Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






That said, it has never happened to me as the only mod (Builders) active so far.
The restart fixes it, annoying but it's not on this end. I was testing a different mod solo (not mine) and it did the same thing, so I don't think this issue is specific to this mod. Keep in mind these are tweaks to current settings nothing new has been added to the game. I *think* it's conflicts, not entirely sure, but if anyone is tasting, make sure to disable all mods and then go back to the main menu to force a restart. Maybe that's the key, not sure.
I will consider removing the faster fix modification just in case that's the one. Not sure I want to do that cause I like it :)
For what it is worth, I have loaded a few workshop mods that do NOT tell you everything they are doing.
Drones are not repairing cable faults anymore.
Will try to test with other mods and report back.
if anyone can tell me what might be causing it, I'd fix it. I have been through it several times and cannot see anything so maybe it's just a case of needing another pair of eyeballs on it.
If somone finds it, let me know.
@Hope669 That's the game, not the mod. They are going to fix it in an update, as of now every new colonist pins itself to the hotbar by design (flaw)
I checked my mod, there is only one setting for repairing leaks.
It is called: DroneRepairSupplyLeak it is set at -85% which means it now takes under 30 seconds to fix instead of the standard 3 minutes. There is nothing else in the mod that conflicts with this or would cause a drone not to fix a leak. I have uploaded a new version but unfortunately it will not "fix" whatever issue you are having... sorry.
The lastest version only fixed a comfort level set to 100 due to the Apartments Plus comfort increase on visit value, if someone exclusively uses Apartments Plus, they might have had end game birth issues (too many)
As mentiond in the notes, this should not be used with other mods. Your problem might be due to that. I would imagine using other mods can conflict as they overwrite or conflict with each other.
I will certainly check, and make sure there are no conflicts within THIS mod, but I doubt there is anything I can do based upon what I can see in the editor. For what it is worth, my mod also has the colonist live longer effect (oxygen), so you do not need that one. The other one I have no idea about.
That all said, there are some fixes I am implementing and going through it now (literally) I have to tamper down some of the extra comfort levels because it causes out of conrol birth rates., (lol) So maybe I will stumble across something.
Update incoming in about 15-30 minutes.