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As far as the Midas mod, I've not actually tested them together but all of the added bound weapons in my mod have unique id's so there shouldn't be too much of a conflict. The only possible conflict would be between the modified versions of the vanilla weapons but if you set the load order to load Midas' mod first and then this one, mine should still work.
Hope that helps!
As for the question, I want to add Midas Magic Evolved (http://steamcommunity.com/sharedfiles/filedetails/?id=140412516) , but it also has bound weapons. Will the two mods clash with each other?
I guessed maybe the sword and/or the shield have a 'weight' assigned to them, despite being spirit weapons. So I tried 'sheathing' the spell to make it go away like normal, but the shield remained in my hand. I thought that was odd, but I just manually re-equipped my normal shield. This did not, however, lower the weight I was carrying. Upon further inspection, I found the bound shield (and all it's delicious enchantments) had been placed into my inventory.
I'm not sure if that's supposed to happen, but I assume it's not, so I figured I'd let you know.
that defeats the purpose of bound items
/▌ all over the workshop
/ \ so he can take over
When I tried I went to the conjuration guy in winterhold college and he didn't sell a Bound Waraxe Spell
I wandet to play a Battlemage with a Bound Waraxe in the right hand an a destruction spell in the offhand. The problem here is that the Spell FORCES the shield on me
could have been a nice mod otherwise