A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Minor Town Garrisons
154 Comments
Coach Mar 24 @ 11:22am 
Rend3rr, no
Rend3rr Jan 20 @ 3:05pm 
Does it work with Shieldwall mod guys?
jamiegordon1427 Jan 10 @ 7:53am 
needs updating game crashes once in battle
vincent.riere Dec 1, 2024 @ 4:04am 
The game is so much more enjoyable because to you ! Thank you for your work :steamthumbsup:
Ratich Oct 26, 2024 @ 12:57am 
@NUTCRACKER No mods block achievements
NUTCRACKER Oct 19, 2024 @ 7:44am 
@zumm may be only at new games
NUTCRACKER Oct 19, 2024 @ 7:43am 
but this is also the same non-historic thing..as in the game these are only farms , mines, production halls - no real cities with real garrison. the game devs mad it only for fun. they should have not implement the area loss if you take such a production area. it is only an outsourced building, as we have less buildings in provinces. (compare attila)..but they need to do it, as they wanted to offer us a lot of regions
zumm Aug 13, 2024 @ 2:46am 
garrison is created, but it does not affect the game
wallAce Jul 5, 2024 @ 8:56am 
I am going to assume this works
Antonius Jul 3, 2024 @ 8:47am 
Working.
Antonius Jul 2, 2024 @ 3:22am 
Is this working or not?
easytarget Apr 20, 2024 @ 6:10pm 
So, by not working are we talking doesn't run at all or just doesn't play nice with other mods?
Commando Jackass Mar 6, 2024 @ 2:56am 
Not working in 24, please update
bushbatos Jan 5, 2024 @ 9:19pm 
Update Pls
NUTCRACKER Dec 30, 2023 @ 9:05pm 
is it possible that it blocks the achievement in game of the church tech tree? I have 3 or 4 full built church buildings. and the tree is not free for research. beside this mod I have only unlimited governors. but a changed building would make more sense.
Il-Khan of Persia Oct 27, 2023 @ 4:56pm 
Can this mod be made compatible with the Shieldwall overhaul please?
olivier.amiet Jul 5, 2023 @ 10:43am 
hey man...

update plz...THX
RuffgarOfLothian May 2, 2023 @ 12:43am 
this still work?
Sheph Nov 15, 2022 @ 4:38pm 
It does work with Radious.
Sardorim Jun 30, 2022 @ 3:14am 
shame it doesn't work with shieldwall.
Grubbs008 Apr 11, 2022 @ 3:57pm 
@Coach - No it does not work, the game will hang when you launch it.
Coach Feb 20, 2022 @ 5:14am 
So, is this working with the legendary Shieldwall mod ?
Gman9090 Jan 16, 2022 @ 11:27am 
Yet another masterpiece by Dresden! Thanks for all your time and effort!
sam.pidgeon Dec 17, 2021 @ 1:04am 
@SkynOs I made a similar garrison mod for shield wall overhaul

https://steamcommunity.com/sharedfiles/filedetails/?id=2684257273
GreedoSh0tFirst Nov 5, 2021 @ 8:03am 
for those that have the mod crash your game try loading it last and see if that works if not try first.....i used this mod for several run campaigns before it started crashing like many of you were saying. So i first unloaded the mod, started the game then loaded the most last and it worked
sam.pidgeon Oct 18, 2021 @ 5:25pm 
Can confirm this mod works with 1066 conquest mod as that is vanilla based just set in different year
sam.pidgeon Sep 9, 2021 @ 1:13am 
Works for me be great if units upgraded though and have better units once certain techs researched
Skyn0s Aug 25, 2021 @ 12:31pm 
would be great indeed to have a compatible version for Shieldwall !
Mr.Oscar Aug 23, 2021 @ 12:31am 
When are we gonna get update?

Update is only reason currently why the game is crashing because the lack of updating. So when we are gonna get it? :lunar2019deadpanpig:
K-O-S-M-O-S Jul 18, 2021 @ 5:46pm 
This mod absolutely is responsible for crashing the game on startup.
MJT May 23, 2021 @ 8:41pm 
Great mod. Anyone having a problem where the garrisons wont replenish? The AI garrisons replenish but mine often sit at around 20% strength at all times
Ganon Cannon May 23, 2021 @ 2:58am 
Def needs an update crashes on start.
HolyMolyOllyPolly May 12, 2021 @ 10:58am 
Works fine for me, just wish the units would upgrade to higher tiers when I finish the required research.
Tomato Jockstrap Apr 17, 2021 @ 5:44pm 
Needs updated. Makes my game crash. Great idea though, hopefully someone updates it!
Captain#Crunch Mar 2, 2021 @ 2:41pm 
last I tried this mod it didn't work at all, is it fixed now?
idiotdoomspiral Nov 30, 2020 @ 6:56am 
Lol, this mod was posted on the 1st of May 2018, and the game ToB was released on the 3rd. Its great that we need mods for these games before they even release them.
Heikel Jackson Oct 7, 2020 @ 4:52am 
Thank you for all your hard work on TW! this would be awesome if it would somehow be compatible with the shieldwall mod. Thanks again!
Visita Sep 10, 2020 @ 7:50am 
I was so :stress: with that Tom and Jerry thing against an army of one guy. It solved my problem very well. Thank you!
Simonson [29th Ret.] Jul 28, 2020 @ 9:40pm 
Easy mode mod.
rtwjunkie Jul 16, 2020 @ 10:11am 
Hi Dresden! I third the question. Is there something that makes this not work with Shieldwall overhaul? Have they modded it so that they actively have garrisons of 0? It seems that could be the only reason,. as the absence of any garrisons, like in Vanilla works for this mod.
mcstud77 May 29, 2020 @ 7:34am 
I second JCB206's question
JCB206 May 17, 2020 @ 10:05am 
Hey Dresden, love your work. Big fan from Rome 2 and Attila! Just curious, I think this submod would be the greatest addition to this game since Shieldwall, but it doesn't work with it currently. Your description says not to use it with other overhauls but I wonder why not Shieldwall? Shieldwall, as you know doesn't add or alter minor town garrisons... So could you make a Shieldwall version or perhaps tell me why is doesn't work with it? Having 6 men general units sacking three minor towns in three turns is ruining and otherwise great mod. Thanks man and gain, really enjoy your work!
DoubleFishes May 11, 2020 @ 3:58pm 
Im sorry, but does this add garrison to ALL settelments? because Radious does NOT add them to all the villages and towns, so im confused why it wont work together
urdnax May 11, 2020 @ 8:27am 
Great mod! Is there any way to have the units upgraded once the unit tech upgrade is unlocked? I've noticed that garrisons in major towns upgrade, but in minor towns they don't.
Stride May 2, 2020 @ 1:06pm 
Played for 30 seconds without this mod.... immediately realized why I had it installed in the first place
Rooksmoor Mar 31, 2020 @ 11:25am 
This mod is excellent. It really resolves a problem with the vanilla version of villages simply being overrun even by a tiny army. This led to a see-sawing back and forth with you having to go back constantly to liberate a village especially if it had a vital resource. This mod does not make things too easy but gives you a fighting chance and can slow down a big army rather than allow it to simply cut through your kingdom without you being able to do anything to stop it. Simple, but a great addition; revived my pleasure in Britannia.
Emperor Cheesius Secundus Jan 7, 2020 @ 6:18pm 
Great mod, works fine. However, I think I'll play without it for a bit. It makes the game a bit too much like Atilla for my liking XD
Cozy Moses May 11, 2019 @ 9:51pm 
Anyone else having an issue where the AI only sacks settlements and doesn't occupy?
|Gaza|EGY-SA3KA Apr 20, 2019 @ 5:54pm 
@Dresden Ty and Sorry :D
Dresden  [author] Apr 20, 2019 @ 5:51pm 
Its been updated for a long time