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there is very little stealable items on this map, and the ones there are still do not count towards the quest total for some bizarre reason. I cannot do a high profile assassination for my vampire brethren, because the quest does not even read that I have killed someone.
I tried turning off the mod and reloading a previous save, but then that lasts to "go do this thing at [...]" and im back to where i was before.
downloading this mod has effectively soft locked me on several quests, and console commands are not saving my ass.
My disappointment is immeasurable, and my play through is ruined.
here comes help ...
- go down to the base of the lighthouse
- take the key from the dead body on the stonetable
- open the locked gate with a lever (left side of the door, near a skeleton in a hole of the wall)
- walk to the chamber of myala
- open the gate with the key
... thats all ... hope this helps ;)
if someone gets the same bug the command that worked for me was:
setstage Ner00ageofvampiresAF
60
It then updated for me to speak to Marvelin, who gave me the reward and completed the quest. Thanks for your help.
here the data for you:
questname: Ner00AgeOfVampiresAF
stage 40 - kill necron
stage 50 - find marlon
... hope this helps !
Reviewed all 40 pages of comments and found nothing about accessing the cave.
Can you help?
Also, when I loot Necron's coffin, she sometimes doesn't appear, even after waiting for hours. I peeked inside the Creation Kit and the command to use, once you find Necron's coffin, is use help Necron 4 to get the formID, player.placeatme xx027295 to fight Necron, and setstage Ner00AgeOfVampiresAF 50 to complete the stage if the quest doesn't advance.
In line with @MateuszPiskorsky's question, I'm an amateur voice actor if you want to add male voices in English to a later version. I could also do a German voice, but my accent is Hessian.
i stopped my "work" here on steam for the moment!
but i hope i have more time in future!
@The Critical Gamer
hope it's not too late for an answer ... yes, there are three pull chaines ... each of them not too far away from the others ... maybe the local map helps ...
Is working on the mod still on?
Any help needed?
Not sure if this mod will overwrite the orginal skyrim world
Not sure if this mod is still being supported or not, but I was wondering if you would like any help with English editing. Not that there's anything difficult to understand, but just to correct a few of the errors. Let me know if you'd like any help! I love the mod. :)
castle ! in the tunnel (after you jumped into the water) there are 2 levers ... one to get back into the castle and one opens the door to the smith ...
setstage Ner00AgeOfVampiresAB 40
now the mapmarker should point to the palace ... and the questjournal should tell you to go back to mervelin ...
hope this helps !
and the key ... after you find the dead child, the quest should tell you to go back to the palace and talk to the steward again ... he tells you something about the manor and schould give you the key !
I had CTDs when entering the palace (at end of The North Gate quest) but found that, by looking at the ground while I crossed the bridge, the game did not crash because it did not have to render as much of the glowing shield sphere.
I looked through the comments and didn't find the answer to this, maybe I missed it: early in the Skull of Necron quest line, after finding the blood-covered note on the child, it seemed pretty obvious that I need to enter the manor, but it needs a key and I cannot find one. Last play-through I just used console to unlock the door, but wondered how you intended us to get the key.
hi, did you try the console command: help skull
then the console gives you a list of things with the id number.
you see only the end of the list, so use the "page up" button to scroll back.
for the red skull i found now:
MISC (17054A6D) Red Skull
(maybe you get a different id ... )
to get the item in game, type following command:
player.additem 17054A6D 1
(or your different id)
... that's all i can tell you ... hope you have success !
I still couldn't find the Red Skull, i also tried with console demand, but i didn't work. It is the last quest i need to complete in Nereva, so i hope i can finish it. Awesome mod! really enjoyed it!
So i hope you can help me on my final quest!
thanks
... if you want to see all quests of the mod (with questgivers and locations to start) , look in the "nereva questbook" ... you find it in the playerhome ... or push the button on the playerhome mailbox. then you get a new one !
hi, i found a way to get mod items with a console command.
simply open console and type:
help "item name"
(for example help skull*)
then the console gives you a list of things with the id number.
you see only the end of the list, so use the "page up" button to scroll back.
for the red skull i found the id: 0B054A6D
try following command:
player.additem 0B054A6D 1
(the "blank" and the number after the ID is the count of the item you get.)
hope you have success !