Stellaris

Stellaris

PD Ship Sections
35 Comments
jonjowett  [author] Mar 30, 2020 @ 7:12am 
@Polski - This is *probably* fine in 2.6. I haven't quite got round to testing it though. And I expect the battleship stern section will probably break for lithoids, as the devs don't release graphics for S4 stern sections any more. Not sure what I'll do about that.
Polski Pogromca W Trumpkach Mar 28, 2020 @ 3:44pm 
Pls Update to 2.6
키으기 Mar 6, 2020 @ 5:30pm 
Thank you I'll use it well
jonjowett  [author] Nov 3, 2019 @ 3:29am 
@blacktigeractual: Thanks for letting everyone know :-)
blacktigeractual Oct 25, 2019 @ 10:33am 
Seems fine in 2.5 so far. :)
jonjowett  [author] Jun 10, 2019 @ 4:37am 
Ask and ye shall receive! (Although, in this case, I only had to update the version number.)
blacktigeractual Jun 10, 2019 @ 1:00am 
Here's to hoping this gets an update, killer mod.
jonjowett  [author] Feb 23, 2019 @ 6:48pm 
Updated for v2.2.4. Also added a new battleship stern (2S+2PD), in case you want to run a battleship-only fleet and need your battleships to be able to shoot at corvettes.
V2357 Dec 18, 2018 @ 7:26pm 
Can you update this mod to 2.2? It feels very useful xd
alex_dt83 May 23, 2018 @ 1:09pm 
Thank you!!!
jonjowett  [author] May 23, 2018 @ 12:59pm 
@alex_dt83: Done - although, for this mod, there was no need to make any changes.
alex_dt83 May 23, 2018 @ 3:18am 
please update to 2.1
jonjowett  [author] Feb 23, 2018 @ 2:35am 
A lot has changed in v2.0, so it's quite possible that vanilla/unmodded hangars are OK once again. IMO, the biggest issue in 1.8 & 1.9 was that the AI for fighters/bombers was awful - they would often fly off in a random direction without firing a shot. When that happens, you haven't made a small sacrifice - you've practically zeroised your offensive power (for those ships).
-=EDF=- Kouta Seto Feb 23, 2018 @ 2:19am 
"Because, in vanilla, the only way to get point defence on cruisers and battleships is to use hangars, which are rubbish" whatever you see as vanila is invalid. I use cruiser plus BB point defence all day (ya need to sacrifice some firepower but thats where 2 differnet designs come in handy (one for PD and Bombers and another for sheer firepower with all L slots(plus XL in front for BB)
jonjowett  [author] Feb 22, 2018 @ 9:14pm 
Updated for 2.0, and for compatibility with Humanoids DLC. Not thoroughly tested, as 2.0 has only been out for a few hours - please let me know if you encounter any bugs.
jonjowett  [author] Dec 11, 2017 @ 1:20pm 
...and I've just noticed they didn't add an S4 battleship stern model for the new humanoid DLC. So, this mod will probably cause problems if you've chosen the humanoid ship design. It probably won't affect the AI though, because the AI doesn't like to put PD on their ships.
jonjowett  [author] Dec 11, 2017 @ 1:05pm 
Fair enough :-)
alex_dt83 Dec 11, 2017 @ 1:02pm 
I know, but I don`t like warnings in mod menu )
jonjowett  [author] Dec 11, 2017 @ 12:58pm 
FYI, you can usually get away with running outdated mods, as long as they're simple. Even the upcoming massive 2.0 update is unlikely to break this mod.
alex_dt83 Dec 11, 2017 @ 12:52pm 
Thank you!!!
jonjowett  [author] Dec 11, 2017 @ 12:03pm 
@alex_dt83 Done. There was no need to change anything other than the version number.
alex_dt83 Dec 8, 2017 @ 4:01am 
Please update to 1.9
真賀田四季 Nov 25, 2017 @ 9:32pm 
I love it!
Gorbian Nov 14, 2017 @ 4:19pm 
Indeed it is, thank you
jonjowett  [author] Nov 14, 2017 @ 4:17pm 
@[TRG]Gorbian: Thanks for the heads-up. It should be fixed now!
Gorbian Nov 14, 2017 @ 4:13pm 
Heads up, the link to Arc Emitter Miniaturization links back to this page
jonjowett  [author] Nov 13, 2017 @ 4:30am 
@TIYB: This mod adds new ship sections for the vanilla cruiser and battleship. If other mods add new ship sizes/classes/etc then they will not have these new ship sections.

If you like my approach and want it to be included in other mods, you should ask the authors of those mods - it's really not a difficult thing to implement (basically just a copy/paste job).
TIYB Nov 12, 2017 @ 7:27pm 
Does this work with NSC?
drakon8 Nov 10, 2017 @ 5:01pm 
I have do it, nothing...but i understand it, but your mod is good to me, i liike it, simple but usefull.
MightNight Nov 10, 2017 @ 4:28pm 
Point DEFENCE xD
_ALuX_ Nov 10, 2017 @ 2:50pm 
Perfect. Now I can make my support cruisers a bit more feasable. Thanks.
jonjowett  [author] Nov 10, 2017 @ 2:46pm 
@Drakon8: I took a look at that mod and, well, it's certainly doable. (For everything except the heavy dreadnought anyway - it'll take more than a couple of minutes to figure out what's going on there.)

However, it wouldn't be a good idea for me to make the changes - I don't use the Realistic Ships mod myself, so I can't properly test or maintain any patch I created. Also, they might not like me stepping all over their design. Also, this mod is intended as an ultra-lightweight patch to vanilla - not as a patch to other mods.

Honestly, you should ask the mod creators over there to implement it themselves - eg. by duplicating RS_BATTLECRUISER_STERN_S2 and making it 2xPD instead of 2xSmall. That's all I did, after all.
drakon8 Nov 10, 2017 @ 2:11pm 
a version for Realistics Ship will be fine ! :)
Thanks !
jonjowett  [author] Nov 10, 2017 @ 11:02am 
It will work on existing saves. But take a backup just in case - I'm not sure what will happen if you disable the mod while there are ships that use the new sections.
ranma100 Nov 10, 2017 @ 8:59am 
Looks like a good idea. I wanted point defense on cruisers, without hangers. Willi it work on a save game or do I need a new game?