Cities: Skylines

Cities: Skylines

Elevated Train Track Over Wall - Part 2 (Deprecated)
27 Comments
SimoG  [author] Aug 25, 2018 @ 2:24pm 
@ [Red]Moon :-D An alternative way to use it
SimoG  [author] Aug 23, 2018 @ 1:12pm 
@[Red]Moon the wall is solid and blocks the water but I doubt it is enough for a tsunami. it is little more than a stone fence for him :-D
Morale -10 Aug 23, 2018 @ 11:11am 
Can it be used to stop a tsunami? :O
If not make it happend, please! xD
SimoG  [author] Mar 11, 2018 @ 4:12am 
@beccamatt what exactly is the problem? Steam does not allow you to download it? Or once you have downloaded appear an error message? In this case, what do it say?
Sinxres Mar 8, 2018 @ 6:29pm 
Uh, Help? Every time I try to download, Back and fourth problems again. Needs help.
Thanks
TescoClubCardUK Feb 5, 2018 @ 3:09pm 
@SimoG thanks for the reply, I don't use the fine tool mod, so that shouldn't of been the issue, I have found a work around, with using the the " Move it!" tool, changing the direction on the nodes seems to work.
SimoG  [author] Feb 5, 2018 @ 12:23pm 
@TescoClubCardUK are you using Fine Road Tool Mod? If yes, try to verify that you have not forgotten it set on bridge. In this case, both tracks, build the same arch bridge and not the elevated segment, that's what you need.

Let me know if the intuition is right.
TescoClubCardUK Feb 5, 2018 @ 10:04am 
Hi, is there a way to stop the double arch effect? If I place a piece of track with one archway and then switch to the solid brick wall track, as soon as I attach them both together I get two archways
SimoG  [author] Jan 18, 2018 @ 1:06am 
@ Slap my hand. exactly, the tracks mesh are vanilla ones, so there isn't sharp deadlifts when passing from the elevated to other tracks

kido Jan 18, 2018 @ 12:32am 
Well it's kind of a vanilla tracks but the rails are realistic, not polygons
Also, brunna is a person on the workshop and has rail-related stuff like old rails new rails that are realistic with different speed capabilities
SimoG  [author] Jan 17, 2018 @ 6:48am 
@ Slap my hand. yes, the track is likely real.
I built it by fantasy but, anyway, I looked at some photos on internet :-)
I don't know brunna, What would it be?
kido Jan 17, 2018 @ 5:43am 
@ SimoG
The tracks that has real life-like tracks? Y'know the ones by brunna?
sorry for late response, I was on holiday
RottenDub Jan 5, 2018 @ 1:58am 
@SimoG Yes that seems to be the case sorry for the confusion, my fault for not double checking. I got tricked because this was one of the last subscribed item so i assumed it was somehing related to your pillars.

Again sorry for the spam! Thank you for sharing your work! :steamhappy:
SimoG  [author] Jan 5, 2018 @ 1:05am 
@RottenDub very strange. my asset (1250956459) not using any pillar or particular content. All object i'm using in it is vanilla, taken from the basic railway template without modifications ( apart from the 3D model of course :-) ) however I will do a check that I did not miss something

the 1250957412 si not mine. It is the funicular track by REV0.
SimoG  [author] Dec 27, 2017 @ 1:22am 
@ Verdammte Schlampe in what sense more detailed?
kido Dec 27, 2017 @ 1:13am 
Can I make it so that the tracks are some more detailed ones?
If so how?
SimoG  [author] Nov 20, 2017 @ 12:55pm 
@ jimtduffy I think the mod is not update to work whit the new roads.
The only option is to build an alternative version without the catenary.
jimtduffy Nov 20, 2017 @ 12:22pm 
Wonderful. One issue: is there a way to turn the appearance of catanaries off? I use trains that don't need them and have a mod to remove them. But they remain on the tracks on these walls.
Rooster Nov 17, 2017 @ 2:15am 
Brilliant,brilliant,brilliant.
Nov 15, 2017 @ 3:40pm 
Absolutely amazing. Thanks so much!
Paul Nov 15, 2017 @ 1:00am 
Great work, will you do a single train track version?
Agamemnicon Nov 11, 2017 @ 1:46pm 
Fantastic! Turns every elevated rail over roads or (even better) across water into a beautiful stone bridge, no assembly required!
ArkenbergeJoe Nov 11, 2017 @ 1:10pm 
Great work
Stanik Nov 10, 2017 @ 4:40pm 
super
SimoG  [author] Nov 9, 2017 @ 3:01pm 
Thanks :-)
NoirMoutton Nov 9, 2017 @ 5:59am 
Great addition to the workshop- particularly for players building UK style cities