Surviving Mars

Surviving Mars

Automated Mines (No Colonists) - English
48 Comments
-AKEVA-BANSHEE- May 15, 2024 @ 3:25pm 
No longer works. Abandoned by creator it seems.
Ballardin Oct 24, 2022 @ 4:59am 
@Porter
"incompatible game version" in mod menu in game
Rootiga Jun 3, 2022 @ 2:31pm 
The issue is you can no longer enable it in the mod menu, it says "incompatible game version" with no option to enable this mod. German version works fine, don't speak it, but it works
Porter  [author] May 22, 2022 @ 5:52am 
Could you pls explain, what is now not working. How the issue is working/not working for you? Will take time to update and information will help
wink351 Sep 9, 2021 @ 3:49pm 
Kezza351
please update
girnas_ Sep 9, 2021 @ 7:23am 
update please
Sol Oct 8, 2019 @ 3:54am 
No work anymore... :(
busyend Aug 8, 2018 @ 2:40pm 
update please?
DuleTnT May 16, 2018 @ 5:35pm 
So, how to turn the building on?
Zippa Mar 31, 2018 @ 4:24am 
I have to ask, as I may be missing something, why is the building just... turnt off? I can't turn it on.
Grimm_Book Mar 27, 2018 @ 7:04pm 
Does this still require people on the planet? Cause it's not working.
Straph Mar 25, 2018 @ 2:35pm 
Specifically the automated rare metals mine amplification upgrade costs 2 polymer, but only increases the machine 2%, the metal mines seem to incrase it 25% for the same price. Could you fix the rare metal mines please?
Straph Mar 25, 2018 @ 2:00pm 
The upgrades don't function as normal. The amplification only adds 2% instead of it's normal 20%. This makes it useless to upgrade.
Acamori Mar 21, 2018 @ 11:43pm 
@requiemfang, sadly it will to easy without required researchment
davidgunderwood Mar 21, 2018 @ 8:02pm 
Most essential mod in this game. Allows for actual growth not reliant on domes
requiemfang Mar 21, 2018 @ 4:22pm 
@Acamori, always available not need to research.
Acamori Mar 21, 2018 @ 2:40am 
This buildings are available at anytime or only after technology researchment ?
CaptainRAVE Mar 20, 2018 @ 2:55pm 
Ah, thought it was just me. Thanks!
X4fyr Mar 20, 2018 @ 2:03pm 
There is a breakthrough, that does exactly this with normal extractors.
Porter  [author] Mar 20, 2018 @ 2:00pm 
'cause i didn't colored them yet. Will work at the weekend on further details
CaptainRAVE Mar 20, 2018 @ 1:40pm 
Why do the buildings appear as a blank white building?
LupisVolk Mar 19, 2018 @ 11:33pm 
It seems that the automated rare metals extractor has a base rare metals production of 7 in the tool tips, while in game it's 2.9 with the Amplify upgrade.
SxSola Mar 19, 2018 @ 5:44pm 
@snakeyes3030 Restarting steam should fix the loading bug, happen to me sometime.
If not try launching Steam in administrator.
snakeyes3030 Mar 19, 2018 @ 4:12pm 
I subscribed to a few mods and made sure thet were checked in the mod manager, i click the disclaimer and my game freezes on the load screen. What did I do wrong?
Rolhn Mar 19, 2018 @ 10:24am 
I dont know if its me but mods dotn seem to be working even though I have them enabled.
LopsidedKitten Mar 18, 2018 @ 5:02pm 
Hey Porter! Great mod. I'm not sure if you're aware that your automated mines stack with the Extractor AI breakthrough, which when combined with Amplify causes Automated Metal Mines to grant +25 Metal a day, and Automated Rare Metal Extractors go up to 8.6 a day. It seems really powerful, especially early on. Was it your intent to have them stack like this?
Porter  [author] Mar 18, 2018 @ 3:21pm 
So now we also have automtic factorys :-D Enjoy: http://steamcommunity.com/sharedfiles/filedetails/?id=1335541474
Porter  [author] Mar 18, 2018 @ 3:13pm 
I could, but the problem ist, i don
t steak portuguese :-D But i will check next week what is possible with the language tables. But that is totally new for me, so i need time.
Riuuzaky Mar 18, 2018 @ 3:12pm 
please. make mod for Portuguese version!
Lisohvost Mar 17, 2018 @ 11:41pm 
How to connect wires and pipes to the buildings created in the editor?
koroed1971 Mar 17, 2018 @ 10:56pm 
Nice MOD! Thanks!
Mile Mar 17, 2018 @ 3:52pm 
Nice, Was wondering why i cant have a more Drone based colony for outdoor stuff and keep colonists inside the DOMES!
Skine Mar 17, 2018 @ 9:53am 
Maybe a bit more then 2% because it changes nothing for me on the mine since its such a low %
george730208 Mar 17, 2018 @ 9:24am 
Yuppee, it is working well now!!! Thanks a lot!!!
ErynnSilver Mar 17, 2018 @ 8:44am 
There's a breakthrough in the game that does simmilar. I would like to have it available all the time. Ty.
Sombraletal Mar 17, 2018 @ 7:53am 
If it is intentiontal for balance reasons fair enough, I will check once I play again, as probably some of your fixes happened while I was playing so if production is now higher that is good. Thanks again!
Porter  [author] Mar 17, 2018 @ 7:49am 
2% refers only to the increase due to an upgrade. The basic production is 10 per day
Gobbygee Mar 17, 2018 @ 7:44am 
Looks like a good mod, what are the stats meant to be for the mine? Is that right it operates at 2% of the normal mine?
Porter  [author] Mar 17, 2018 @ 7:23am 
2% is basically right. This mod should not be an OP, only a possibility, without completely destroying the game and the balance. I'm currently working through a new map with the mod and I'll take a look at it in the course.
Sombraletal Mar 17, 2018 @ 7:19am 
I have production in my automated rare metals mine but however with the amplify extractor upgrade the additional production is only 2% and not 25%. Hopefulyy this was fixed, will reload the game. Thanks for a great mod!
Porter  [author] Mar 17, 2018 @ 6:22am 
Bugfix is online
Porter  [author] Mar 17, 2018 @ 6:20am 
Found the Bug. Just a wrong sign in the wrong line -.- Sorry folks.
Porter  [author] Mar 17, 2018 @ 6:19am 
I'am still at building. Just waiting for Concrete :-D Will fix it in a few. Thanks for Feedback
checker_guy Mar 17, 2018 @ 6:18am 
same problem here, zero output.
Porter  [author] Mar 17, 2018 @ 5:57am 
Seams to be a Bug. Only the Metal or also the Rare Metal Extractor? Have to build it in a new game by my own. Need just a couple of minutes
george730208 Mar 17, 2018 @ 5:50am 
It is not working. Without automation I can run it without people but the daily production is zero! So it is useless! Or am I doing something wrong?
Porter  [author] Mar 17, 2018 @ 5:34am 
with pleasure
Astraios Mar 17, 2018 @ 5:28am 
Thank you for uploading an English version :)