Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Ah, thanks brother, that works. I needed that design in a svg.
It's definitely a different coat of arms that I've simply employed for Dithmarschen. It's been years since I've worked on this mod, and I do not remember which one precisely, nor can I even be sure that the original image still exists on Wappenwiki. In my brief search, I did comes across this coat of arms which is similar, though: https://wappenwiki.org/index.php/File:Fouskarnaki.svg
Serbia uses the coat of arms of the House of Lazarević, [commons.wikimedia.org] which ruled Moravian Serbia and later the Serbian Despotate from 1371 to 1427. The House of Branković inherited the despotate in 1427 and was in power in 1444, so it would make sense to use the variant arms they employed [commons.wikimedia.org] as sovereign of Serbia. However, WappenWiki does not have these variant arms.
In 1444, Zeta (what EU4 calls Montenegro) was Serbian crown land. In 1451, it became an independent polity under the House of Crnojević and uses their coat of arms. [en.wikipedia.org]
Albania uses the coat of arms of the House of Kastrioti, [commons.wikimedia.org] which Skanderbeg, leader of the League of Lezhë in 1444, was a member of.
Bosnia uses the coat of arms of the House of Kotromanić, rulers of the kingdom of Bosnia. The design of the coat of arms itself is known from coins minted [en.wikipedia.org] in the late 14th century by the first king of Bosnia, Stephen Tvrtko I. However, contemporary tinctures are unknown. The red tincture employed by the mod originates from coats of arms attributed to the House of Kotromanić under the Kingdom of Hungary in armorials compiled during the Council of Constance, which was held from 1414-1418. The first known use of a blue field for the arms of the House of Kotromanić originated within the Korjenić-Neorić Armorial of the late 16th century. This was a copy of the lost Ohmučević Armorial, itself being highly dubious due to its composition of primarily fictional coats of arms, with a limited number of authentic ones.
No. This mod is more or less out of support. I've moved on to Crusader Kings III. I have a small list of improvements that I would like to make for a small, "final" update but certainly nothing that could be described as an expansion.
It's far more nuanced than that. Prior to the adoption of the star and crescent flag in 1844, the Ottoman Empire didn't have a national flag, whereas the national flag of the Confederate States of America existed alongside the battle flag of Tennessee.
Hypothetically, suppose that the Confederate States of America had only adopted a national symbol in 1865, but that the battle flag of Tennessee was being being used by its officials from 1862-1864 and was practically the only verifiable symbol to have been used during that time period. If you were looking for the symbol which best represented the state for the dates of 1861-1864, would the battle flag not be your first choice?
Of course, this isn't a perfect analogy, as we're comparing a range of five years to one of five centuries. Something being 500-years out of place is far less admissible than something being 5-years out of place.
It's loosely based off of this Zulfiqar banner [commons.wikimedia.org] now kept at the Museum of Applied Arts in Frankfurt. The base image used in the mod itself is found here. [commons.wikimedia.org] It's found in the file history section, as the new version departs from the original design even further.
As for why I've used this flag, I've explained in detail in another post made on Nov 7, 2020 @ 3:24am. It's currently on page 5. The gist of it is that it's the least dubious example of a flag used by the Ottoman Empire during the time frame of the game which I can find.
Both good suggestions. Although I think the reason I had omitted the coat of arms of Granada from those of Spain was that it was largely obscured by the shield frame and as a result looked kind of bad. Plus it wasn't added until 1492 whereas the current version is from 1474. I can try to put it in there, since I do think it would be more fitting given the in-game requirements for the formation of Spain, but if ends up looking out of place, I'd rather keep the current version.
Also, I suggest changing the Spain CoA to the version with the Granada CoA on the bottom, as the decision to form the country requires you to own Granada (military decision only) and have no Muslim nations own territory in Iberia (both decisions). This is the CoA: http://wappenwiki.org/index.php?title=File:Spain.svg
All right, thank you.
I've uploaded it to the repository. [drive.google.com] I upload the images prior to resizing and in .png format, though. You'll have to resize it to 256x256 and save it in .tga yourself.
Could you do this version of RUS.tga (I`ll insert this in flags with change) with inescutcheon of St. George for me? I could do it myself, but I can`t manage with 256X256 size and insert inescutcheon of St. George in middle of the Eagle.
That is the current coat of arms used for Russia, except that I omitted the inescutcheon due to the fact that it's possible for countries other than Muscovy to form it. Futhermore, earlier versions of the arms used by the Tsardom of Russia also did not include the inescutcheon.
This mod attempts to utilise a consistent heraldic style. In heraldry, it doesn't matter how the original design looked, but what the original design was. A double-headed eagle is a double-headed eagle. The idea behind this is that you can describe via text the exact design of a coat of arms. This is known as blazoning.
The site you linked is the image that the design for Kazan's flag stems from. The design I've used was the closest WappenWiki-style image to the source material that I could find at the time, but I've just realised that WappenWiki has added the Welsh dragon, so I'll be able to make a closer version for the next update. It's still not perfect, as the Welsh dragon is passant whereas the Kazan dragon is statant. It's closer though.
well, eagle at Konya has a very different look compared to wappenwiki, this one doesent looks like Seljuk eagle at all
Kazan flag is pretty accurate in game w/o mods, same flag appears at the national library of Tatarstan https://kitaphane.tatarstan.ru/eng/state_symbols/flag_kazan.htm
The flag used by Rûm is based upon a motif found in the citadel of Konya, built under Sultan Kayqubad I in the early 13th century. The tinctures are merely speculation.
Kazan's flag is based on an attribution to the "Caesar of Tataria" by the Dutch cartographer Carel Allard. I'm not sure which of his publications the flag is from, but for lack of a better option, this was used.
Please feel free to provide more suitable historical attributions, if you have any.
Kazan flag is also unhistorical at all
I'm not sure what you mean. All of the coats of arms on the "Russia" preview image seem to be up to date. If they're appearing differently in-game, then you either have another mod overwriting this one or the game isn't loading the mod at all.
That Ireland coat of arms edit is a massive improvement, but I still prefer the current one.
I'd have to implement the Timurid flag again to figure out what had bothered me about it originally, although if you're running banner-style flags, that might explain why it looks better proportioned than I remember. I'm pretty sure I was using the vanilla flag frames.
I was able to download and have a look at the Mughals flag now. I can't seem to find a source for the red border, though. The closest I can find is this flag used by the Qajar dynasty, [commons.wikimedia.org] except the border here is verses from the Quran rather than a plain, red stripe.
(1/2)
Like I said, I try not to include WappenWiki-style recreations of vanilla flags in order to allow for flag mods that better address areas outside of Europe to be used with this one. If that's the primary feature of your mod, then they're not really of much use to me unless you're able to provide me with evidence for them being used historically.
(2/2)
- Irish flag: You are absolutely right, and once you see it it's rather difficult to unsee. The Princess Leia hairdo doesn't bother me that much (and I dont have the skills to change it) but I have adjusted the wing in Inkscape now. I will upload it in the Drive.
- Timurids flag: In my case I felt the bezants were proportioned pretty well on the first try. Definitely an improvement over the base game.
- Mughals: It’s a Persian flag with a red border, for style consistency.
- Roman flag: Made one with the Labarum and it works. I was afraid the purpure would be a bit garish in-game but it’s not too bad. And indeed not just another double-headed eagle.
Anyhow, I am planning on making a couple of recreations of other base-game flags too (whichever I happen to find interesting) I'd be happy to share my work (SVGs and TGAs) for a future update, if it means less work for you. I do play with the Banner Edits version and not sure how some of them would work for the shields. Still I hope it could be useful for you in updating and expanding on the mod.
I'm not sure if you're asking for my permission to release an addon for the mod or simply making suggestions for future development. If you're asking for the former, by all means, go ahead. You don't have to ask. I don't hold any rights to the content of this mod. It's all community content in the public domain or released under creative commons licensing.
(1/4)
I don't really have a process for "ensuring the best quality for use in EU4". I just have some basic standards for accuracy, quality, and consistency that I've outlined in the description, and being that I make mods for personal use, the ultimate aesthetic choices I make come down to subjective personal preference.
At one point, I did make the Timurid flag in the WappenWiki style, but I decided against using it. It was years ago, and I don't remember exactly why. I think it might have been that the bezants were too large for the frame, and it made it look awkward. I ultimately forgot about it. I could try to remake it, but if you read my last post here in response to Polskers, it's not a high priority for me.
(2/4)
The double-headed eagle with the purpure field looks nice, but I don't think I have any use of the purpure tincure in the remainder of the mod, so that's a consistency concern for me. Plus I'd rather have the Roman Empire using something more unique, since there's an overabundance of double-headed eagles already. I'm not sure what intent you have for a laborum, but here's a vector image [en.wikipedia.org] that I've used before.
I've considered including that Ayyubid flag before, but I wound up with analysis paralysis because of the whole one versus two heads discrepancy. Just like the Timurid flag, I ultimately forgot about it. I'll probably add it when I update the Workshop when the Leviathan update comes out.
(3/4)
I don't know what Anizah is, and I don't have the game installed at the moment to check. Wikipedia brings up an Arabian tribe, but I don't know where the flag's design comes from. If it's simply the game flag remade in the style of WappenWiki, I intentionally didn't do that to allow for flag mods that better address areas outside of Europe to be used alongside this one.
I know that WappenWiki now has a coat of arms for the kingdom of Ireland, but I think it's of poorer quality than the one I've used. The wing just sprouts out of the side of the woman's torso instead of being connected at the shoulder, and the lower body melds into the harp in a less seamless manner. Plus the cinnamon-bun hairstyle just reminds me of Star Wars. It doesn't really seem fitting in a 16th-century coat of arms.
Your Mughals flag is saved in a .tga format, which Google Drive doesn't have previews for. It's not letting me download it for some reason either, so I can't comment on it.
(4/4)
I have enjoyed using this mod very much. I had some minor suggestions for additions to an upcoming addon which I have included as .svg files in the following map:
https://drive.google.com/drive/folders/1epwZlcdbLVioLsIC7B3gj2xQMUQfSsqR?usp=sharing
Essentially it are two images: a modified .svg file of the Courtenay arms (from WappenWiki) to use for the Timurids. It's the same design as in the base-game but it adds consistency. I have also added a golden eagle with purple background as a suggestion for the Roman Empire - using the color palette and eagle design from WappenWiki. (I have tried to find a Labarum design on either the WappenWiki site or a suitable vector image elsewhere but really couldn't find anything.)
If I can help out in other ways, please let me know. I'm not sure your process of ensuring the best quality for use in EU4 but I know my way around both the WappenWiki site, Inkscape and Photoshop.
Thanks for the answer! I can totally respect that. And thanks for the answer regarding Colombia - I was aware there was some usage there but didn't know if it would be necessarily appropriate, given Colombia only exists for the last 11 years of the game.
To be completely honest, I'm not sure how much future development this mod will see, as my interest in Europa Universalis IV has waned since Crusader Kings III came out. In any case, I'm not really a graphics artist. I just adapt the artwork from WappenWiki into something usable by EU4 as best as I can. Whether or not these things get added is pretty much reliant on if WappenWiki is updated with the relevant arms, as I no longer have the interest to spend my time creating mock-ups or searching elsewhere as I've done before when WappenWiki lacked relevant coats of arms.
In regards to using Bogotá's arms for Colombia, I haven't done so because it wasn't an independent Colombia which used those arms but rather that they were used during the period of the Viceroyalty of New Granada. Colombia is a post-colonial nation, so that doesn't really fit.
Any plans to add WappenWiki style shields for Colombia, Central America, Cuba, etc. too? I am sure there are some resources out there which might point to the right direction - Colombia's for example, is/was the city of Bogotá historically.
Keep up the wonderful work - I love what you're doing!
The current version of the mod doesn't include Canada, but I do have it ready for the next update. I prefer to hold off on updating the Steam Workshop until major patches, but if you're desperate for WappenWiki's Canada flag, I've just updated the download mirror [drive.google.com] with the new flags I have. Those are: Canada, Texas, Sonora, Florida, California, and La Plata.
This mod strictly modifies the flags used by historical nations. It does not modify the custom nation flag creator in any way.
I just downloaded the Steam Workshop version of the mod, and it's working fine on my end. The issue is probably on your end.
The best advice I can give you is to clear out your mod folder and let Steam re-download your workshop mods. Make sure not to delete any local mods (anything not from the Steam Workshop). The folder is here on Windows: C:\Users\Username\Documents\Paradox Interactive\Europa Universalis IV\mod\ and here on Linux: /home/username/.local/share/Paradox Interactive/Europa Universalis IV/mod. On Linux, you'll have to unhide hidden folders to see the .local folder. With Dolphin File Manager and GNOME Files, you can toggle this setting by pressing control+h.
You could also try using the alternative download of the mod. It's linked at the bottom of the description, under the "How can I customise the mod?" header.