The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

DLC Dwarven Constructs!
62 Comments
Sly-Fox Dec 9, 2019 @ 12:23am 
If you have a Discord we should Just chat sometime. I would of responded sooner but my memory lasts 5 seconds and I forgot I sent that message.
Daegan Jukes  [author] Oct 1, 2019 @ 5:55pm 
we started in 2017 yes. we have some projects in the works. admittedly we have been a bit lacking on updates as 2019 has been a year of learning. but when we do have updates we will post them on fancyrobotgames.com
Sly-Fox Oct 1, 2019 @ 2:07am 
Woah its been another year already. Holy shit. Hows life man? ever start a game company?
Daegan Jukes  [author] Aug 8, 2018 @ 1:08pm 
thanks! I'm still around. comments like these are super motivating! apologies that i never got around to the forge master, had moved on to running private servers for space engineers for a while. now I'm trying to start a games company of my own. =)
Sly-Fox Aug 8, 2018 @ 4:39am 
Hey it's me again from years ago. I thought i'd stop by and say i'm still subscibed to this mod even after all these years. I wonder if you'll even ever see this comment but if you do then I just wanted to say thank you for such a simplistic mod that I have never forgotten.
PapaToe Aug 16, 2015 @ 7:41am 
i whant this but i dont have the dlc's :steamsad:
TheItemsMerchant Aug 11, 2014 @ 7:28am 
...is this mod still being updated? it seems pretty good.
Armorguy1 Feb 21, 2014 @ 10:47am 
thank you sooooo much for continuing (sort off) dwemer certified. iwas really dissappointed when i found out it didn't included the forge master. btw it didn't really messed up my saves to be honest and i'm pretty sure i used the newest version. although i have some performance losses witch have nothing to do with this mod.
Daegan Jukes  [author] Sep 25, 2013 @ 2:50pm 
through the console. all of the assets that worked on start with JTL so if you are familiar with how to find game asset reference ids then you should be able to find him using the console. other than that, please be patient. I am actually moving to a new apartment this week so work on this is on hold. Even if you did spawn him, he just stands there and at the best would attack you because he probably uses default settings from the game at this time.
Sly-Fox Sep 18, 2013 @ 9:31pm 
somewere*
Sly-Fox Sep 18, 2013 @ 9:28pm 
how do i summon him? is there a book someare or somthing?
Daegan Jukes  [author] Sep 17, 2013 @ 1:37pm 
you can try summoning him but he is not setup to do anything other than stand there. I started to plan him out again today. Like I was saying, spaghetti. It will take time.
Sly-Fox Sep 16, 2013 @ 8:32pm 
"get" the forge master! not "yet"
Sly-Fox Sep 16, 2013 @ 6:57pm 
hey i want to ask 1 more thing... is there a way yet to get the forge master at the moment?
Daegan Jukes  [author] Sep 16, 2013 @ 5:49pm 
well that was positive. maybe i will get back to it =)
Sly-Fox Sep 16, 2013 @ 5:40pm 
YES!!! it worked! thank you! oh btw make it so that the ballista crossbow says [DLC]at the end so its with the other stuff. also can't wait for you to make the forge master craftable! [if you do]
Sly-Fox Sep 16, 2013 @ 3:48pm 
i have all smiything levels but i don't think ive done that misson let me check....
Daegan Jukes  [author] Sep 16, 2013 @ 1:28pm 
16 now. To be nice, I have opened this up again and it would appear I set requirements to craft as needing dwarven smithing and to have completed the game quest Unfathomable Depths. I will update the mod description. Thanks for your input.
Sly-Fox Sep 15, 2013 @ 8:41pm 
er its been 3 hours
Sly-Fox Sep 15, 2013 @ 5:12pm 
yes i have all 3 DLCs for skyrim! and thanks i'll stay tuned
Daegan Jukes  [author] Sep 15, 2013 @ 5:10pm 
Also, does not need a special forge.
Daegan Jukes  [author] Sep 15, 2013 @ 5:10pm 
well this particular mod was like digging through spagheti trying to get pieces of a pre-existing mod to work along side it. I probably have a requirement to finish a dwemer quest in there. I will check on it soon. also, do you have both DLC's? it needs the dlcs to work properly.
Sly-Fox Sep 15, 2013 @ 4:53pm 
is there a special forge or somthing? like i can't make anything so im running around with this crossbow and i cant do anything with it! what am i doing wrong?
Sly-Fox Sep 15, 2013 @ 4:52pm 
well i when to a forge so i could make a dwemer ballista. but all i could find was the crossbow. i checked all my skills and perks but i couldn't find anything. so all i can make is the billista crossbow! nothing elts
Daegan Jukes  [author] Sep 15, 2013 @ 4:38pm 
need specifics drimar, I haven't touched skyrim mods in a while so i need what you are attempting to use to craft it to jog the memory.
Sly-Fox Sep 15, 2013 @ 3:51pm 
!* not 1

Sly-Fox Sep 15, 2013 @ 3:50pm 
i cant craft anything! only the dwemer ballista crossbow1
Daegan Jukes  [author] Jul 3, 2013 @ 1:15pm 
ill look into it brandrat i honestly prefer steam but i have enough that i use from nexus that i understand that.
Drakkenfyre Jul 3, 2013 @ 12:14pm 
Could you put this on the SKYRIM nexus its easier to install and download there
Daegan Jukes  [author] Apr 26, 2013 @ 6:23pm 
you're welcome. Let me know if you figure out the problem.
JHD Apr 26, 2013 @ 6:18pm 
Oh ok, I'll try that last one! Anyway thank you for your help!
Daegan Jukes  [author] Apr 26, 2013 @ 6:13pm 
if the game is crashing it is probably a conflict with another mod. Try loading it last in the skyrim launcher or just it by itself (no other mods). You also need the dragonborn DLC for this mod to work. If you can get it to work you can start turning mods back on again to see which one mine is conflicting with.
JHD Apr 26, 2013 @ 5:57pm 
Let see, it doesn't even reach the menu. Could you fix it?
JHD Apr 26, 2013 @ 5:50pm 
The game crashed. ;(
Daegan Jukes  [author] Apr 26, 2013 @ 5:47pm 
Can you be more specific? did the game crash or what happened?
JHD Apr 26, 2013 @ 5:44pm 
It doesn't work for me.
Daegan Jukes  [author] Mar 1, 2013 @ 12:45pm 
It might. just make a new save and use only that save to test it. I plan to add the forgemaster from dawguard soooo it eventually will require both dawnguard and dragonborn.
PandyB Mar 1, 2013 @ 8:26am 
i have killed one of those
PandyB Mar 1, 2013 @ 8:25am 
i have dragonborn now do this mod work then?
Daegan Jukes  [author] Feb 26, 2013 @ 11:57am 
just a quick comment, still working on this mod but I like to play the game too. haha.
Daegan Jukes  [author] Feb 22, 2013 @ 12:50pm 
yeah sorry!
PandyB Feb 22, 2013 @ 10:12am 
oh now i know why i cant use this mod i dont have dragonborn and dawnguard
PandyB Feb 22, 2013 @ 10:08am 
do i need a dlc for this mod
PandyB Feb 22, 2013 @ 10:07am 
cant i have onther mods with this mod?
Morgosus Feb 17, 2013 @ 1:48pm 
@taron well.. if grav. is same in skyrim like our on earth, then ballista has great legs for moving around..
Daegan Jukes  [author] Feb 14, 2013 @ 11:02am 
also Taron, I used what came with Dragonborn for animations.
Daegan Jukes  [author] Feb 14, 2013 @ 10:56am 
its true. It's kinda funny when it gets to a gallop in order to run.
Taron Feb 14, 2013 @ 6:38am 
i feel like the dwemer ballista isnt supposed to move around alot. just look at its legs
TheDoctor Feb 12, 2013 @ 10:12pm 
Thanks.
Daegan Jukes  [author] Feb 12, 2013 @ 5:03pm 
That is a mod called SkyUI. it needs another mod called SKSE to run.