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▂▄▅████████▅▄▃▂
I███████████████████] ( if you see this you must copy and past on at least 5 dif steam
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤ pages to save the Workshop)
jackthewiz, I'd have to look at how that other mod was made and it might not even be possible without changing that mod, which I'm guessing is the case. I don't really have the time or energy to look at it right now as it's probably not doable. Sorry.
Dan Comyn, you're going to have to check that for yourself if you haven't already I'm afraid. This would be easy for me to check so maybe I'll take the time to expand the description with such info if more people would like it.
molagbal, my guess would be that there is in fact another mod this is not compatible with. Try disabling all other mods and then see what happens. You could then turn your other mods on one by one in order to find the culprit, that is if that is the case.
Help would be nice if possible...
I really wanna use this mod :)
I'd have to look into that mod to see why it isnt working as I'm guessing it's not retrieving it's damage numbers from the default setting.
So great job Walking!! This mod is awesome for mages
So,
THIS MOD SHOULD BE WORKING FINE.
I'm going back to see what can be done about the restoration mod.
Unfortunately they are using a script which adds a hidden perk for this ability. Thus it would be impossible to make it that way while retaining a dynamic boost. In other words; you would have to stick with a specified amount no matter enchanting skill or gem used as the perk can't change dynamically based on enchanting skill and enchanting perks etc.
I'm still looking into this though.
The restoration mod will be a second priority.
THe good news is that I threw together an enchant for restoration http://steamcommunity.com/sharedfiles/filedetails/?id=130735908&searchtext= < there.
The bad is I found a bug which is now listed in the description of both the mods.
oh duh, i re-read it and get what you mean now..
I may be missing something, but how can a "disenchantable ring" be used to enchant helmets, gloves, etc,.
either way, sounds like something to try out with the Apocalypse mod.