Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Dynamic Eyes Script
9 Comments
JusTaGamer May 25, 2020 @ 10:06am 
Ah ok ^^
NSKuber  [author] May 25, 2020 @ 9:48am 
You may not need that in SP, but it does improve immersion of a player model in Multiplayer.
JusTaGamer May 25, 2020 @ 8:19am 
Why i need that, i can see my character only from behind, or is there a function turn camera around player ingame, to see character from front ?
NSKuber  [author] Mar 1, 2018 @ 8:45am 
No, character's head is directed very much not forward in 3rd person model. Especially when running, you can easily notice it. So if you have a model with simple fixed eyes, it's eyes will look at weird spots instead of where you actually look.
Rockittt Mar 1, 2018 @ 8:41am 
In a first person or third person shooter isnt the characters head always looking forward towards the line of sight anyways?, Cool idea none the less, perhaps script it so that eyes can track things like objects, other players and enemies if possible!
The Grongle Feb 27, 2018 @ 11:03am 
When a game in 2011 dosent have dynamic eyes.
Nigmas Feb 25, 2018 @ 2:58am 
i never had such idea :d pretty nice i say
NSKuber  [author] Feb 23, 2018 @ 10:14am 
No original player models have proper eyes which can be used with this.
Spy's Cr3ed Feb 23, 2018 @ 10:12am 
So original player models doesnt support it?