtube. I don't know why others haven't made it, but I find it boring to make, so I didn't.
GustavGun Jan 11, 2023 @ 2:21am 
why nobody still do it? i'm about blueprint spawner
it's so cool thing
GustavGun Jan 10, 2023 @ 7:42am 
where can i find instruction how to create mods? any idea how to realise my idea?
TechnologicNick  [author] Jan 9, 2023 @ 9:08am 
It's not impossible anymore, it's just that nobody has made it.
GustavGun Jan 9, 2023 @ 2:59am 
i've looking for a special mod for 1 year. Can you create or explain, why it is impossible to do a blueprint spawner? i mean an interactive part that some logic input can be connected, choose a blueprint and spawn it by pressing a button or other logic input. Something similar already exists in Vincling's Beta tools, but there you only can choose one blueprint, put its blueprint.json into the Data folder and spawn in game only by presing E on the block, any other inputs are not available
TechnologicNick  [author] Nov 28, 2022 @ 11:27am 
No
BOMBO Nov 21, 2022 @ 7:06am 
does it also have q and e?
SNOIPA_ Nov 6, 2022 @ 4:26am 
Thx
DianHeart Jun 14, 2022 @ 10:46am 
works beautifully, thank you.
TechnologicNick  [author] Jun 8, 2022 @ 5:04pm 
That branch doesn't exist, but it should work just fine in the latest version.
Copper Boltwire Jun 7, 2022 @ 9:43pm 
does it work for the 0.6 beta branch with custom game modes?
TechnologicNick  [author] Apr 26, 2022 @ 4:20am 
It has always worked in surivival mode, there just aren't any recipes.

You can add any workshop mod to a save file by dragging it to the creative saves directory and selecting mods in the creative menu ingame.
Ϫ C0RE Ϫ Apr 25, 2022 @ 12:58pm 
probably not @ILIKETURTLRS ,depends if the mod creator was drunk
le VAN Apr 25, 2022 @ 8:22am 
survival? does it work if it works how and where can i get it
Ϫ C0RE Ϫ Feb 20, 2022 @ 4:24am 
?
TechnologicNick  [author] Feb 20, 2022 @ 4:13am 
?
Ϫ C0RE Ϫ Feb 20, 2022 @ 4:11am 
(||)
(V) confirmed
TechnologicNick  [author] Feb 20, 2022 @ 4:09am 
Yes
Cpt_Core Feb 19, 2022 @ 8:07pm 
Do these still work?
Ϫ C0RE Ϫ Oct 9, 2021 @ 8:24am 
THANK YOU!!!
TechnologicNick  [author] Jun 5, 2021 @ 12:41pm 
Yeah the solution the community came up with is just overwriting files again. There's no good tool that combines all files and there's also no standard the modders have started using for game file mods. I'm working on a tool that does merge everything properly but it's still far from done.
Der Failer Jun 4, 2021 @ 1:00pm 
Ah ok right, totally forgot about that, i haven't played in some time and assumed this would have been implemented since then. I'm honestly a bit surprised that the community hasn't found a good way around the vanilla limitation here, but oh well.
TechnologicNick  [author] Jun 4, 2021 @ 11:47am 
Yes, but there's no official mod support so there's currently no good way to add recipes for survival mode. I'm also going to rework the mod a bit to make it more balanced for survival mode when the devs (or I) add proper mod support.
Der Failer Jun 4, 2021 @ 3:39am 
Does this mod not work in 0.5.1? I can't seen to find them in the craftbot.
TechnologicNick  [author] Apr 18, 2021 @ 12:04pm 
That's not possible
727272foX Apr 18, 2021 @ 9:37am 
Idea: The gates just receive keyboard inputs, so it it possible to use other keys
TechnologicNick  [author] Apr 15, 2021 @ 1:53pm 
I currently can't check for those. I would if I could.
nah im good Apr 15, 2021 @ 8:59am 
please add Q and E. I need it for flying creations
TechnologicNick  [author] Mar 19, 2021 @ 8:39am 
Yes
es7509 Mar 18, 2021 @ 5:24pm 
can you use and gates
TechnologicNick  [author] Dec 29, 2020 @ 10:10am 
Logic and power connections
Cyode Dec 28, 2020 @ 12:20pm 
what can the converters connect to
TechnologicNick  [author] Dec 14, 2020 @ 7:05am 
Nope, they don't do a lot
Tetra_Twenty Dec 13, 2020 @ 2:16pm 
When i place a creation with these parts back on a lift my game tend to crash a few seconds later do you know why and can you fix ti
TechnologicNick  [author] Dec 4, 2020 @ 5:12am 
It already works for survival, you just have to move the save file into the creative mode saves folder. Then you can add the mod and grab the parts from the /unlimited inventory.
Бyква Ю Dec 3, 2020 @ 7:42am 
Mod is good but there is a question. Will the mod be made for survival? If so, it will be cool.
TechnologicNick  [author] Sep 2, 2020 @ 5:37pm 
Controllers require the part to always be active. The power value then changes the direction of the controller. This behaviour is slightly different compared to normal, as normally the part is only active when a key is pressed. When both a controller and a logic gate are connected, the behaviour is set to normal and the controller might not behave as you expect.