Rusted Warfare - RTS

Rusted Warfare - RTS

Uber's Mechs
67 Comments
wild eyes Nov 8 @ 1:12am 
Can you list this a total conversion?
Zckein.mp4 Oct 9 @ 12:49pm 
Uber's Mechs :
Tabs_unit-25 Oct 7, 2023 @ 4:59am 
at last someone uses the mammoth reference from CNC
Lilium Stargazzer Jul 4, 2023 @ 10:02am 
Seeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeggggggssss!!!
NoMasPollo Jun 29, 2022 @ 4:58pm 
Can't use this with other mods that add mechs :/
sheen Mar 13, 2022 @ 5:31pm 
I like cheese
Homar Mar 7, 2022 @ 1:52pm 
I love this mod but it's incompatible with any mods that add more mechs. Please remove the changes to the T2 factory.
ridgecowee Jul 18, 2021 @ 12:28pm 
you cant make other mods T2 mechs in the T2 factory.
thesecretdemo Jun 2, 2021 @ 10:20am 
thank you for the respond
penis bat of infinite pain  [author] Jun 2, 2021 @ 8:34am 
glad you enjoy the mod! unfortunately i can't make the ai use the heavy arty mechs properly, since there's no code to have them deploy in order to attack.
thesecretdemo Jun 1, 2021 @ 11:43am 
hey ı loved your mod a lot but experimental mechs and asault mechs looks same can you change it and also bots not using heavy artillery mech ı hope you do much better
Gonb May 14, 2021 @ 5:01am 
well i dont really like either so yeet
penis bat of infinite pain  [author] May 14, 2021 @ 5:00am 
i didn't like the original one :(
Gonb May 14, 2021 @ 1:02am 
why does it bother me so much that this mod has its own different looking mech enginner
H4ml3t Apr 21, 2021 @ 2:54am 
Thanks for the delicious update
penis bat of infinite pain  [author] Feb 15, 2021 @ 7:54am 
Alright then! 6.1 is out, with some minor tweaks and the Heavy Anti-Air Mech making a return. Sorry for taking so long~
Ionics Feb 15, 2021 @ 2:50am 
Please update it for 1.14! I mean rebalancing things so that they fit with the new vanilla. Would be absolutely worth it, since this mod is one of the best.
penis bat of infinite pain  [author] Dec 8, 2020 @ 3:41am 
Ah right, completely forgot about the game update. Yeah, I'll make a hotfix with a copy of that mech, and I'll rebalance/improve it later. Thanks for the heads up.
Nicon490 Dec 7, 2020 @ 9:45pm 
Even the new Vanilla Heavy Anti-Air mech that was added in the new update is unusable in your mod. Is there a possible way to add that to it? I mean you have all of the other Vanilla mechs in it.
[DGM] Commander[FR] Aug 24, 2020 @ 9:17am 
I understand perfectly
penis bat of infinite pain  [author] Aug 24, 2020 @ 8:12am 
I'm fully aware of that, but the way I wanted the mech factory to work needs a custom building to override the built-in values for the tech levels and build order. Until I can do that without a custom factory (or the mech factory gets 3 tiers in vanilla), it will remain incompatible with other mech mods. Then again, this mod is NOT meant to be used with others that add content to the mech factory, as it changes the distribution of units among tech levels and it would mess up other authors' (and my) intended balancing. You're welcome to make a version of my mod with the regular factory, as long as it's only for private use, or edit other addons to make them use mine (with their respective authors' permission).
[DGM] Commander[FR] Aug 24, 2020 @ 6:32am 
By modifying the mech factory, all other mechs from other mods are unbuildable, thanks
TheDarkOther Jul 23, 2020 @ 10:44am 
oh cool ok
penis bat of infinite pain  [author] Jul 23, 2020 @ 10:42am 
"The 7 new mechs are based on GDI's battle walkers from Tiberian Sun (and some from other C&C games + an original one), but with appearances altered and names changed to fit the style of the game."
TheDarkOther Jul 23, 2020 @ 7:25am 
The Mechs are from C&C the GDI Faction? yeah or?
Koalaman Jul 12, 2020 @ 1:28pm 
thx
penis bat of infinite pain  [author] Jun 29, 2020 @ 4:37am 
Subscribe and the mod will automatically download. If you want the mod file, you can go to a steam workshop downloader or navigate to the workshop directory of the game.
Koalaman Jun 29, 2020 @ 2:21am 
how do i download?
Auber Jun 18, 2020 @ 7:53pm 
E
干雨 May 28, 2020 @ 9:31am 
nice
Geeknificent Mar 24, 2020 @ 11:57am 
I like how no one has pointed out some of these units are inspired by C&C
Nicon490 Nov 9, 2019 @ 7:33pm 
Thats sounds awesome! I cant wait to see what the update will bring!
Thanks Uber :)
penis bat of infinite pain  [author] Nov 9, 2019 @ 4:06pm 
@Rynekore I'm glad you like my mod too! ^^
penis bat of infinite pain  [author] Nov 9, 2019 @ 4:05pm 
I'll hopefully expand this mod and add stuff like the commander mech you suggest, but I don't have much time or ideas to work with at the moment. There's an update I've been preparing for a while now which includes many balance changes, translations and changes to the mech factory, but I've been postponing it for way too long already... Should be out before the end of the year though.
Nicon490 Nov 8, 2019 @ 3:13pm 
I absolutely love this mode Uber! Mech units are my favorite.

Question: Due to the fact that Rusted Warfare is somewhat inspired and based on Total Annihilation and Supreme Commander, Would you and maybe Sushimaki consider makeing a Armored Command Unit (ACU) that can be selected as a starting unit?

It could also be possible to give the ACU personal upgrades just like how the Steel engineers mod does with its units.

Just wanted to share my idea and get your thoughts thx.
penis bat of infinite pain  [author] Jul 29, 2019 @ 6:12pm 
@fedia.pisarev Nice work, glad to see people translating my mod! I don't know any russian so you're doing me a great favor.

I'd be interested in adding that to the mod when I can (I won't have access to a pc until next week unfortunately), if that's alright. I did notice some minor lines weren't translated, I'll list them so you can finish them:

-[action_deploy] and [action_undeploy] for the mobile turret;
-[action_powerUp] and [action_poweredUp] for the heavy mech;
-[action_poweredUp] for the rocket mech

The last line on the rocket mech's description also has "\ n" which breaks the spacing, just a minor issue.

Hope you can finish those and thanks again for the translation!
King Pepega Jul 29, 2019 @ 2:31pm 
MOD IS DEAD!
Silent Ghost Jul 29, 2019 @ 8:21am 
Привет, я добавил русский перевод
Hi, I added a Russian translation

https://drive.google.com/file/d/1ULkTuqUDKipQPuWrMvfMjdPQbgwE04BF/view?usp=sharing
Predaking_20 Jun 28, 2019 @ 6:12am 
nice mod, thats sure!
VenomDragon Jun 13, 2019 @ 7:23am 
i have an idea for a mech, it would cost 7000$, and be able to swap between miniguns and rocket launchers. with a 10 second cooldown between swapping weapons.
Adolf_Tiller Mar 30, 2019 @ 9:23pm 
You should add a cannon mech that has very slow attack and low health, but it has high damage and range. It would be kinda like the floating cannon. it could also need to be deployed to use its main cannon.
penis bat of infinite pain  [author] Jan 15, 2019 @ 8:12pm 
You can copy the workshop link into your steam workshop downloader of choice, or download it from the official rusted warfare discord server: https://discord.gg/wnxcdxp
phaultyplan Jan 15, 2019 @ 7:47pm 
How do i download this mod for my android?
Regunes Dec 26, 2018 @ 5:20am 
mech is op
Fallen Nov 29, 2018 @ 2:08am 
good
penis bat of infinite pain  [author] Nov 1, 2018 @ 4:01pm 
Thanks!
ekc Nov 1, 2018 @ 1:03pm 
it's an ok mod
幻象 Sep 14, 2018 @ 6:55am 
maybe they can move in water,they have big foot
bcbc2425 Jun 10, 2018 @ 9:57am 
:D
penis bat of infinite pain  [author] Jun 6, 2018 @ 1:52pm 
I'll consider that for a separate mod, want to stick with C&C mechs for this one. Seems pretty tough to balance, but could be doable!