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<C:ˆ¯[;6ôY“°eÜŒsŠñee+3å1]Xýh±¾ƒS²·¼µ™gµ¸eŠT9WVpkC”Ÿñ AøÐøÐ@ã@ã@��P@�update�P@��Rh(h� €¥�&i€´�”€Z�?�J�Z�J�Z�?�J�Z�J�Z�?�J�Z�J�Z�OƘã@øÐPþ4�™¥q€äqEÐ\^Af»§ž8ÖFüèº÷âG„ôØÙîüO£Û"®æ2ßÄ ^ZŸ@±Ê_þÓ¿ tÕsqñÊá¶j¾?ï’}*o朮£ût|
ÓHñÂSÿ�LI1ù/½.dºŽÌãïà¥ÿ�ì¥ ?? You will fix it right?
Here's an example with an OOC command:
local phrase = DarkRP.getPhrase("ooc")
local name = ply:Nick()
for _, v in ipairs(player.GetAll()) do
DarkRP.talkToPerson(v, col, "(" .. phrase .. ") " .. name, col2, text, ply)
end
Just wanted to double check something because Im going crazy trying to find it and I know I must be just missing it, but where is the setting to add other ranks other then "admin" to be able to see the admin chat?
Make sure to register both of these things with:
EasyChat.ChatHUD:RegisterEmoteProvider("my_emotes", get_emote) -- get_emote returns an IMaterial
EasyChat.AddEmoteLookupTable("my_emotes", cache) -- cache is a lookup table such that cache[emote_name] = IMaterial
@随波逐流 make an EasyChat module (you need to know Lua)
1. RealSplit - lua/autorun/ulxpp/cl_chat.lua:25
2. callback - lua/autorun/ulxpp/cl_chat.lua:212
3. get_completion - lua/easychat/easychat.lua:2221
4. OnValueChange - lua/easychat/easychat.lua:2355
5. unknown - lua/vgui/dtextentry.lua:194
There would also be a significant amount of work to do to add this feature, as it is I feel the result isnt worth the effort.
I'm pushing an update on EC that should try to mitigate any weird behavior but honestly chances are theres nothing to be done on my side. It would help if you were sending the errors by the way, you can create an issue here: https://github.com/Earu/EasyChat/issues