The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Mysterious House
51 Comments
VyzL Jul 13, 2020 @ 10:24pm 
This lookss like a good mod and i would give it a thumbs up, but they need a chest for their items (or if they have it):steamhappy:
jantz_j Jul 20, 2015 @ 6:51pm 
enjoyed the mod so far. The slaves just become followers needing clothes. They don't act like slaves or even happy to be free. Still it was fun looking for the locations. Thanks.
bandon5150 May 9, 2015 @ 6:05pm 
Hum Think not
woody759 Aug 10, 2014 @ 6:57pm 
Looks good.I'll give it a go.
Lec Jun 23, 2014 @ 4:11pm 
love it
Griff Jun 8, 2014 @ 5:08pm 
what can be done with these slaves?
Karma Knight Jan 7, 2014 @ 9:44pm 
I love the look of it & a chance 2 be a slaver.
Wuffderg Jan 4, 2014 @ 1:52pm 
It is in riverwood not whiterun >.>
meerkatt17 Dec 7, 2013 @ 9:43am 
I found it. If you want I could give you some ideas on how i think you can this mod better. There is a good idea behind this mod and I want to bring that idea noticeable.
meerkatt17 Dec 6, 2013 @ 8:26pm 
Where exactly is this house i have looked all around whiterun
CorvaxThePrimarc Mar 28, 2013 @ 7:40pm 
can some one make them chained up or something
Some Random Dude Feb 11, 2013 @ 8:00am 
no thanks
lord scykin Feb 5, 2013 @ 12:31pm 
ok thanks
Some Random Dude Feb 5, 2013 @ 9:08am 
no you have to go to data file's and remove them manualy
lord scykin Feb 4, 2013 @ 9:39am 
never use mod this way do they uninstall from the game if i unsub or only deactivate?
Some Random Dude Jan 25, 2013 @ 8:11am 
if posible cloud somebody add this be able to join the slaver and become their employee
darkangel Jan 15, 2013 @ 4:15pm 
awesome mod i love it
G O Z E Oct 19, 2012 @ 4:37pm 
like S
G O Z E Oct 19, 2012 @ 4:26pm 
make them with like tattered cholthes and make them do stuff for you...
IronSheep Aug 17, 2012 @ 1:03am 
lol u went to alot of trouble hiding those slaves in Sior Marke
Re:Zero Witch's Tea Party Aug 1, 2012 @ 4:12pm 
i will try it
fmax37 Apr 20, 2012 @ 9:51am 
should add like a under ground slave prison outside of whiterun
IronSheep Mar 30, 2012 @ 7:58pm 
the high elf u got is really rude to me
A shot of Jack  [author] Mar 23, 2012 @ 4:16pm 
I might also recomend to look for a mod that forces the followers to equipt the items in their inventory, cant think of the name but I'll have a look at it 2nite and see what I can do.
A shot of Jack  [author] Mar 23, 2012 @ 4:13pm 
hmm, I've noticed that as well but I found if you run the mod without follower changing mods it seems to fix it, might be beths notorious bugs again. next update will include a esm file so hopefully that'll fix the default package issues and make them equipt.
fmax37 Mar 23, 2012 @ 8:59am 
word of advice i tryed to make a vampire follower to take health drain off the hight elf cause they will only use that spell and it dosent do good damage
fmax37 Mar 23, 2012 @ 8:16am 
they wont use the wepon i give them plz fix
Reaver671 Mar 19, 2012 @ 12:50pm 
Praise the lord! There is FINALLY a female High Elf follower in the game! Although... I think her head is a bit... mismatching in terms of skin colour with the rest of her body. Just a slight glitch I'd thought I bring to your attention.
A shot of Jack  [author] Mar 8, 2012 @ 2:06am 
*SPOILER*!!! yes there is a few others including a female high elf, i didn't know how to direct this comment without spoiling something about the upcoming add on
Reaver671 Mar 7, 2012 @ 12:22pm 
Yeaaaah, I do like the range of followers that are available but I am still not seeing any female High Elf followers. Wouldn't it be complete if at least one female High Elf was added?
A shot of Jack  [author] Mar 6, 2012 @ 1:17pm 
referring to fallen, I've noticed that the sometimes when you add new buildings ect into a current cell sometimes for some reason it won't load the image but it'll normally load the door. I'm not sure how to go about fixing this but I'll have to do some research to figure it out. as annoying as it can be I found reloading a save game usually fixes it but if it doesn't lemme know I'll see what I can do. now wkalbe I've updated the latest version on nexus the problem should be fixed, if it isn't then check that your not running any mod that might conflict with followers packages multi followers is an example. if the problem still persists just list me the names of slaves with problems and I'll see if there is anything I can do on my end.
Infinitoz Mar 6, 2012 @ 11:42am 
I loaded this mod and i found no house or nothing...
wkalbe Mar 6, 2012 @ 1:44am 
I loaded this mod from nexus and the slaves would not follow me . What the point of having followers stuck in their cell. I would like to try but is the problem fixed?
A shot of Jack  [author] Mar 4, 2012 @ 7:19pm 
refering to tyson it will happen down the track when I have a bit more time from work and KIKO I was sure I fixed that issue it might be a conflict of mods or... I missed something again, I'll look into it for ya but just check your mod list and see if there is something related to companions ie if you run a multi followers mod and already have a follower active it won't allow you 2 recruit anymore.
65y KIKO Mar 4, 2012 @ 11:39am 
How can you actually get the slaves out of their pens?
I used the keys but they still won't follow me
Talimat Mar 3, 2012 @ 4:52pm 
you shoul make it so you can make it profitable to sell an buy slaves
A shot of Jack  [author] Mar 2, 2012 @ 3:49pm 
I'll look at the the distance for the table and door I thought it was fine but I'll look into that, I was considering a map marker for the place but because it is just a building just outside of riverwood I figured to leave it, as for the vendor he is only available to sell inside the actual basement cell (where the slaves are found)
Sequ0ia Mar 2, 2012 @ 3:38pm 
There needs to be more space between table and door. A sign or map marker would be nice too. Oh, and I never found the vendor. The guy inside just said basic lines.
A shot of Jack  [author] Mar 2, 2012 @ 2:20pm 
hmm... thought I fixed that bug, I will look into both of the issues I think because the standard follower package refers the default home as the editors location when they dismiss themselves they wont return to their point of origin unless you completely reload the cell ie fast travel to whiterun and back. I'll test out a few theories I have and get back to ya.
MisterSpock Mar 1, 2012 @ 2:23pm 
this time went pretty smooth ..... the nord still wont follow but the redguard, and the woodelf will the wood elf followed until i dismissed her and she went back to the close est she could get to her cell without going in, went up and down the stairs no problem at all this time!
MisterSpock Mar 1, 2012 @ 2:37am 
i'll try again sometime today and see if it does it again i'll play "by the rules " and buy the slave this time and see what happens ..... i'll let you know thanks for time and effort!
A shot of Jack  [author] Feb 29, 2012 @ 8:55pm 
hmm. thats weird, no i think that might be one of the many bugs that the bethesda needs to exterminate. I had some thing sort of like that with another mod i had to abort.
MisterSpock Feb 29, 2012 @ 6:06pm 
hey Jack I said that "i could get out of the bedroom" I meant that I could not get out of the bedroom up to the outside exit! could not climb the ladder is that something to do with not buying the slave? just curious
A shot of Jack  [author] Feb 28, 2012 @ 3:27am 
lol yeah had long hours at work that day thanks for the few modder errors that I'll comtribute into the next edition
MisterSpock Feb 28, 2012 @ 2:40am 
just a couple of observations the redguard does follow and you can pick her cell door i had no luck getting the nord to follow, but the high elf would also the slavers log states that the dark elf is female she is mighty ugly for a female. also this is something that I may have messed up myself after leaveing with the red guard (one that I didn't pay for) even though I did buy the wolf armor, I could get out of the bedroom floor up to the exit also seem to have lost the slaver in the process. Love the concept, it would be nice if they were expendable use them up and go buy more or on the other hand rescue them from the slaver I'm sure you have a plot. I'll definitely be keeping my eye on this one, keep up the good work!
A shot of Jack  [author] Feb 27, 2012 @ 11:41pm 
But I'll be nice and have a look make sure I haven't screwed it up somewhere
A shot of Jack  [author] Feb 27, 2012 @ 11:41pm 
hmm... must be a glitch or sumthing have you tried reloading cell or save?
A shot of Jack  [author] Feb 27, 2012 @ 2:19am 
yeah only problem is u might have to share the bed with that high elf lol
IronSheep Feb 26, 2012 @ 11:41pm 
very intersting indeed, looks like the type of house tht i can live in
A shot of Jack  [author] Feb 26, 2012 @ 1:05am 
cheers it's a working progress, already started on the next part.