Surviving Mars

Surviving Mars

SSC Buildings Menu
12 Comments
Thundercraft Jul 13, 2023 @ 12:53am 
Is there a chance of this mod getting an update?
Or... can you grant permission for others to update this in your stead?

The last game update was over a year ago. And it looks suspiciously like the devs have abandoned the game to it's current state, so I doubt you'd have to worry about future game updates breaking mods again.
jkfehr96 Mar 12, 2022 @ 4:32pm 
please update all your
mods SSC | Star Queen/King
bongerman85 Mar 5, 2022 @ 12:56am 
You can force update the mod by opening it in the built in mod editor, load it from the menu on the left side, then right click on it and select edit. it will ask you about copying it, tell it okay, then once it loads up you can save it and it will work again. happy modding.
Kai Sep 11, 2021 @ 5:32am 
Hi! Could you update your mods, please? I like them.
maiden4meldin Feb 6, 2019 @ 10:50am 
This is one of my favorite mods, I wish all modders would create their own work station. Cuzz my computer screen outright refuses to conform to the size of display available. it is always just off the screen. so when adding new items to the build screens, I can easily lose icons for buildings. This clears that issue up perfectly for me. Thanks for building it!
blindpower Dec 13, 2018 @ 1:06pm 
Curoius quick three question to the authors. How tired of people arguing, tring to fight, calling your hostile or/and evil are you? (not ad or bot, an idea today gave me)Would you want to be in a community of gamers/ect who brought less shit into your stuff just keeping it simple? Whould you want to make more content for games or this game if it worked out and you enjoyed the group.

Thanks for even thinking of question.

Thanks for some of your other mods too :steamhappy:
SpaceCowboy7 Sep 11, 2018 @ 10:34am 
can u seperate the farms. i only want the farms and not have to sub to multiple dependencys and their dependencys and sub dependencys.
ipaz12 Sep 9, 2018 @ 1:19pm 
well i check and it says mod outdated
Star Queen  [author] Sep 5, 2018 @ 10:40am 
@ipaz12 We've updated all our mods to the latest version.
ipaz12 Sep 5, 2018 @ 6:27am 
please update all your
mods
Star King  [author] May 30, 2018 @ 9:46am 
@𝕭𝖔𝖇 🐱☕ As Haemimont Games persists in having some encrypted files and not publishing their colonist animation codes, nor do they implement them in the editor so other buildings can’t inherit animations unless using the exact same name and code.

Only way for a mod to have the colonist animations would be to replace the existing building thus making animations strictly and exclusive for only Haemimont made buildings.

So, with that being said, the only mods that have colonist animations right now are the ones that uses same ID and code as the vanilla ones which means the vanilla ones change as well.

Curiosity update coming this week so we can hope for the best.
Star Queen  [author] May 24, 2018 @ 11:05am 
@𝕭𝖔𝖇 🐱☕ Yes if you don't have a particular building it just simply won't show up in SSC Buildings menu button (just recommended to subscribe all for full enjoyment), but you need to have atleast 1 of the buildings for the SSC Buildings menu button to show up though, description updated. Enjoy!