The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dovahyol Castle
87 Comments
Arctic Apr 9, 2015 @ 2:12pm 
how abowt an aetherial forge i will love en aetherial forge in this Castle
GirlsGTFO Mar 9, 2015 @ 4:31pm 
Name means: dragonfire castle
nice name and actually not spamming somedumb word in the dragon language
cartman310  [author] Jan 22, 2015 @ 10:22am 
Any further updates are on nexus.
Hugo Dec 30, 2014 @ 1:23am 
This castle is great , but could you make a totally separate bedroom for the Dovhakiin?
Necrotic Nov 27, 2014 @ 5:07pm 
why dosent it have a childrens room :(
cartman310  [author] Oct 25, 2014 @ 3:15am 
thanks, if you're on nexus i'll be uploading Dovahyol castle v2 soon.
Naga the Confused Undead Oct 17, 2014 @ 1:21pm 
Wow
cartman310  [author] Jun 26, 2014 @ 5:56am 
Yes, it's all yours.
AlyzanOverLORD Jun 13, 2014 @ 12:39pm 
with this mod do we own the castle Like are we the king of it?
anourkist Apr 22, 2014 @ 8:44pm 
i love this mod. ive only encountered one bug and that was one time i entered the castle and the armor on the mannequins was not visible but was still in the inventory. all i had to do was remove the armor and replace it and it worked just fine after that. regardless, this is definitely my favorite player home mod.
cartman310  [author] Feb 12, 2014 @ 4:29am 
There is an updated version on nexus that might help.
Hugo Feb 12, 2014 @ 2:45am 
Mod is great, but armors en things keep disappearing????????????????
G20 Nov 13, 2013 @ 3:18pm 
I've added this to a collection, I thought you mioght like to know (as it's a compliment) as i know you don't get notifications on this. Thanks for the great mod ;)
Zelinski105 Oct 8, 2013 @ 1:33pm 
i love this because of the throne room thanks dude but it would be nice with a better bridge and the dawnguard castle look is awsome.
~{AN}~ JaySeraphon Sep 1, 2013 @ 4:40pm 
I have been having another problem with a mannequin. every time I leave the Repository and come back one of the statues has the ebony armor armor piece equipped. It doesn't matter if I take it off the mannequin, it just reappears when i come back into the Repository.
cartman310  [author] Aug 30, 2013 @ 4:07pm 
A few people have come across this problem. It must be a conflict with another mod or the load order.
cartman310  [author] Aug 29, 2013 @ 2:40pm 
The map marker is visible from the start. (see first screen shot above)
cartman310  [author] Aug 24, 2013 @ 10:28am 
It might just be a case of moving dov castle mod down ur data list of mods so that it loads after any mods that might be causing it.
cartman310  [author] Aug 24, 2013 @ 10:18am 
I haven't come across that problem. It could be another mod causing it.
~{AN}~ JaySeraphon Aug 24, 2013 @ 8:05am 
Becasuse they change positions, I feel like I'm in a room of Weeping Angels from Doctor Who.
~{AN}~ JaySeraphon Aug 24, 2013 @ 8:02am 
The Mannequins in the Ropistory are moving. When I leave and come back in the daedra and the one mannequin by them have either changed pose or have taken a step. Also, one of the mannequins is in mid-jump.
EleMental Jul 30, 2013 @ 8:59pm 
Nevermind. I just now looked and saw that I need Dawnguard. Shame, you should make one for the base game.
EleMental Jul 30, 2013 @ 8:58pm 
Seems to be REALLY awesome. I would like to subscribe, but I just have to have one question answered: Do I need Dawnguard/Hearthfire/Dragonborn for this?
cartman310  [author] Jul 16, 2013 @ 3:20pm 
Thanks for all the great comments and suggestions. Unfortunately I've been having some trouble with the creation kit so until I get it sorted I won't be updating in case it cause problems with the mod.
shadlow5 Jul 12, 2013 @ 9:44pm 
nevermind i found the bedroom area but i would enjoy it more if it was bigger, because isn't it supposed to be a castle? castles usually have a huge bedroom for the king or lord of the castle right?
shadlow5 Jul 12, 2013 @ 9:16pm 
is there like a bedroom in the castle somewhere if there is i haven't found it yet but i'll keep looking
TritonEXE Jul 9, 2013 @ 9:14pm 
I have been browsing the castle and must say I love it. I do have a suggestion or two. First, I would love to see the people inside the castle given a little more character, other than simply being ways to train and buy stuff. Have some quests made up for them and enable the character to interact with them a bit more. Also, I'd really appreciate if you allowed the character to fully move from their previous house into this one, including their children if they have any. Thanks. Thumbs-up and Favorite.
cartman310  [author] Jul 1, 2013 @ 3:14pm 
Thanks for the comments. In the repository look for the ramp going up on the level where the bookshelves are. At the top of the ramp is a round platform with stands for the claws.
Chrisfragger Jun 30, 2013 @ 11:49pm 
You know I think this is teh BEST home I have gotten so far... BUT is there no place to display your Claws? That is kinda a small but annoying dissapointment. If there is since I see Claw ID Codes in your description could you please tell me where these display areas are?
T-Recca Jun 27, 2013 @ 6:23pm 
i like it alot
cartman310  [author] May 25, 2013 @ 11:24am 
sorry to hear but nobody else has had that problem. I've been using it for months with no problem. It must be a confict with another mod.
Waldo393 May 25, 2013 @ 11:02am 
i cant even enjoy my game having this mod downloaded it shows the bethesda screen and then closes my game that is a serious bug that needs to be looked at and fixed before i even attempt to download this mod again
Hxrrison May 19, 2013 @ 1:10pm 
fit for A vampire
Vibes&Such Apr 27, 2013 @ 1:01pm 
Did not know they were mannequins, i have tried activating them and nothing happens, and any weapon goes right through them. They started in the room for displaying daedric artifacts, and they are slowly moving down the corridor, whenever i leave and enter the repository.
cartman310  [author] Apr 24, 2013 @ 5:09pm 
If you're talking about the two dremora mannequins for displaying the DA's I haven't come across this problem before. Let me know if it's them that are giving trouble.
Vibes&Such Apr 24, 2013 @ 12:14pm 
Erm. Love the mod, but there are two dremora in the repository, and they dont move. Then when I leave the repository and enter again they have moved. My white underwear is brown now.
cartman310  [author] Apr 18, 2013 @ 4:34am 
Thanks for the comments. I've now added the bust, I had forgotten to put it in.
KidaRita Apr 17, 2013 @ 4:01pm 
One thing I noticed, and was slightly disappointed about, was that there was no display bust for Konahriik(Idk how to spell it...). Is it somewhere else or not in the house entirely? Great house, though :) I like the attention to all the artefacts in Skyrim
cartman310  [author] Apr 8, 2013 @ 8:48am 
Thanks, I'll sort in the nrxt update.
Nocturne Apr 8, 2013 @ 6:38am 
the ebony blade holder doesnt work
cartman310  [author] Apr 3, 2013 @ 9:43am 
no kids room at the moment.
megadave Apr 3, 2013 @ 6:16am 
I am subscribing right now, anyway.
megadave Apr 3, 2013 @ 6:13am 
Looks good, haven't subscribed yet... Any rooms for adopted kids?
coldroland [Ger] Apr 2, 2013 @ 3:26am 
Hi, first this mod is awesome, but i have a little problem with the claw pedestals can not get them back into my inventory and I need one of them back for a quest, anyone an idea for this little problem?
Ebonhearted Apr 1, 2013 @ 10:55pm 
great playerhouse =]
Ebonhearted Apr 1, 2013 @ 10:54pm 
Dovahkiin, Dovahkiin, naal ok zin los vahriin'
Our Lord and Saviour Gargamel Mar 28, 2013 @ 8:34pm 
I know my opinion probably means squat but I have to admit this has a pretty cool set of trophie stands, The only ones I think could be better are the Daedric ones, You can do more personalised holders for each one really go to town on them, the rest of it is awesome though.
举头望明月 Mar 26, 2013 @ 11:00pm 
THRONE ROOM
larryddd Mar 26, 2013 @ 12:41am 
thanks for the tip about moving the manny file down under yours it worked fine.
cartman310  [author] Mar 25, 2013 @ 4:04pm 
Update 7 removes it.