Cities: Skylines

Cities: Skylines

Expressway (Right Hand Traffic)
100 Comments
oskarbalcerzak Jun 3 @ 12:08pm 
Use a pack of compact highways, Intersection Marking Tool and Node Controller Renewal instead of this. It'll be faster, easier and more repeatable espacially with IMT presets.
=SAVERS=#1 Oct 6, 2022 @ 10:34pm 
what alternate for this thats updated?
Six[Path] Jan 13, 2021 @ 12:52am 
not working either with me, its leaving invincible surface on the intersection.
iaintfleur Nov 21, 2020 @ 2:49pm 
I hope one day it will be complete and compatible with other roads. It is a very good idea
Bad Brainz Aug 4, 2020 @ 9:30am 
With your permission, I'd like to do an American version of this expressway set. You will be given proper credit
Leo Vice May 19, 2020 @ 4:30am 
Thank you for spending so much time explaining and writing a fully sincere guide on each of your assets!
Mapus Lepoldus Dec 30, 2019 @ 3:00am 
It's pretty cool and all, but the Shuto expressway is a way simpler version, that pretty much is able to the same, plus it will mostly connect to your roads fine, where as this one won't.
kirinkevin Sep 17, 2019 @ 6:57pm 
Does anyone have the same problem that I have, every time I use transition offset, like T1 RC to S1, it creates a deep hole on the ground. Anyone knows anything I did wrong, thank you so much. I am loving this detailing set.
G4WS Sep 15, 2019 @ 2:10pm 
I love that its way smaller than the normal highway, but sucks that its not possible to make tunnels..
Was all hyped for using this tmrw, and now i see im not going to..
elmagnifico titi Aug 26, 2019 @ 9:51am 
Too much complicate and ingerable
Fistandantillus7 Aug 19, 2019 @ 1:49pm 
Wow, the haters are going to hate, and the trollers are going to troll.
_ Jun 30, 2019 @ 12:02am 
if inspired by tokyo, why is it right hand side?
_ Jun 29, 2019 @ 2:16pm 
Gosh, this is awesome, but completely unusable!! . Try to add bends, and height. it just messed up all over the place. just way too time consuming, not worth it.
fry Jun 7, 2019 @ 9:43am 
ROFL - "FOR ELITE PLAYERS ONLY NO NORMIES"
More like "I really struggled making this mod and I can't even be bothered to polish the last parts......so you better watch carefully, place it exactly how I place it down, only use the one vanilla road I could make these roads work with....If you want lights, ramps or pillars then deal with it yourself, I just make the road not the whole sha-bang.... Dont ask for help, I don't have time for your problems with my mod, if you have problems then you obviously didn't read the description properly. IGNORED!!!!!!!"

Grow up bud, I'm sure those other fully working road mods took far longer than 3 days to make (a feeble 80 hours) Your write up is what I find off putting about trying this mod bud, why would I even want to donate money to somebody who is clearly immature, impatient and has to whine at us all in the mod description at the job they couldn't properly finish. I just don't appreciate it.
Luky0805 Jun 3, 2019 @ 7:40am 
You wrote "There are no lights automatically placed on transition segments or nodes, place them manually." This confuses me because it automatically places lights. Can you please explain how you meant that?
And what's the difference between right hand version and left hand version?
ths.
Gabrielium May 22, 2019 @ 3:24pm 
ROFL - "FOR ELITE PLAYERS ONLY NO NORMIES"
More like "I really struggled making this mod and I can't even be bothered to polish the last parts......so you better watch carefully, place it exactly how I place it down, only use the one vanilla road I could make these roads work with....If you want lights, ramps or pillars then deal with it yourself, I just make the road not the whole sha-bang.... Dont ask for help, I don't have time for your problems with my mod, if you have problems then you obviously didn't read the description properly. IGNORED!!!!!!!"

Grow up bud, I'm sure those other fully working road mods took far longer than 3 days to make (a feeble 80 hours) Your write up is what I find off putting about trying this mod bud, why would I even want to donate money to somebody who is clearly immature, impatient and has to whine at us all in the mod description at the job they couldn't properly finish. I just don't appreciate it.
sobani_exile May 22, 2019 @ 2:57pm 
ROFL - "FOR ELITE PLAYERS ONLY NO NORMIES"
More like "I really struggled making this mod and I can't even be bothered to polish the last parts......so you better watch carefully, place it exactly how I place it down, only use the one vanilla road I could make these roads work with....If you want lights, ramps or pillars then deal with it yourself, I just make the road not the whole sha-bang.... Dont ask for help, I don't have time for your problems with my mod, if you have problems then you obviously didn't read the description properly. IGNORED!!!!!!!"

Grow up bud, I'm sure those other fully working road mods took far longer than 3 days to make (a feeble 80 hours) Your write up is what I find off putting about trying this mod bud, why would I even want to donate money to somebody who is clearly immature, impatient and has to whine at us all in the mod description at the job they couldn't properly finish. I just don't appreciate it.
Washeen Mahtool Apr 29, 2019 @ 5:32pm 
was about to DL, gotta add like 8 or so mods just to dl this... ill stick with stacked highways...less DL's
JTheGoat Apr 24, 2019 @ 2:52pm 
Can you consider adding a Carpool lane?
drewl16 Apr 3, 2019 @ 12:02pm 
Dont waste time on this if you dont want to spend more time fixing what it clips than on the highway
funkydd Mar 15, 2019 @ 6:38am 
Nice Work.
Any plans on adding 5- and 6-lanes one day?
SEMAJ Nov 21, 2018 @ 3:48pm 
wow that description is so cool XD

TRUE GAMERS ONLY
karlschubo Nov 12, 2018 @ 1:51pm 
Amazing work you did there. Really contributed to the realism of my citiy and probably many others to come.
Is there a possibility for you do to create a ground level version of the set (maybe with a hard shoulder) ? Would really appreciate that
vic.foras Jun 12, 2018 @ 10:01pm 
It's possible that in the future there may be a smooth transition to the vanilla highway?
Ronyx69  [author] Jun 11, 2018 @ 9:43pm 
I am very disappointed that one of the transition networks has no lod, but I will prob never fix it cause it's such a mess to touch this after all this time.
NanoCE Jun 11, 2018 @ 6:48pm 
These highways are divine. Thanks for all your hard work.
TheRfEeEngineer Jun 4, 2018 @ 3:03pm 
This road is just LOVE <3!
hy/fix8 May 25, 2018 @ 4:58pm 
@itsmetheuglykid Yes there is, you need to use a different road. Try some others until it works and don't just cry when it doesn't work first time!
itsmetheuglykid May 23, 2018 @ 5:33am 
I wish there was a way to change from 2 to 1 lane. You can only go from 1 to 2. The only way to go 2 to 1 is to draw the transition the opposite way then flip the road but now the traffic is going the wrong way. Anyone know a fix to this?
Ronyx69  [author] May 22, 2018 @ 6:40am 
@hhi3257 I think 4 to 2 connections already work fine. 3L to 3R would be the same mess as for the ramps or even messier. I am not touching this ever again.
Almond&Milk May 22, 2018 @ 6:36am 
Great road!! I use it well
I need 4 to 2 or 3L to 3R. is it possible?
ionice Mar 20, 2018 @ 9:12am 
Could you improve the UI presentation of these items?
a seperate category for these wouldn't hurt ( Why bunch them with vanilla highways? )
Color coding is much easier to work with than tiny letters on the icons
The blue overlay on icons makes it impossible to read said letters, btw
Items have no description ingame, Only on this page
ruffi-ho Feb 18, 2018 @ 11:25am 
This is awesome thanks. Donation incoming.
[CZCR].Wolf Feb 12, 2018 @ 9:46am 
@Rony, that is one INCREDIBLE upload, thanks a ton for sharing!
Monyo Feb 11, 2018 @ 5:44pm 
Why do my markers blur out and not really proportionate imo.
cptse1111 Jan 8, 2018 @ 7:09am 
Can anyone split S4 to any S3 and S1?
QQ感嘆符 Jan 7, 2018 @ 10:42pm 
If S4 can split into S1L + S3R, that will be great.
Slick Gamble Jan 5, 2018 @ 4:57pm 
The pillars are props and you can place them on your own. If Network Skins is updated to be compatible, the building pillars *might* come.
Wojtas Jan 5, 2018 @ 3:48pm 
Please Ronyx, add pillars and it's perfect :)
ItsgunYT Dec 31, 2017 @ 5:31pm 
nice text
Ronyx69  [author] Dec 31, 2017 @ 2:50pm 
@Pamani No idea, I would expect it to work, since an intersection is just a fancy building i guess?
Pamani Dec 31, 2017 @ 1:50pm 
Is it possible to make intersections with it in the asset editor ?
MechGiraffe Dec 28, 2017 @ 8:05pm 
Thank you so much for making these, now I can finally squeeze interstates into my city without having to knock down countless neighborhoods. Really useful for cities that are grown instead of pre-planned. Amazing work!
THEelBarto8889 Dec 24, 2017 @ 6:05am 
why do I see this now when I'm at my parent's over christmas....
spiketail118 Dec 18, 2017 @ 12:31pm 
@Ronyx69 Ah yeah i understand. well hope this doesnt cause to much headach for you
Ronyx69  [author] Dec 18, 2017 @ 12:26pm 
@spiketail118 It's so messy, restrictive and time consuming, I doubt I'll make any other roads.
spiketail118 Dec 18, 2017 @ 12:25pm 
this mod is heading in the right direction. i wont be using this mod because i dont feel that the highway junctioning is to bad with current mods. i would like to see this done for other road types for ground level. would be very interesting if you could develope it simular to CS4 NAM mods.
올빼미 Dec 17, 2017 @ 1:49pm 
@Ronyx69 It's enabled. i tried with any combinations of PS' options and nothing. and when i trying to elevate some prop it flickers
Ronyx69  [author] Dec 17, 2017 @ 1:24pm 
@Alex7788 You need prop snapping enabled.