Tabletop Simulator

Tabletop Simulator

Unbroken - PnP Version (Scripted & Improved)
17 Comments
Watafaka  [author] Jun 13, 2019 @ 4:19am 
@Maccers, sorry but I really forgot how to play this game and how the scripts used to work, it`s been some time since I last opened this mod, so I can't really help you with your problem.
Maccers Jun 13, 2019 @ 3:23am 
Loving the scripting although I don't understand how it works with combat. I've won the fight but can't seem to get rewards ive tried moving the food icon forward but it wont allow it. Do I have the drag the tokens instead of just clicking the scripted token move red icon? :D
Isthar Apr 26, 2018 @ 3:37am 
@GabrielM, Wow!! Thank you!
Watafaka  [author] Apr 26, 2018 @ 1:00am 
@Isthar, my bad, actually the downgrade weapon is not available, you just have to pull the card out of it`s bag. I did fixed the items in the bag and now those have the buttons on them.
Isthar Apr 26, 2018 @ 12:49am 
Awesome mod! Thanks!
I didn't find how to downgrade my weapon. Is there a way to do that? I took the card from the extra bag, but the actions on it where not avaiable as it wasn't in its place.
Shiaoran Apr 22, 2018 @ 1:22am 
Yes, I'm new to it XD
I believe they moved when I moved the events by hand. I've played it in VR, and wanted a realistic feel, so I didn't use the shortcuts. Too bad TTS doesn't have VR hands though.
Watafaka  [author] Apr 21, 2018 @ 5:14am 
@Shiaoran, actually the trackers move when you do speciffic actions, like scouting for example.You click the button to scout and on the tracker sheets the trackers move to consume the required resources...you dont have to move the trackers by hand. Also you can click each number on the tracker sheets for the tracker to jump there, or you can click on a effect/rest on the event cards and trackers will move to add/remove resources from that specific event. The trackers are supposed to move based on your actions, it`s nothing weird about it. I assume you`re new to TTS. :)
Shiaoran Apr 19, 2018 @ 7:01pm 
Thanks for this incredible version! It made me sad that the physical game won't have custom tokens, though.
I'm not sure how stuff is automated, other than drawing, discarding, and rolling the dice. I found it weird that the trackers moved randomly from time to time.
Please line up conditions alphabetically and weapons by tree, for convenience. I like to place conditions to the left of everything else, and weapons to the right. HAving the turn guide sheet handy would be nice too.
Watafaka  [author] Apr 16, 2018 @ 2:40pm 
This is weird since all files were uploaded on Steam's cloud, not external ones...
Krumpli™ Apr 16, 2018 @ 12:34pm 
The level 3 and 4 monster cards were blank for me too, but here is how to fix it: Right click the object that is blank, select "Custom" and press "Import". This will make the game load the image again. This worked for me and hopefully will work for you too.

Thanks for the upload, GabrielM! I'll be sure to post feedback.
araziel Apr 13, 2018 @ 11:06am 
This is great stuff! Backed the KS, but this is fun in the meantime
Watafaka  [author] Apr 10, 2018 @ 5:13am 
BIG UPDATE

- Almost everything is now automated.
- Added scripted Tracker Sheets
- Added Draw/Discard buttons for the events.
- Adedd buttons for resting or taking actions from the event cards
- Scripted upgrade/downgrade of weapons.

Big thanks to Kijan for his awesome work on this scripts!
Watafaka  [author] Apr 4, 2018 @ 1:39am 
I`m glad Ric, I also pledged after finding it on TTS, it`s a great solo game :)
Ric Apr 3, 2018 @ 4:34pm 
Cheers for sharing, GabrielM. Didn't know about this game, and I just pledged after trying it! Great solo game to play in between waiting for friends to turn up for some Gloomhaven.
Watafaka  [author] Apr 3, 2018 @ 2:20am 
I don't know what the problem is/was but seems to be fixed now.
Watafaka  [author] Apr 2, 2018 @ 3:24pm 
Hmm, that' weird! Worked fine last time I checked, must be something wrong with the cloud backup. I will fix it in the morning. Thx for letting me know!
Mr McChew Apr 2, 2018 @ 2:15pm 
You level 4 monster cards and a lot of your encounter cards are blank.