Battlezone: Combat Commander

Battlezone: Combat Commander

Aegeis All In One Pack
388 Comments
Katherlyn  [author] Aug 22, 2024 @ 6:24am 
This mod will not be updated
{OTD} Cannon Fodder Aug 21, 2024 @ 6:47pm 
Missing file in the first map after attacking their base scones vs ISDF
Katherlyn  [author] May 5, 2023 @ 10:56am 
No, mod development and updates have ceased.
Lamper May 4, 2023 @ 9:00pm 
Anyone still updating this mod?
Daniel Jan 4, 2023 @ 8:28am 
Please tell me how and on which map to build Fury Tank ??
Katherlyn  [author] Sep 22, 2022 @ 6:10pm 
the Warpigs are F9's custom ISDF offshoot faction that have different textures (when team colors are off) and some weird custom stuff... so no.
Nate Sep 22, 2022 @ 3:08pm 
Just curious, are the Warpigs not meant to have any of the extra units and capabilities like the standard ISDF?
GenBlackDragon  [developer] Jun 8, 2022 @ 5:03pm 
Fixed
DarkonFullPower Jun 8, 2022 @ 3:38pm 
Update: only occurs during MPI, no matter the map or settings I use. Still checking if a certain combination of options is somehow stable.
DarkonFullPower Jun 8, 2022 @ 3:33pm 
Anyone else suddenly unable to use this mod because of a missing mesh?

Log:
---
DIAG| meshread:3574 |16:29:54|90394 |Missing binary mesh cvscav02.msh, use cvscav02.xsi
DIAG| meshread:3587 |16:29:54|90394 |Building cvscav02.msh
ERR | meshread:278 |16:29:54|90394 |MeshMan::Open: can't open file cvscav02.xsi
DIAG| meshread:3631 |16:29:54|90394 |Done Building missing cvscav02.msh
ERR | consolehelper:29 |16:29:54|90394 |Missing geometry "cvscav02.xsi" in file "cvscav.odf"
DIAG| parameterdb:209 |16:29:54|90394 |Last few opened ODFs:
DIAG| parameterdb:214 |16:29:54|90394 | 1 : cvscav.odf
DIAG| parameterdb:214 |16:29:54|90394 | 2 : cbrecy.odf
DIAG| parameterdb:214 |16:29:54|90394 | 3 : MPICheck_aeg.odf
DIAG| parameterdb:214 |16:29:54|90394 | 4 : mpifortbzcc.TRN
[I.L]Methidox Apr 14, 2022 @ 1:16pm 
what is broken about the toon faction.. well, there's the,
"ERROR: AIP files standardtw3.aip not found"
kind of broken. only always when using or fighting the Toon faction
Lanayru Mar 21, 2022 @ 1:42am 
Aegeis, is there a way you could release a toggle for the Fury units? I've always played with these mods even the ones for the OG BZII but I can't stomach when the AI flies two Fury fighters over my stuff, parks it behind my Recycler and melts it in 15 seconds :(
Aegeis  [author] Mar 20, 2022 @ 6:30am 
What is broken about the Toon faction?
[I.L]Methidox Feb 11, 2022 @ 11:16pm 
i have NEVER seen the toons as a faction before. this was something new for this old dog, but its broken.
here's hoping this mod gets fixed some day
Lamper Feb 3, 2022 @ 1:59pm 
i see
Katherlyn  [author] Feb 1, 2022 @ 3:31pm 
Lamper - pretty much, Aegeis is busy with college work and he's the only one that can upload updates for the mod.
Lamper Feb 1, 2022 @ 3:24pm 
have you stopped updating the mod?
Tagesu Nov 25, 2021 @ 10:44am 
bepis
{OTD} Cannon Fodder Nov 22, 2021 @ 10:28am 
Thank you for your work.
Aegeis  [author] Nov 21, 2021 @ 5:15am 
Yes those missing emplacements are what the missing files represent. I never created those variant artillery and/or gun towers for the Cerberi. But they still build up their base and attack you like they are supposed to. The map works.
I am currently pursuing my degree and I don't really have much time to continue modding. If a map is truly broken and non-functional I will make the time to fix it, otherwise I don't have the free time like I used to.
{OTD} Cannon Fodder Nov 16, 2021 @ 9:55am 
You do understand that the Aegeis mods are the gold standard?
{OTD} Cannon Fodder Nov 15, 2021 @ 5:00pm 
Chasm is defective (Scion vs Cerberi on Insane). There is the missing file and they never build mega stuff or artillery or anything more than turrents in most places. Hardly anything on the right side of the map where the bridges are.
Aegeis  [author] Oct 31, 2021 @ 12:02pm 
just played the Chasm map, scion vs cerberi on Insane setting, and the AI built up their base and attacked me like they are supposed to. The odf errors on that map when you select Cerberi can be ignored.
{OTD} Cannon Fodder Oct 30, 2021 @ 7:39pm 
Chasm map playingscion vs Cerberi AI Insane missing cbgtowepu.odf no builder Also with extreme
{OTD} Cannon Fodder Oct 27, 2021 @ 11:06am 
OK Thank you
Aegeis  [author] Oct 27, 2021 @ 10:46am 
According to my MOD Description, which I have already mentioned before that you should read, it clearly says in the 7th paragraph, "When the CPU enemy is Hadean, use the Aegeis Level 1-3 AIP's." I did not write an insane AIP for the Hadeans.
{OTD} Cannon Fodder Oct 25, 2021 @ 6:00pm 
VERY FRUSTRATING!!! Map: Chasm Scion vs Hadean Insane MISSING ageis3ef0.aip
{OTD} Cannon Fodder Oct 24, 2021 @ 5:58pm 
I believe it was chasm
Aegeis  [author] Oct 24, 2021 @ 4:53am 
What map?
{OTD} Cannon Fodder Oct 23, 2021 @ 5:56pm 
Just tried to play Scion vs Cerberi on insane on one of the basic maps only
{OTD} Cannon Fodder Oct 23, 2021 @ 5:55pm 
It is ridiculous how many of the basic maps and scenarios have missing ODF files. No offense but why release incomplete maps. There should be some kind of warning if something is not finished yet before inviting a bunch of friends and then starting a game.
{OTD} Cannon Fodder Sep 25, 2021 @ 7:06pm 
Thanks!!!
Aegeis  [author] Sep 25, 2021 @ 1:56pm 
What you may be experiencing is a normal BZCC bug. The AI isn't very smart and the builder's for numerous races can get stuck in other buildings and cause no forward movement in the game. To verify this, rush towards the AI base and search for the builder, it will be stuck on something and incapable of moving. In this case, try to get to the AI's builder and kill it, this will force the AI to rebuild a new builder and this usually fixes the problem, but not always.
{OTD} Cannon Fodder Sep 17, 2021 @ 7:15pm 
This is really getting frustrating!! Can you mark the maps and AIs that don't work? After a bunch of friends join and I am playing scion vs cerberi and not insane but extreme and the AI doesn't build. No warning of missing AIP. I appreciate the hard work but why release maps etc that do not work????
_Pandore_ Sep 17, 2021 @ 9:09am 
Hi i love your modpack so mutch all in one my favorite mods on one package it's so beautifull ! i have one sugestion can you Add the "Total command race Asset" to your mod pack that can be cool to see some first BZC races.

Have a great day's ! And sory for my poor english .
Katherlyn  [author] Sep 16, 2021 @ 4:13pm 
honestly, don't think so. could port the ones from UEP but they'll look way out of place compared to the updated models and such.
GunNut96 Sep 15, 2021 @ 11:03pm 
Will there be aerial units like long-range fighters, interceptors and bombers? Just asking.
Aegeis  [author] Sep 12, 2021 @ 9:08am 
The first 7 sentences of the mod description states which races support up to what level of AIP. If you try to play an AIP level that is not supported then yes you will get errors claiming that odfs are missing.
Aegeis  [author] Sep 12, 2021 @ 7:37am 
Specifically which maps? As far as I know all the races work in MPI. Not all of them work at all AIP levels however.
Katherlyn  [author] Sep 11, 2021 @ 5:13pm 
ok, well, not sure if it'll be fixed or not.
{OTD} Cannon Fodder Sep 11, 2021 @ 4:52pm 
This is really a shame. Most of the maps have all kinds of missing aip or odf files. You can't play against Hadean anywhere.
{OTD} Cannon Fodder Sep 10, 2021 @ 5:39pm 
Great mod but some maps don't even have the AI setup if you select Hadean for the enemy.
Arif_T Jul 30, 2021 @ 10:35pm 
Here i am asking again to add..........Aerial Units plz?
Katherlyn  [author] Jul 27, 2021 @ 5:04pm 
Unfortunately no, you can't share command. The only thing you could do is give up command and let them take over temporarily. You can not pass a constructor to them either.
MysteriBoi Jul 26, 2021 @ 2:41am 
Hello! Iv'e recently downloaded the MOD and i must say it's amazing! nice work guys!

I have a question though, is it possible to let my friend (while playing MPI) to share my command with whilst constructing buildings and building units?

Kindly let me know how please!
Katherlyn  [author] Jul 4, 2021 @ 5:48pm 
You're so very welcome! We've had a lull in asset and mod development for quite some time, going onto a year now. Maybe we'll pick back up soon and add more
[VI] Benjamin Zuriel Jul 4, 2021 @ 5:16pm 
Thank you for all the effort you guys do for this game. I've been really enjoying this with my brother. :BZCCISDF:
Katherlyn  [author] Jun 10, 2021 @ 2:16pm 
basically what the AI uses is up to the AIPs
Lanayru Jun 10, 2021 @ 1:25pm 
Is there a way to disable the experimental units? This is basically the only mod I use since it adds so much but I can't stand the AI at the end somehow spamming a dozen Fury units with a single scrap pool under their command lol
GunNut96 May 10, 2021 @ 11:22pm 
Can you add more tracked/wheeled units like combat tanks or aerial units like fighters, plz?