Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Those who think this mod will overpower Aegis of Fate, well, it won't. Aegis of Fate and armor scales badly in the game, so the absorption of Aegis of Fate is no difference even if it resets every 4 seconds.
Even if you wear outrageously good gear, Aegis of Fate's possible ~6k absorption is underwhelming when you compare it to Force Field's uncharged 17k or charged 60k absorption and Force Field needs no gear to reach those numbers.
In vanilla, Aegis of Fate procs only from taking actual damage, but if you take damage on elite it's very likely to kill you outright. Your chance to proc Aegis of Fate? Zero.
Kardfogu approved! period.
I for myself played quite a bit with it on one of my Engineers and would say that Forcefield is stronger in every way. On the other side, this can really help with builds that need the charge for other stuff or that have a poor charge gain (Cannon) and even open up new options in certain builds.
Bottom line: Feedback is appreciated. :)