Cities: Skylines

Cities: Skylines

NS Plan T
6 Comments
Maylow Jun 9, 2023 @ 1:52pm 
I've tested them one by one and i can replicate the exceptions.

And for example, the following train assets just work fine when spawned, they do not generate an exception:
https://steamcommunity.com/sharedfiles/filedetails/?id=465105119
https://steamcommunity.com/sharedfiles/filedetails/?id=465102067
https://steamcommunity.com/sharedfiles/filedetails/?id=471746386
https://steamcommunity.com/sharedfiles/filedetails/?id=529118345
https://steamcommunity.com/sharedfiles/filedetails/?id=471780069
https://steamcommunity.com/sharedfiles/filedetails/?id=500984466
https://steamcommunity.com/sharedfiles/filedetails/?id=581361285

I don't know what's going on, they worked fined up until last game patch.
Just wanted to mention the issue here and hoping that modders can find a solution.
The assets themselves are great!
Maylow Jun 9, 2023 @ 1:51pm 
In all instances, the output_log.txt contains the following message:
281,744ms | Simulation error: Object reference not set to an instance of an object
at Vehicle.CalculateTotalLength (uint16,int&) <0x00281>
at Vehicle.CalculateTotalLength (uint16) <0x00036>
at TrainAI.PathFindReady (uint16,Vehicle&) <0x000c5>
at (wrapper dynamic-method) TrainAI.TrainAI.SimulationStep_Patch0 (TrainAI,uint16,Vehicle&,UnityEngine.Vector3) <0x0009d>
at (wrapper dynamic-method) VehicleManager.VehicleManager.SimulationStepImpl_Patch0 (VehicleManager,int) <0x004d9>
at SimulationManagerBase`2.SimulationStep (int) <0x0004c>
at VehicleManager.ISimulationManager.SimulationStep (int) <0x00024>
at SimulationManager.SimulationStep () <0x00693>
at SimulationManager.SimulationThread () <0x0018a>
[Core]
Maylow Jun 9, 2023 @ 1:51pm 
Currently, this asset as well as other train assets give an 'Object reference not set to instance exception' when they spawn.
Thus far, I've noticed the following assets generate this exception:
https://steamcommunity.com/sharedfiles/filedetails/?id=474346265
https://steamcommunity.com/sharedfiles/filedetails/?id=763894571
https://steamcommunity.com/sharedfiles/filedetails/?id=1289068049
https://steamcommunity.com/sharedfiles/filedetails/?id=501974754
Official Zealiux Jul 9, 2021 @ 7:38pm 
@acc3ss Violation Just want to give you a heads up that the shade of blue that you use on most of your models is off. The correct collour should be the same as on your NS intercity Standard / extra long trains because this is the correct shade of blue

this is for your NS NID series, your SLT series for your NS DD-AR, the Plan V/T trains, your mat 54 series, your Virm trains, your 1700 intercity train and the rest (yes I got them all huge fan)
KrijgPinoZiekte Mar 7, 2018 @ 3:00pm 
tof man
Tim The Terrible Feb 6, 2018 @ 2:30pm 
Awesome!