Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Reginleif and the Five Clans
121 Comments
ABCarnage Aug 21, 2024 @ 11:23am 
Thanks for this campaign.
Crow in the cave on hard was too challenging (didn't immediately make hersirs); I still managed to escape past the giants with Eitri and Brokk.

Would love to change this in the last level (I did check some triggers but couldn't find it yet, maybe I am gonna be busy changing that); Only let the Titans spawn and begin attacking when I start building the wonder, maybe building the wonder should take longer (or max builders). I also saw that there were only 2 difficulties... which only spawn 1 attack of 3 raiders... bummer. Letting 1 Titan and than another 1 shortly follow by 2 on easy difficulty and in moderate 1 and than the 3 others would be a nice change (2 waves of enemies). And maybe Hard diff (4 waves of enemies) 4 titans at once? :steamhappy: Just beginning to understand how scenario's work...

Just garbling some idea's to improve it and have a more exciting experience. It surely took a lot of effort. Thanks. :steamthumbsup:
OmnaticSin Jul 16, 2024 @ 12:35am 
Did you remake this campaign? I could have sworn this was far different before.
martin98am Jul 9, 2024 @ 10:44pm 
Excellent campaign, the voices,the ambience and the story really make it feel like a DLC or an extra campaign from the OG game
l0c0le0 May 16, 2024 @ 7:11pm 
hi guys how do i download this campain ?
Epic Ninja Feb 9, 2024 @ 12:44am 
i found Brook and Eitri AI Voices realy funny sounding ngl also cool campaing
Captain Hastings Oct 17, 2023 @ 8:25pm 
Very nice campaign ! Looking forward to play the others, great work !
Lord Capslock Oct 1, 2023 @ 12:23pm 
@T.K. I'm glad if my comments helped :)
Patan I Sep 26, 2023 @ 4:58pm 
Nice campaign. Many many thanks. Looking forward to the update :)
T.K.  [author] Sep 24, 2023 @ 9:44pm 
Thank you for all the information, mate! @Lord Capslock Good timing, too. I'll update the Campaign soon enough and will take a look at those points. Hopefully, you'll enjoy the update.
Lord Capslock Aug 14, 2023 @ 3:12am 
A way to avoid this that I can think of would be to add a check that checks how many units the player who gets the units already has, maybe a current population check or something, which makes it so no more units get spawned until current population drops below <Value XYZ>

This way, no matter if something bugs out and something stops moving and blocks something or someone else, it will never spawn an insane amount of units and just keep going forever.
Lord Capslock Aug 14, 2023 @ 3:06am 
Mission 5, The Crow in the Cave

...where your settlement is supposed to get attacked by Frost Giants at some point. However, for some reason, they stopped coming, which I didn't think much about... until I finally decided to attack and free the forge. At that point there was... Frost Giants and trolls... EVERYWHERE! Like there was not a single spot that was unoccupied lmao, and amidst them was a very confused King Folstag. I needed multiple attacks (at least 5 waves) of massive Hersir spam (at least 40 units each time) to get through it and finish the mission. THIS was a bit annoying to deal with because there was so many, and Hersir can only deal with so much...
Lord Capslock Aug 14, 2023 @ 3:05am 
Mission 4, Unity

...where the green settlement (owned by Eirik) is supposed to keep attacking your ally's, Floki's, town. At some point, however, after all of Floki's forward buildings got destroyed, the attack groups still spawned in Eirik's town, but stood stil. But they also kept spawning, and spawning, and spawning... so when I finally got there there was loads of Ulfsarks covering almost the entire town around the settlement. It wasn't that big of a deal because you take over the village and become his ally, but it was still mildly annoying that the units were everywhere and didn't do anything except for blocking parts of my new town.

I saw this behavior happen again in
Lord Capslock Aug 14, 2023 @ 3:04am 
Oh and a few potential bugs that I found. Another Spoiler:

In Mission 6, Up the Mountains, even after defeating Aleinn's settlement in the south the fire giants keep spawning. Ignore this if it is indeed intended. The huskarls do stop spawning after destroying their stuff.

In a few missions, if you take too long to continue, the continuous (or endless) attacks that are supposed to come for you for some reason bug out with their pathing and never arrive / move from their spot. The problem, for me, arises with the fact that new units seem to spawn anyway, regardless of what is already present, resulting in a HUGE clusterfuck of soldiers near their spawn location. I first noticed this in [see next comment... stupid character limit]
Lord Capslock Aug 14, 2023 @ 2:36am 
Thank you so much for this. I (unfortunately) finished this 2 days ago and for me it was very enjoyable. I say unfortunately because I'm sad I've already played through it all :)

The only improvement (from what I can currently tell) that could be done is the spelling and grammar throughout the campaign, other than that this is a solid campaign which to me quality-wise felt like something that you would usually see bundled with an official DLC. Excellent work for something fan made!

Spoiler:
That being said, I found Mission 8 (''War'') to be a bit stressful and annoying to deal with. That temple has so much health AND armor for some reason and getting to it in the first place needs quite a bit of micro and luck to get through all the myth units.
T.K.  [author] Jul 29, 2023 @ 12:33pm 
@NSrax Yes, they do change things.

Thanks, mates. It was a lot of work! I'm the only developer, tho. Also, I'm working on a a surprise update. :))
LordOfRa Mar 18, 2023 @ 11:15am 
Very nice campaign and map design :) thanks developers !!
NSrax Feb 4, 2023 @ 7:32pm 
do difficulty settings change anything?
Lee Feb 17, 2022 @ 2:21pm 
I liked the campaign and its difficulty, but first mission was stubborand chapter 9 was a real nightmare, it was too long and boring with a little grind
Nikkolas Feb 2, 2022 @ 1:16am 
a really great campaign! I really enjoyed playing this one.
Spectra May 15, 2021 @ 3:07pm 
Hi man thanks for these campaigns. Can you make more campaigns or transfer it from original aom couse ı really enjoy playing and ı dont have the original aom
T.K.  [author] May 13, 2021 @ 1:53pm 
I'm glad to hear that, mate. :)
AS1AN_ACE May 13, 2021 @ 12:09pm 
oh ok thanks mate the mod is great so far, bit of a challenge even on easy


T.K.  [author] May 13, 2021 @ 11:28am 
If you mean the Voices of the Characters, it's ok. There's No Voices for the Characters, just the text.
AS1AN_ACE May 13, 2021 @ 11:20am 
bro I am getting no dialogue sounds in the cutscenes, is there a setting I have to alter or is it a bug?
ŞirinBaba31 May 3, 2021 @ 11:25am 
I love your every campaign <3. I can't wait for the new one.
T.K.  [author] Mar 6, 2021 @ 5:32pm 
I'm glad you enjoy it, mate!
rar69 Mar 6, 2021 @ 10:54am 
Really good campaign. Had fun playing it :)
T.K.  [author] Dec 14, 2020 @ 10:16pm 
Thanks, mate! :)
turoglu Dec 14, 2020 @ 9:15pm 
WELL,your campaing is marvellous:steamhappy:
T.K.  [author] Nov 4, 2020 @ 4:07pm 
Thank you, mate! :) I've made others and new ones are coming, hope you enjoy them as well.
Nye16 Nov 4, 2020 @ 3:46pm 
This Mod is fantastic! :) I super enjoyed this! Thank you so much!
T.K.  [author] Aug 12, 2020 @ 6:47pm 
Thanks, mate. I'm working on it. :)
3antozz Aug 12, 2020 @ 6:22pm 
your compaigns are awesome, just need to have coherent english subtitles.
T.K.  [author] Aug 8, 2019 @ 8:36pm 
Thank you, mate. :) Yes, I'm about to finish a new short one.
Spectra Aug 8, 2019 @ 8:14pm 
Your campaigns are better then tale of dragon.Are there new coming.thank you for making these campaigns:steamhappy:
T.K.  [author] Jul 20, 2019 @ 12:05pm 
I won't make a Part2 of this Campaign. Story is done. I have other idea in mind, tho. :) Thank you, mate.
soap231 Jul 20, 2019 @ 5:37am 
will you make mission 11? I think you did a great job.
T.K.  [author] Jul 19, 2019 @ 7:19pm 
Really? Ok. My mistake, will fix it. :)
soap231 Jul 19, 2019 @ 5:09pm 
You didn't say it in the mission.
T.K.  [author] Jul 18, 2019 @ 9:27pm 
Hi, mate. It is intentional. :)
soap231 Jul 18, 2019 @ 5:04am 
I cannot build towncenter in mission 9.
T.K.  [author] Jun 6, 2019 @ 10:52pm 
Thank you very much for the message, mate. :) I hope, you enjoy the other Campaigns, too.
Noxon Jun 6, 2019 @ 7:56pm 
Great campaign ! I had a lot of fun playing this one. It should be an official one.
The only criticism would be the lack of space on certain levels, and the pink color of the allies which is too similar to the color of the enemies/neutral sometimes! The messages also sometimes scroll too fast. But otherwise super good work, beautiful maps, good scenario, no bugs. Even if we inadvertently achieve the objectives in the wrong direction, the script take them into account... Happy continuation! Hoping to have a new campaign!
Thomas May 22, 2019 @ 8:55pm 
Hahah thanks man and again great job on your campaigns!!
T.K.  [author] May 22, 2019 @ 12:00am 
Thomas, it's Fixed. :)
T.K.  [author] May 21, 2019 @ 6:09pm 
Oh. Thanks, mate. I'll fix it later today, it is a simple problem, worry not. :)
Thomas May 21, 2019 @ 1:08pm 
Up until now I think you did an awesome job on this one! But I found a "little" (rather annoying since I didn't save for a while) flaw. On the Campaign mission Unity I got a countdown till victory because I settled all settlements. I figured It wouldn't be that much of a problem because a victory is a victory. I did get a victory but it didn't trigger a cut scene and (much worse) I didn't unlock the next mission.
T.K.  [author] May 6, 2019 @ 6:54pm 
Thank you, mate. I'm glad to hear it. :)
IvanK99 May 6, 2019 @ 6:53pm 
Great campaign mate, very fun to play.
T.K.  [author] Feb 25, 2019 @ 5:18pm 
In the Green Button "Subscribe", just click it. :)