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Bethesda doesn't like their models being ported so nah
you took my place in fallout 4....
just wait for automatron
Medic Mogdoc: Nice idea, I'll give it a try.
This is incorrect.
"you're" means "you are".
@Mynyx, that on the other might be a little difficult (the come command), but I'll certainly give it a go, it might end up being just a spell or something you find by Roggvir's Note.
@Extrawurchtsemmel I gave him the dogcompanionrace (not just the dog race) and gave him the wefollowerdog script, or something like that! It was surprisingly simple, but incredibly unintuitive, just lots of pressing random buttons.
Thanks for all the feedback!
I play Oblivion too and have the Dogmeat companion there. So is there any chance in the future of more menu options with this dog? Maybe a "come" command if you leave him somewhere or possibly the option of having him find general items for you?
Also, the wolf hound dogs of Skyrim are a little dull in looks-they all look exactly the same! So I see you mentioned wanting to change how Dogmeat looks. I think that would be really great!
Thank you for the awesome mod! Thumbs up!!
I'm sitting the past 3 days on the CK and internet but I just can't find out how to make a damn dog a follower... PLEEEEASE help me!!
I like Sulik, he's nearly like a orc, he don't mess around, he jus likes hitting things with other big heavy things... And SMG's.