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Example: FEP+ Ninja equipped with LAO_3 level 900 items.
The FEP+ items however will still be level 100 at max.
So FEP+ items and LAO_3 items scale differently.
FEP+ Classes (and all other mod classes from other mods) can equip LAO_3 items.
The rules of LAO_3 require that a class use the LAO_3 Enchanters to place high Stats on currently equipped items enabling the ability to equip higher level items.
The character_class level however will always be 100 at max.
No promises on Unearthed Arcana being functional with any mod.
Unearthed Arcana tends to have unusual immobile boss issues when placed with other mods.
The Torchlight Fansite has another version (11) of FEP+ and I recommend reading the change-notes of this mod to see the exact differences as Viz informed me:
https://www.torchlightfansite.com/mod_downloads/compilations-tl2/download-1522-fep.html
https://steamcommunity.com/sharedfiles/filedetails/changelog/1281728074
I know there are 2 versions one outdated and this but I was wondering if this is the one they use on that mod
Not a solution yet a consideration is to copy-paste the .svb files from the Mod Save folder and send those character files safely elsewhere for the times when using the Steam version of FEP+.
https://www.torchlightfansite.com/mod_downloads/compilations-tl2/download-1522-fep.html
Also, I have around 100 vitality points but ice armor is still 0 while the other 3 elemental armosr around around 20.. Any idea what could be the issue here?
Apparently "Fine Control" works with a Great Hammer or Pole-arm.
It crashes with any other Weapon Type so beware.
I have written a note of this warning at the beginning of the FEP+ Bug Reports Discussion.
@ Everyone : Viz seems to be unavailable for fixes however I will keep the Bug Reports updated with anything you find. Multiple finds on the same bug from various Players is welcome because Devices and Video Cards can affect Bugs.
Viz did make changes to the Exclusive Set Drops, I'll ask him about Ninja Item rarity.
@ Edge+12 : Could move FEP+ higher below Variant. Those mods should work fine together. Thanks for asking.
@ Digan : Change Notes located as a tab near the top of this page contains many of the patch changes. Optionally the Torchlight Fansite and the Torch Modders Forums have info on FEP+ changes.
Hello, first many thanks for the mod. In my mod launcher, I have the following mods in the below order (this is the way they show):
variant classes
synergies and essentials patch
torchlight 2 essentials
FEP+
Synergies Mod
Is this order ok?
Do you think the mods I have could create some problem with this each other?