American Truck Simulator

American Truck Simulator

Real Traffic Density ATS
2,248 Comments
legonair 7 hours ago 
This mod was heavy on my CPU and or Memory even before 1.54. It seems to be worsen when traveling in Missouri.
Cipus  [author] 11 hours ago 
no idea @legonair, I play on 1.49 and works very well. I did not change anything in my mod ever since so must be something SCS have done :steammocking::steambored:
legonair Apr 30 @ 9:04pm 
Cipus this mod is heavy on my CPU and or memory is there something I can change to make it less heavy on the CPU and or memory? I would hate to stop using this mod the roads feel empty without it.
Dark & Realistic™ Nessie Apr 26 @ 5:01pm 
"Read" became an offensive word lately...
Raffi_M Apr 26 @ 10:11am 
@starky [ FR ]:
You need to read the description. It definitely says that you need to add the motorcycle pack seperately. He never claimed once that he adds motorcycles.
starky [ FR ] Apr 26 @ 8:52am 
You sell dreams to have the maximum download you say that you have added motorcycles in the traffic there is no motorcycle it is a scam your mod you just increased the density of traffic via the config file thing that can be done ourselves.:steamthumbsdown:
Romarus Apr 24 @ 9:24am 
Strangely, I tried it again today and the game no longer crashes.:steamhappy: Everything seems to be working.
I also applied the launch options recommended. I also have 32GB of RAM. Let's see what happens.
Raffi_M Apr 23 @ 2:17pm 
@John Peterson:
I'm glad I can help somebody with that information! :csdsmile:

@Cipus:
Thank you for the mod by the way. Using it since I've discovered it and it makes the world much more alive. Keep up the great work. :104:
Btw, maybe you should include the load order problem somewhere so people know about that from the beginning.
John Peterson Apr 23 @ 2:04pm 
@Raffi_M thanks man I have the same problem and now it's resolved
Raffi_M Apr 23 @ 1:28pm 
@Romarus:
I don't know if you use Realistic Train Lengths . If you do be sure to put it below this mod. The game crashed for me when I had it sorted the other way.
Romarus Apr 23 @ 1:15pm 
"can't load savegame" - i mean the game is out to dekstop when loading process.
Romarus Apr 23 @ 1:15pm 
I can't load my savegame with your mod. I think the problem is compatibility with Jazzycat's Ai traffic. Isn't it? Another reason could be, that before it i use More realistic traffic https://steamcommunity.com/sharedfiles/filedetails/?id=3423331725
But of cource i have disabled that mod before enabling your. No more mod with traffic i don't have.
So is your mod compatible with jazzycat traffic?
Gaffer Apr 20 @ 9:00pm 
Got to agree with the comment down below, this mod started eating ram as crazy and has an influence of constant fps drops.
EggTBD Apr 17 @ 8:14pm 
Something off about using the updated mod. It tanks FPS in certain places where it would not do that before (for both my 1660ti and 3050). This lends credence to what the other traffic modder's suspicion that SCS may have tweaked traffic generation in-game natively. In the meantime, I am refraining from using any traffic generation mods and instead will switch back to using g_traffic 5.0 and above...which does not tank my FPS on my 1660ti and 3050.
Dark & Realistic™ Nessie Apr 17 @ 5:09pm 
@SwippyOG
I think the only collateral effect is that you'll have a higher chance of seeing an accident if the time of day has more traffic, for obvious reasons. But like @legonair posted, they happen in vanilla game too.
legonair Apr 17 @ 4:19pm 
@SwippyOG I don't think Cips mod is the reason for those accidents because I have encountered a lot of them even without this mod.
SwippyOG Apr 17 @ 4:21am 
Good mod thank you Cipus!
Only thing I've noticed is that the AI be causing a lot of accidents on the road.
CraZy leGGs Apr 16 @ 6:48pm 
@Cipus, placebo it is then.
Cipus  [author] Apr 16 @ 6:39pm 
no they did not, I checked the game files for 1.54
CraZy leGGs Apr 16 @ 5:50pm 
Is it me or did SCS tweak traffic density?

I noticed increased/decreased traffic flow very similar to this mod while waiting on this update.
Cipus  [author] Apr 16 @ 5:22pm 
Brett you must have mod conflict, or you play with higher g_traffic value (default is 1 don't change this)
Brett Orsborn Apr 16 @ 3:47pm 
Im not noticing any traffic changes defending on time. Like Rush hour 7-9am is the exact same traffic as 1pm in most places
mauhansen Apr 16 @ 11:08am 
ok
legonair Apr 15 @ 11:17pm 
@mauhansen Make sure you have the 1.54 version of this mod sometimes the mod manager doesn't update when a new version is released on Steam Workshop. I just played ATS with this mod without any problems.
mauhansen Apr 15 @ 9:49pm 
not works in 1.54 more
Cipus  [author] Apr 9 @ 10:12pm 
thanks CDMC, I updated the description (I play 1.49 so I still take advantage of these rules which helps with large textures :steamhappy:
CDMC Apr 9 @ 9:57pm 
@Cipus, you wanna update description -mm_max_resource_size was dropped from the game in 1.50. I double checked the EXE and its not there. That command doesn't do anything. Great mod btw, good job!
AedraCaitiff Apr 9 @ 3:53pm 
At four o'clock in the morning, the traffic is the same as at 5 p.m. Oh yes, that's realistic.
welcome_to_the_machine Apr 9 @ 1:24pm 
@Cipus thanks for this mod! i appreciate the hard work you do keeping this updated! rock on!:steamhappy:
Legendkiller456 Apr 8 @ 10:48pm 
Not an issue with this mod. Just how SCS does it. An invisible barrier comes down before the actual crossing bars.
legonair Apr 8 @ 1:02pm 
I have had that once but I don't think it is because of this mod as far as I know Cip hasn't touched the trains.
Romich Apr 8 @ 9:42am 
Does anyone have any problems with railway crossings? (1,54)
as soon as the traffic light blinks, you're already stuck in an invisible wall (barrier collision)
Dark & Realistic™ Nessie Apr 7 @ 11:29am 
@Cipus, thanks for the update!
J.Random Apr 7 @ 4:16am 
Yup, looks all good and fixed. Thanks, cip.
BirdY Apr 6 @ 6:25pm 
Thank you Mr Cipus :):steamhappy:
sunnysmily3 Apr 6 @ 5:54pm 
Thanks cip
legonair Apr 6 @ 2:48pm 
@PepuroniPeetsa are you sure you have the 1.54 version of this mod? I ask because I just did some deliveris with this mod without crashes and I'm on ATS 1.54+
PepuroniPeetsa Apr 6 @ 2:37pm 
Crashing on 1.54.
David Apr 6 @ 10:00am 
You are awesome Cipus
Cipus  [author] Apr 6 @ 7:49am 
I tested myself in 1.54 and both my Steam mods for ATS work well with no errors in the gamelog :steamhappy:
Buch Apr 6 @ 6:12am 
Пять минут назад ПОЛЁТ :steamthumbsup::steamthumbsup::steamthumbsup:
Ant1985 Apr 6 @ 5:27am 
please can you update your version for ets2
MadDog69 Apr 6 @ 5:18am 
Thank you Sir!
WallysWorld Apr 6 @ 4:41am 
Thank you for updating!
ouija86 Apr 6 @ 3:37am 
@Cipus mod is working well, no CTD's on my end. make sure for those who having CTD's to not have train mods over this mod. that use to be why i had CTD. load order is very important for the most part for ATS.
Herunio Apr 6 @ 3:17am 
Hi i have the same problem, the mod is still crashing game after i have resubscribing and restarting game
narutouzumaki999 Apr 6 @ 2:25am 
Still crashing game to desk top after resubscribing and restarting game. :steamsad:
MidTier4 Apr 6 @ 2:08am 
Still Crashing. I have resubscribed and subscribed to no avail
Darth Drekk Apr 6 @ 12:57am 
Resubscribing helped, thanks :steamthumbsup:
Cipus  [author] Apr 6 @ 12:44am 
unsubscribe and re-subscribe or restert the game otherwise Steam will push the 1.53 version. make sure that in the game you see the right picture with 1.54 number :steamhappy: