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Each time i shout i have this on left top of my screen .
So why are they here, i mean ?
It's immersive, because you see other "players" walking around and fighting, but...
... finally they kill your mobs..
And they are not useful.
I wish i could pick pocket them at least : )
This works well.
BUT, as people said before, it could be better, with a few things more !
Travelers and adventurers have nothing to say.
About "Dovakhins", it's ok : for example, in Dragonborn, you meet another guy like you.
So, that's not an issue.
are you aware that there exists only one and thats the player?
The Travelers are complete morons, they are there just to be there, they could have something to make them more useful, like telling rumors or pointing a dungeon nearby. But no, they only greet the player and walk from one town to another.
The Adventurers are quite nice, they have more use than the Travelers, since they can give a hand in the combat, but for some reason, the fact they are not sociable like the Travelers is somewhat disturbing.
The Robbers, I does not see a reason to they be friendly to the player, so I setup them as aggressive, to be one more annoyance in the game world.
If this mod purpose is to fill Skyrim world with travelling npcs, then the job is completed, but the inability of interacting with them for something useful is not really great.
But I have another mod that says it supposed to affect all NPCs. However it does not affect yours. I am thinking that it is due to the fact that they are slightly different than the vanilla NPCs.
Its not a big deal to me but would like to know if my guess is correct.
You have problem in Rockfield careful when u go out and find the guard defending the creature when it gets close the game and closed.
Make them a part of a civilian faction, so that one cannot just go about killing them in blatant view of the City Watch, please.
I think, that for example the robbers should at least try to hang around and loot the resulting bodies.