Sid Meier's Civilization V

Sid Meier's Civilization V

Kiang's Crimea
29 kommentarer
Sickly Chain Bartlesby 9. dec. 2021 kl. 13:48 
Ive had a problem with with this and I really want it to work but none of the decisions are working for me they just say TXT_KEY_DECISIONS_KIANG_CRIMEA_LIB_1 and TXT_KEY_DECISIONS_KIANG_CRIMEAN_ALLIES, also as a side effect for some reason Elincia's leader text is all caps. If needed I can send screen caps
Shitdivers 26. mar. 2019 kl. 22:58 
Thanks!
Kiang  [ophavsmand] 26. mar. 2019 kl. 10:09 
@N7 Commander John: The TopPanel is replaced so that the Happiness and Golden Age points bonuses appear in the "top panel" summary of bonuses and effects. It's purely aesthetic. I would delete the EUI file called "TopPanel.lua" (because I just don't like EUI) but if you don't mind having the math be incorrect on your TopPanel, you could also delete the "TopPanel.lua" file in this mod.

Either way, if you get rid of one of them, the two should work together just fine.
Shitdivers 26. mar. 2019 kl. 1:49 
Kiang, what exactly does the TopPanel files in this mod change? EUI doesn't seem to be working properly with this.
Laughing Dog 1. jan. 2019 kl. 14:04 
So I find that if I'm playing a game with Elincia in it and I'm not controlling her, I pretty much have to kill her off first thing. Congratulations on making her that aggravating in the world council.
Kiang  [ophavsmand] 12. juli 2018 kl. 14:02 
@Gar Ush Khan: Sorry man, but this mod is Elincia's time to shine. ¯\_(ツ)_/¯
dANE 12. juli 2018 kl. 11:59 
*Didnt see any ike

well fuck you too
Kiang  [ophavsmand] 30. maj 2018 kl. 7:32 
@gr8penguinking: I sure do! Thanks for the ideas, a lot of them line up pretty well with what we were already thinking. Sounds like we would be welcome to have you on our Discord! Here's the link, it's where you'll find the lastest updates: https://discordapp.com/invite/bCvvftW
gr8penguinking 29. maj 2018 kl. 15:12 
Do you have any plans to finish the Tellius civs by adding the Laguz ones? Bird Tribes could get a bonus to naval combat and recieve gold from naval victories ("shipless pirates") Beast tribes could get a bunch of bonuses from forests, and goldoa could have a really high combat bonus inside friendly territory. just some ideas
Miath 31. mar. 2018 kl. 11:13 
I approve of this remake of the original Crimea mod also by you. :P Remain awesome~
Kiang  [ophavsmand] 30. mar. 2018 kl. 11:27 
@Real: Thanks! Means a lot. :)
Shishiyon! 30. mar. 2018 kl. 5:06 
You went really far beyond and above with this one. I can definetly tell that you have a strong emphasis on using Sukritact's mod with this civ. I especially love the writing for some of the events. Very interactive and thus, most exciting.

Thanks!
Kobazco 28. mar. 2018 kl. 16:20 
There are 15 main series Fire Emblem Games.
Dagonator 28. mar. 2018 kl. 13:44 
theres fire emblem 9 and 10?! wow i am misinformed
Timelord Sheep 28. mar. 2018 kl. 11:50 
Prepare to get invaded by Russia
我真的要为所欲为了 28. mar. 2018 kl. 11:31 
6666666666
Kiang  [ophavsmand] 28. mar. 2018 kl. 10:42 
@DagothUrWelcomesYou & Flazzorb: This mod adds the fictional "Kingdom of Crimea," which is a civilization that appears in Fire Emblem 9 and Fire Emblem 10. I apologize if you were expecting the historical Crimean Khanate. I assure you that it is not mislabelled. I made sure to label it as a fictional civilization very clearly in the workshop thumbnail and in the first paragraph of the description.

Nevertheless, thank you for your feedback.
Flazzorb 28. mar. 2018 kl. 8:20 
You mislabled this as crimea.
Dagonator 28. mar. 2018 kl. 8:08 
theres a character in fire emblem named "crimea"?
lol for a second i thought this was about the krim khanate
Mechanite 27. mar. 2018 kl. 21:46 
Not every day you see Fire Emblem at the front of a game's workshop page.
Darmok and Jalad at Tanagra 26. mar. 2018 kl. 11:00 
i havnt been this excited to try out a civ 5 mod for a long time
Vlat 26. mar. 2018 kl. 10:51 
I'm gonna try this mod out soon, really love the idea of giving the players an easy option to make balance adjustments by themselves.
Kiang  [ophavsmand] 26. mar. 2018 kl. 10:25 
@nicovallejos: Both Elincia and Ashnard have unique DiploText. They are neither "blank" nor a "work in progress."
nicovallejos 26. mar. 2018 kl. 6:18 
Perfect! So this was the renovation of the Elincia mod. So, Crimea is now the diplomacy-oriented and research-oriented civ.

Meanwhile, Elincia's DiploText that Typhlomence has made is currently "Work In Progress", along with Ashnard's DiploText. Hope it will fill all the blanks by the next updates
Kiang  [ophavsmand] 25. mar. 2018 kl. 18:58 
@spoon98: Ah, my apologies then. I misunderstood the question. E&D has decisions that can only be enacted "from the start of an era," like the Public Transport one iirc, and also ones like mine that can only be enacted "up to the start of an era." I agree that the wording can be a little confusing sometimes.
spoon98 25. mar. 2018 kl. 18:57 
or it says only avaliable in that era without saying beggining or end of era, or when you completed researcher on a technology.
spoon98 25. mar. 2018 kl. 18:45 
I was only confused because the wording was different from others events and decsions.they say the decision is avalable up to the era (medival,classical) not only at the begging of it. I thought you were just trying something different approch with that decision. thank you
Kiang  [ophavsmand] 25. mar. 2018 kl. 17:32 
@spoon98: When you get to the beginning of the Classical Era, it should be very obvious, because a large splash screen will appear saying "Welcome to the Classical Era!" This will occur once you have researched:
A. any technology from the Classical Era
B. all of the Anicent Era technologies
Whichever comes first will trigger the entry into the Classical Era. And yes, anything that requires the Classical Era to use/enact/build should be available on your first turn in the Classical Era and remain so until the end of the game.
spoon98 25. mar. 2018 kl. 14:26 
Whats considered begginging of classical era is it the first turn you enter classical era?