Tabletop Simulator

Tabletop Simulator

Dune - The Dice Game v2.01
8 Comments
Peki  [author] Apr 30, 2020 @ 12:01pm 
Changed it back to what it was before (removed the names of assets).
It was worth a try. Having different names show depending on which side is facing up...that's a feature I'd like to see in tabletop simulator.
Well, if you do happen to have any more ideas, do let me know. Always open for suggestions. Whether they'll work or not...we'll see once we've crossed that bridge ;)
krs Apr 28, 2020 @ 11:49am 
Hmmm... I think your first thoughts were right on this. I was not aware that the names will appear when they are flipped. This defeats the purpose of the being hidden.

Sorry for the not thought through suggestion :(
Peki  [author] Apr 18, 2020 @ 12:49am 
Added names to assets.

Originally, I decided against this because names are visible as soon as you move your mouse over the asset (even if they're still flipped) This could "encourage" players to cheat by rearranging yet to be flipped tiles. Though...this only affects setup and names aren't visible unless you drop them after drawing them from the bag.

I've also added descriptions to those assets that aren't used in games with more than 5 players. I hope this makes setup easier.

If you have any further suggestions, I'd be happy to hear them :)
krs Apr 17, 2020 @ 6:25am 
Can you please add names to assets? It will make it easier to sort the not used ones out.
Kulpas Nov 27, 2017 @ 6:12am 
Thanks! Those look really good.
Peki  [author] Nov 26, 2017 @ 2:36pm 
Done. I've left the cubes and pawns in the game in case someone wants to use them.
The tokens can be found in the "Alternative Troop Markers"-Bag.
Peki  [author] Nov 26, 2017 @ 12:20pm 
I might add it as an alternative.
Kulpas Nov 26, 2017 @ 11:33am 
you could also use these tokens instead of the cubes and pawns https://boardgamegeek.com/image/2446807/goldenturkey?size=original
I'm willing to help if needed.