Cities: Skylines

Cities: Skylines

Japanese Canal
32 Comments
badger3d Jun 2, 2022 @ 7:22am 
It looks great but for some reason it shows up as a path not a water structure and water just goes out the bottom.
Erke Apr 23, 2022 @ 9:26am 
People are reporting loading issues and lack of updates with the Network Tiling mod.
Can anyone confirm that both this and that mod works fine with the current version?
Wind of Changes Oct 26, 2021 @ 10:46pm 
How to connect it with roads? Or it goes nowhere.
mjm92150 Jul 14, 2020 @ 7:49am 
Hello,
It's very nice job and is it possible to build this canal in tunnel ?
Or if you can add it for building as tunnel for boat.
Here a link how it's look like :
https://www.urbextour.com/en/urbex-travel/saint-martin-canal-is-the-biggest-underground-river-in-paris/
Sakujo Jul 14, 2019 @ 3:43pm 
Amazing, even greater than the tiny/small canals as they aren't as deep and you can easier decorate the sides with rocks and trees.
Maus Mar 3, 2019 @ 5:09am 
(volvo not included)
Sam_ May 17, 2018 @ 10:46am 
Really nice canal mod. By far one of the best. The large size hidden with the concrete skirt makes it fit as residental or industrial drains. With some creativity you can work it anywhere. https://i.imgur.com/LLLNcrA.jpg
tacticalcrash May 13, 2018 @ 1:41am 
For the road bridges is there an automatic way to create them like you would normaly or do I have to use move it to drag the road over and add props?
mad_bottle May 2, 2018 @ 1:25pm 
I really like this one! makes agricultural districts much more realistic.
But i Agree with @Hatsunekid. Anyways, thanks for sharing this!
Troubadixx May 1, 2018 @ 11:35am 
Ronyx...thank you very much...great work as always. you should make kind of Los Angeles river canal...
HatsuneKid Apr 9, 2018 @ 8:50am 
↓ For the beginning or end of canal.
HatsuneKid Apr 9, 2018 @ 8:47am 
But now we need something,or a prop,or a node like this
https://steamcommunity.com/sharedfiles/filedetails/?id=1357086130
CheekiTrumpeki Apr 7, 2018 @ 3:58am 
NEAT
TheGreatWolf14 Apr 6, 2018 @ 6:50pm 
link plz?
TheGreatWolf14 Apr 6, 2018 @ 6:50pm 
alright. thanks
Ronyx69  [author] Apr 6, 2018 @ 2:10pm 
@Great Wolf If the height difference on the end is big enough that segment appears. And for the bridges I used some props from the docks and expressway pillars I made.
TheGreatWolf14 Apr 6, 2018 @ 2:01pm 
okay. also... how do you make it increass or decreass (where its touching grass and goess deeper in Picture 3 and how u make the bridges with raillings? or only anarchy can do so?
Who the Fok Apr 6, 2018 @ 11:16am 
you probably need to use anarchy and an invisible road
TheGreatWolf14 Apr 5, 2018 @ 5:03pm 
do cars drive down it too?
UNFU Apr 4, 2018 @ 10:52pm 
is it possible to make this connect to the vanilla cannal?
Overlord Apr 4, 2018 @ 4:28pm 
Without ability to read asset requirement this asset sucks! :D
Eva Apr 3, 2018 @ 1:04am 
pls mek american canal k thx downvoeted
UNFU Apr 2, 2018 @ 7:24pm 
dude you are on fire
KWetzel93 Apr 2, 2018 @ 4:11pm 
Hey Ronyx69,

these are great!. Thank you. Using the pavement skirt idea, is there any way you could make a quay with a top using that. Would be so much better then having to have a "raised" top like all other quays have that not only looks ugly, but dosent match any pavemnt or asphalt textures in game. Would be a game changer I think. That is if that's possible. Just wondering.
ThatEvan Apr 2, 2018 @ 3:53pm 
plz Rony y car no float
Danoir_ Apr 2, 2018 @ 1:08pm 
tree version plz
Katalepsis Apr 2, 2018 @ 12:55pm 
PLZ Y NO MEK BOAT :boycry:
Lost Gecko Apr 2, 2018 @ 11:50am 
dis is not canal is a car there so is road liar!
Nano Apr 2, 2018 @ 11:32am 
Beautiful. Thanks for your work.
Portu Apr 2, 2018 @ 11:04am 
Wen mek train version
Hafiz Apr 2, 2018 @ 10:52am 
nice
Armesto Apr 2, 2018 @ 10:41am 
can u mek bridge version plz thx