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command for the Knights of skyrim
Gives the player immunity to damage for 20 seconds and slows time for escape routes. You can still use weapons and fire arrows at people in the "time halt".
Costs 1,000 magicka due to the OP outcome.
Also increases the carryweight while using the spell. (I'll leave the magicka and carryweight to you)
A spell that will ressurect someone/something that's dead, cost about 100 magicka, it would be really awesome if you would add it or something like that ^^
Also if you could add a spell where you conjure an Axe and Pickaxe, it's rather annoying to get that 20 extra points to carry.....
Otherwise, great mod! :3
and maybe a spell that makes your enemies commit suicide that would be neet
there are also summons they can translate into big flashy OP spells like mega fare, hellfire, diamond dust, or judgment bolt so far it looks awesome i am eager to test thanks for making it public
Citizen: HALP!
Me: What, halp? I just healed you?
Citizen: *runs off*
Me: I didn't know Stormcloaks hate Talos? I thought they were mostly Nords...
Guard: DIE!
Follower: * Bitch-slap Guard*
Game: 1000 Bounty added to Solitude.
Anyways, nice mod otherwise. Couldn't find a way to fix the problem but thought it's worth mentioning.
also an explosion of some kind i suppose.
Loving the Final Fantasy btw.