Torchlight II

Torchlight II

Engineer Tweaks (v.4)
14 Comments
Thomas Roderick Mar 8 @ 6:36pm 
This is supposed go on top of Improved Engineer Summons , right?
Metalhead1652 Jan 18, 2017 @ 7:06pm 
distinguishing the tremor effect was REALLY needed

before: it would just look like the ground is shaking and that's all, it would've been more fitting with something like emberquake mixed with seismic slam's particle effects because without anything that really shows up on the screen you really wonder if the attack was even used!
Delta Pangaea Sep 5, 2013 @ 6:39am 
Huh.

Kinda silly that the maximum number of mines you can throw out isn't a multiple of how many you actually throw out. Also, big tremor boom? Thanks kindly.
Haette  [author] Jun 1, 2013 @ 11:27am 
Sure, go ahead. Just keep an eye out because it does change some default files, if you have other engineer mods it could conflict.
mamba Jun 1, 2013 @ 8:51am 
Hi, I would like to integrate your mod into the mod-merge mod I am currently working on and building for personal use (and intend to later publish). Please let me know if you are ok with this. Thanks
NoHome Apr 13, 2013 @ 4:44pm 
@Marvin when launching torchlight, instead launch the mod loader. Use checkboxes to add or remove mods to and from the queue.
Maxson Apr 7, 2013 @ 11:47am 
Very cool -
Digi Apr 2, 2013 @ 4:31pm 
Seems nice. I will try it.
Nosbox Apr 2, 2013 @ 3:40pm 
Just click on the "Subscribe" button, Marvin.

Thanks a lot for this mod!
Olde' me drink Apr 2, 2013 @ 3:03pm 
can someone PLEASE TELL ME how to add this to my game?!?!
NecroFenix Apr 2, 2013 @ 2:17pm 
Really like the new visual effect of tremor
tsuelue Apr 2, 2013 @ 1:37pm 
It´s just graphics, the spider mines didn´t get buffed. That would be like buffing Superman... ;)
Very nice mod nonetheless.
Haette  [author] Apr 2, 2013 @ 10:27am 
I also considered dropping them to 9. That wasn't a balance thing so much as a "stop exploding when I just want all of you ready" thing.
Euphytose Apr 2, 2013 @ 8:51am 
Buffing the already overpowered spider mines doesn't seem like a good idea.
Graphical indications are nice though.