Rusted Warfare - RTS

Rusted Warfare - RTS

MCV
12 kommentarer
seabazian 7. apr. 2024 kl. 17:28 
command and cocker
Bullet 17. maj 2019 kl. 19:47 
Hey how bout another MCV, but its not a starting unit, its just buildable. It creates a construction yard capable of making builders, scouts, and creating buildings with a nanobeam turret. Or it just becomes a secondary command.
Triggered_Atheist 4. feb. 2019 kl. 19:46 
Hey, this'll definitely make for an interesting game.
Qwazzy 22. aug. 2018 kl. 20:13 
I definitely enjoy the concept of this - makes for more static but capable bases rather than legions of builders running around all over the place.

However, keeping a weapon on the deployed MCV is... buggy. For one, the range shown when the MCV is selected refers to the weapon, not its build range, so knowing exactly how far out it can build is guesswork. For another, it often gets confused when being attacked amid building, as it stops building but doesn't attack, and manual input is required to get it to fire at enemies.

I made a copy of the MCV and deployed MCV to my personal mod folder and tweaked it some - mainly removing its weapon and adding other custom mod stuff to its build queue. Taking away the weapon works wonders. It won't get confused with building/repairing while under attack, and the range indicator now shows how far out its builder/repairer can reach.
MladoTouan 21. feb. 2018 kl. 18:08 
Wow thanks, that was quick!
J. Robert Sloppenheimer  [ophavsmand] 21. feb. 2018 kl. 17:48 
Here it is: http://steamcommunity.com/sharedfiles/filedetails/?id=1309322606

The command center should work the same as the default one in this mod.
J. Robert Sloppenheimer  [ophavsmand] 21. feb. 2018 kl. 17:45 
Sure, I'll upload it in a sec
MladoTouan 21. feb. 2018 kl. 16:56 
Could you make a mod with only the MCV buildable from the T2 land factory, without modifications for the other units?
draw 17. feb. 2018 kl. 23:37 
My lil boi its growing up
J. Robert Sloppenheimer  [ophavsmand] 15. feb. 2018 kl. 9:04 
Yep, the nuke launcher was missing from the command center build list. I added it back and it builds correctly now. Thanks for pointing that out!
J. Robert Sloppenheimer  [ophavsmand] 15. feb. 2018 kl. 8:55 
Yeah, I must have missed it somewhere. I'll check it out.
corrodinggames  [udvikler] 15. feb. 2018 kl. 6:01 
Nice, seems to work well, I'll have to try it out in multiplayer. I did notice that the nuke launcher was missing, was that a mistake?